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'''Chaser Academy''' is an area accessible from the door pointed at by the shadow of a lamp in [[Yume 2kki:Dark Room|Dark Room]]. | '''Chaser Academy''' is an area accessible from the door pointed at by the shadow of a lamp in the [[Yume 2kki:Dark Room|Dark Room]]. | ||
==Features== | ==Features== | ||
This is a small area with a checkered floor | This is a small area resembling a school with red walls and a checkered floor. Decorating the walls are posters of [[Yume 2kki:Chasers|chasers]] and a clock with a wildly spinning hour hand. | ||
Arriving from the Dark Room places you in a small red room. Interacting with the blocky object causes a brief apparition of a group of classic chasers to appear, | Arriving from the Dark Room places you in a small red room. Interacting with the blocky object here causes a brief apparition of a group of classic chasers to appear, as well as making the room gray and changing the door. Interacting with it again returns you to the red room. | ||
Using the door in the gray room takes you to a hall with | Using the door in the gray room takes you to a hall with a red box that can be used to store up to four masks between dreams. If there are multiple masks stored, the [[Yume 2kki:Effects#Dice|Dice]] effect can be used to cycle through them. | ||
Near there is a basin with a faucet that can be turned on or off and a black filing cabinet. Interacting with the filing cabinet grants the faceless mask. If you equip the mask of a chaser | Near there is a basin with a faucet that can be turned on or off and a black filing cabinet. Interacting with the filing cabinet grants the faceless mask. If you equip the mask of a chaser (except Shadow Slime and Shadow Ninetails), interacting with the cabinet will turn you into a mini chaser. | ||
Blocking the eastern end of the hall is a group of cones, possibly indicating an expansion in the future. | Blocking the eastern end of the hall is a group of cones, possibly indicating an expansion in the future. |
Revision as of 17:03, 5 March 2024
Chaser Academy | |
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Basic Info | |
Japanese Name(s) |
閉じ込め学園 |
Effects | None |
Events | None |
Notable NPCs | None |
Other | |
Connecting Areas | Dark Room |
BGM | UroRutherfordium (slow) (??%): Entrance UroRutherfordium (??%) |
Map ID | 2300 |
Version Added | 0.122f |
Author | Bean |
Chaser Academy is an area accessible from the door pointed at by the shadow of a lamp in the Dark Room.
Features
This is a small area resembling a school with red walls and a checkered floor. Decorating the walls are posters of chasers and a clock with a wildly spinning hour hand.
Arriving from the Dark Room places you in a small red room. Interacting with the blocky object here causes a brief apparition of a group of classic chasers to appear, as well as making the room gray and changing the door. Interacting with it again returns you to the red room.
Using the door in the gray room takes you to a hall with a red box that can be used to store up to four masks between dreams. If there are multiple masks stored, the Dice effect can be used to cycle through them.
Near there is a basin with a faucet that can be turned on or off and a black filing cabinet. Interacting with the filing cabinet grants the faceless mask. If you equip the mask of a chaser (except Shadow Slime and Shadow Ninetails), interacting with the cabinet will turn you into a mini chaser.
Blocking the eastern end of the hall is a group of cones, possibly indicating an expansion in the future.
Directions
- The Nexus → Marijuana Goddess World → Dark Room → Chaser Academy
Gallery
- 212121
- 4D0E11