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|Events = | |Events = | ||
|Wallpapers = | |Wallpapers = | ||
|NPCS = | |NPCS = Bears, a Frog | ||
|Connections = {{Connection|Polluted Shore}} | |Connections = {{Connection|Polluted Shore}} | ||
|BGM = bath_bunker (No. 245) | |BGM = bath_bunker (No. 245) | ||
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Along the path there are multiple rooms, which are filled with old and rusted technical equipment. Some rooms contain switches, they can be turned on. It will be indicated by the light coming from them. | Along the path there are multiple rooms, which are filled with old and rusted technical equipment. Some rooms contain switches, they can be turned on. It will be indicated by the light coming from them. | ||
==Directions== | ==Directions== | ||
Nexus → [[Collective Unconscious:Obelisks|Obelisks]] → [[Collective Unconscious:Neon Frogs|Neon Frogs]] → [[Collective Unconscious:Duck Mannequin World|Duck Mannequin World]] → [[Collective Unconscious:Sun Forest|Sun Forest]] → [[Collective Unconscious:Cave|Cave]] → [[Collective Unconscious:Crystal Complex|Crystal Complex]] → [[Collective Unconscious:Polluted Shore|Polluted Shore]] → Bunker | Nexus → [[Collective Unconscious:Obelisks|Obelisks]] → [[Collective Unconscious:Neon Frogs|Neon Frogs]] → [[Collective Unconscious:Duck Mannequin World|Duck Mannequin World]] → [[Collective Unconscious:Sun Forest|Sun Forest]] → [[Collective Unconscious:Cave|Cave]] → [[Collective Unconscious:Crystal Complex|Crystal Complex]] → [[Collective Unconscious:Polluted Shore|Polluted Shore]] → Bunker | ||
Nexus → [[Collective Unconscious:Obelisks|Obelisks]] → [[Collective Unconscious:Burning Building|Burning Building]] → [[Collective Unconscious:Desk Passage|Desk Passage]] → [[Collective Unconscious:Sun Forest|Sun Forest]] → [[Collective Unconscious:Cave|Cave]] → [[Collective Unconscious:Crystal Complex|Crystal Complex]] → [[Collective Unconscious:Polluted Shore|Polluted Shore]] → Bunker | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Bunker Guy.png|A mysterious figure sitting in the shadows of a partially lit room. | |||
File:Bunker After.png|The switch located west of the shadowy figure in its off state. | |||
File:Bunker Before.png|The switch located west of the shadowy figure in its on state. | |||
File:Bunker After Another Switch.png|Flipping on the switch in an equipment room. | |||
File:Bunker After Switch3.png|Flipping on the switch in another equipment room. | |||
File:Bunker Switch4.png|Flipping on the switch in yet another equipment room. | |||
File:Bunker Sad Frog Looking.png|The shadowy figure's ranine form, revealed by the room lighting up if certain switches have been flipped on. | |||
File:Bunker Bear In Water.png|One of the bears that appear in the canals if certain switches have been flipped on. | |||
</gallery> | </gallery> | ||
Latest revision as of 21:28, 8 September 2024
Bunker | |
---|---|
Basic Info | |
Eidola | None |
Events | None |
Notable NPCs | Bears, a Frog |
Other | |
Connecting Areas | Polluted Shore |
BGM | bath_bunker (No. 245) |
Map ID | 0645 |
Version Added | 0.1.0 |
Author | bathynomus |
Bunker is an area accessible from Polluted Shore.
Features
The bunker consists of underground catacombs. The whole area is surrounded with water, and it is only possible to switch platforms by walking over the bridges.
Along the path there are multiple rooms, which are filled with old and rusted technical equipment. Some rooms contain switches, they can be turned on. It will be indicated by the light coming from them.
Directions
Nexus → Obelisks → Neon Frogs → Duck Mannequin World → Sun Forest → Cave → Crystal Complex → Polluted Shore → Bunker
Nexus → Obelisks → Burning Building → Desk Passage → Sun Forest → Cave → Crystal Complex → Polluted Shore → Bunker
Gallery
... more about "Bunker"
bathynomus +
- 2B454F
- 9A9F87
0.1.0 +
Has subobject"Has subobject" is a predefined property representing a container construct and is provided by Semantic MediaWiki.