×
Create a new article
Write your page title here:
We currently have 3,006 articles on YumeWiki. Type your article name above or click on one of the titles below and start writing!



YumeWiki
3,006Articles

Yume 2kki:Forgotten Megalopolis: Difference between revisions

>RioHydr
No edit summary
Line 27: Line 27:
Outside of the building is a waterway, where you can find two docks from the splitting path. The western dock leads to a vending machine, while the east leads to the upper section of the area, which ends in a door to the next section. From here, there is a bridge and a statue with six holes, right near a bench and a door. Heading east from the statue, then taking the lower ladder, you can find a bench and a deceitfully-placed arrow sign. Going east from here is a door next to another sign pointing left, where the door leads to a small room known as the '''Forgotten Garden''', with a Black Hole Girl who gives you Menu Theme #31 on interaction. Entering the door next to the aforementioned statue will take you to another straightforward room, this time with an elevator at the end. Hitting the switch will open the door, taking you to a small path to a higher section of the exterior.
Outside of the building is a waterway, where you can find two docks from the splitting path. The western dock leads to a vending machine, while the east leads to the upper section of the area, which ends in a door to the next section. From here, there is a bridge and a statue with six holes, right near a bench and a door. Heading east from the statue, then taking the lower ladder, you can find a bench and a deceitfully-placed arrow sign. Going east from here is a door next to another sign pointing left, where the door leads to a small room known as the '''Forgotten Garden''', with a Black Hole Girl who gives you Menu Theme #31 on interaction. Entering the door next to the aforementioned statue will take you to another straightforward room, this time with an elevator at the end. Hitting the switch will open the door, taking you to a small path to a higher section of the exterior.


In this part of the megalopolis' exterior, the foreground is slightly covered in mist, and you can also find clock towers in the surroundings. The first downward ladder right next to a bridge to the building next to it leads to a door that will take you to a small section that leads to [[Sketch Plains]], while the second following the staircase takes you to a dead end. Taking the ladder going upwards, and following the path after, there is a door to a small room with a long ladder and some boxes. Going up the ladder is an exit to another section of the exterior, where heading east from here leads to a locked door next to a ladder to the topmost section. From that ladder, there are some points of interest, namely a statue next to a ghostly creature wandering its surroundings, and the bell tower which overlooks a gothic city in the background.
In this part of the megalopolis' exterior, the foreground is slightly covered in mist, and you can also find clock towers in the surroundings. The first downward ladder right next to a bridge to the building next to it leads to a door that will take you to a small section with a floating statue. Going south from here you will find a long ladder finishing in a boat to a floating water island in the void, there is a small building that leads to [[Sketch Plains]], taking the second following the staircase instead takes you to a dead end. Taking the ladder going upwards, and following the path after, there is a door to a small room with a long ladder and some boxes. Going up the ladder is an exit to another section of the exterior, where heading east from here leads to a locked door next to a ladder to the topmost section. From that ladder, there are some points of interest, namely a statue next to a ghostly creature wandering its surroundings, and the bell tower which overlooks a gothic city in the background.


Entering the passage from the west of the bell tower takes you to the interior section. Taking the elevators here, you will eventually enter a room with a box that moves by itself inside an inaccessible section. East of it is a large room with streetlights and pillars, alongside diagonal corridors, with the southwestern area housing the exit, leading back outside. Climbing the ladders from here ends in a door to a room with a large ladder with four windows right near it, where the exit leads to a section with a small clock tower with a vending machine. North of the clock tower is a cave, where its interior is a straight path to the cottage within [[Wintry Cliffs]].
Entering the passage from the west of the bell tower takes you to the interior section. Taking the elevators here, you will eventually enter a room with a box that moves by itself inside an inaccessible section. East of it is a large room with streetlights and pillars, alongside diagonal corridors, with the southwestern area housing the exit, leading back outside. Climbing the ladders from here ends in a door to a room with a large ladder with four windows right near it, where the exit leads to a section with a small clock tower with a vending machine. North of the clock tower is a cave, where its interior is a straight path to the cottage within [[Wintry Cliffs]].
Line 40: Line 40:
*If [[Silent Sewers]] connection is unlocked:
*If [[Silent Sewers]] connection is unlocked:
Nexus → [[Urotsuki's Dream Apartments]] → [[Silent Sewers]]  → [[Ruined Garden]] → [[Vintage Town]] → [[Decrepit Dwellings]] → [[Abandoned Dreadnought]] → [[Chainlink Lees]] → [[Verdant Promenade]] → [[Bismuth World]] → Forgotten Megalopolis
Nexus → [[Urotsuki's Dream Apartments]] → [[Silent Sewers]]  → [[Ruined Garden]] → [[Vintage Town]] → [[Decrepit Dwellings]] → [[Abandoned Dreadnought]] → [[Chainlink Lees]] → [[Verdant Promenade]] → [[Bismuth World]] → Forgotten Megalopolis
*If [[Silent Sewers]] and [[Verdant Promenade]] connections are unlocked:
Nexus → [[Urotsuki's Dream Apartments]] → [[Silent Sewers]]  → [[Dreary Drains]]  → [[Verdant Promenade]]  → [[Bismuth World]]  → Forgotten Megalopolis


==Gallery==
==Gallery==
Line 68: Line 64:
[[Category:Locations]]
[[Category:Locations]]
[[Category:Río]]
[[Category:Río]]
[[Category:In Development]]

Revision as of 04:37, 17 March 2022

Forgotten Megalopolis
Megalopolis Bench.png
Basic Info
Japanese Name(s)

忘れられた街
忘れられた街
Forgotten City

Effects EffectNone
Events None
Notable NPCs Black Hole Girl
Other
Connecting Areas Bismuth WorldWintry CliffsSketch Plains
BGM bgm008 (Entrance)bgm044 (Main Area)fd-drone2 (Interior)bgm045 (Waterway)Rio_Piano5 (Lower Section)bgm029 (Forgotten Garden)2_51 (Middle Section)kappa_06 (Interior House)n3-NaT (Upper Section)bgm048 (Elevator Room)CHIMES (Steel Pillar Area)903-suna001 (Exit Path)
Map ID 1017, 1019
Version Added 0.113b
Last Updated 0.113g patch 1
Primary Author Río
Contributing Author(s) shigurin
Extras +

Vending Machine

Jihanki forgotten megalopolis.png These vending machines looks similar to the ones from Tesla Garden.
Jihanki forgotten megalopolis 2.png Normal
Jihanki forgotten megalopolis 5.png Normal
Jihanki forgotten megalopolis 3.png Normal
Jihanki forgotten megalopolis 4.png Normal
Jihanki forgotten megalopolis 6.png Normal

[[Category:Río]] The Forgotten Megalopolis is a large area accessible from the Monochrome Bismuth Path in Bismuth World.

Map of the Forgotten Megalopolis

Features

The area starts off in a series of pathways connected by steel and wooden bridges, where the surroundings seem to be floating above a dark void. Working your way to the northern section, you can find a vending machine inside a fenced area. North of it is a wooden bridge leading to a large wooden doorway to the megalopolis proper.

The megalopolis itself is a large complex consisting of concrete buildings, where waterways surround part of the lower section, with the upper section filled with winding paths. After entering the doorway, there is a straightforward path heading east, ending with a vending machine and a passage to one of the buildings. Inside the passage is another straightforward path, where you can find a ladder to a dock, with the boat leading to the exit.

Outside of the building is a waterway, where you can find two docks from the splitting path. The western dock leads to a vending machine, while the east leads to the upper section of the area, which ends in a door to the next section. From here, there is a bridge and a statue with six holes, right near a bench and a door. Heading east from the statue, then taking the lower ladder, you can find a bench and a deceitfully-placed arrow sign. Going east from here is a door next to another sign pointing left, where the door leads to a small room known as the Forgotten Garden, with a Black Hole Girl who gives you Menu Theme #31 on interaction. Entering the door next to the aforementioned statue will take you to another straightforward room, this time with an elevator at the end. Hitting the switch will open the door, taking you to a small path to a higher section of the exterior.

In this part of the megalopolis' exterior, the foreground is slightly covered in mist, and you can also find clock towers in the surroundings. The first downward ladder right next to a bridge to the building next to it leads to a door that will take you to a small section with a floating statue. Going south from here you will find a long ladder finishing in a boat to a floating water island in the void, there is a small building that leads to Sketch Plains, taking the second following the staircase instead takes you to a dead end. Taking the ladder going upwards, and following the path after, there is a door to a small room with a long ladder and some boxes. Going up the ladder is an exit to another section of the exterior, where heading east from here leads to a locked door next to a ladder to the topmost section. From that ladder, there are some points of interest, namely a statue next to a ghostly creature wandering its surroundings, and the bell tower which overlooks a gothic city in the background.

Entering the passage from the west of the bell tower takes you to the interior section. Taking the elevators here, you will eventually enter a room with a box that moves by itself inside an inaccessible section. East of it is a large room with streetlights and pillars, alongside diagonal corridors, with the southwestern area housing the exit, leading back outside. Climbing the ladders from here ends in a door to a room with a large ladder with four windows right near it, where the exit leads to a section with a small clock tower with a vending machine. North of the clock tower is a cave, where its interior is a straight path to the cottage within Wintry Cliffs.

Directions

Nexus → Red Streetlight WorldBridged Swamp IslandsMoseniteSeaside VillageSilent SewersRuined GardenVintage TownDecrepit DwellingsAbandoned DreadnoughtChainlink LeesVerdant PromenadeBismuth World → Forgotten Megalopolis

Nexus → Red Streetlight WorldBridged Swamp IslandsMoseniteSeaside VillageSilent SewersDreary DrainsVerdant PromenadeBismuth World → Forgotten Megalopolis

Nexus → Urotsuki's Dream ApartmentsSilent SewersRuined GardenVintage TownDecrepit DwellingsAbandoned DreadnoughtChainlink LeesVerdant PromenadeBismuth World → Forgotten Megalopolis

Gallery