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The next apartment contains a red-haired character occupied with a computer. Their room and others contain what seem to be potted birch trees. Next to their desk is a dropped note, which can be interacted with to examine it. | The next apartment contains a red-haired character occupied with a computer. Their room and others contain what seem to be potted birch trees. Next to their desk is a dropped note, which can be interacted with to examine it. | ||
Within the following apartment is a blue-haired detective. They have a red scarf, a dark belt and a neutral button-up coat. | Within the following apartment is a blue-haired detective. They have a red scarf, a dark belt, and a neutral button-up coat. | ||
At the back of their room is a door that will take Urotsuki to a set of rooms at ground level. The last room is locked, and the middle door now leads to a room packed with boxes. The glass doors at the back lead her to the red-haired character taking a break on the breezy balcony. On the other side, a large, white tooth-like creature might be found, and interacting with it will make it hop and teleport Urotsuki into the silent locked room next to it. It can be exited through the glass doors. The doors next to the red-haired character lead outside. Urotsuki can head past the door blocked by a sign and exit to the linear lawn, which takes her by the water, a vending machine, a bench, and a blocked exit. One of the exits is no longer blocked by a cone and will transport Urotsuki to an inescapable underwater section, where the only option is to wake up or [[Yume 2kki:Effects#Eyeball Bomb|Eyeball Bomb]]. | At the back of their room is a door that will take Urotsuki to a set of rooms at ground level. The last room is locked, and the middle door now leads to a room packed with boxes. The glass doors at the back lead her to the red-haired character taking a break on the breezy balcony. On the other side, a large, white tooth-like creature might be found, and interacting with it will make it hop and teleport Urotsuki into the silent locked room next to it. It can be exited through the glass doors. The doors next to the red-haired character lead outside. Urotsuki can head past the door blocked by a sign and exit to the linear lawn, which takes her by the water, a vending machine, a bench, and a blocked exit. One of the exits is no longer blocked by a cone and will transport Urotsuki to an inescapable underwater section, where the only option is to wake up or [[Yume 2kki:Effects#Eyeball Bomb|Eyeball Bomb]]. |
Revision as of 18:19, 25 April 2024
Burgundy Flats | |
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Basic Info | |
Japanese Name(s) |
幻荘 |
Effects | None |
Events | None |
Notable NPCs | None |
Other | |
Connecting Areas | Pale Brick Basement |
Removed Connections | Lonely Home ➡️ |
BGM | y24u_00031 (??%) (No. 835) |
Map ID | 2691 |
Version Added | 0.122f patch 2 |
Last Updated | 0.123b patch 8 |
Author | Yumebako |
The Burgundy Flats are a series of apartments that can be reached from Pale Brick Basement.
Features
The Burgundy Flats are a quiet, dim set of buildings. After arriving from the lit monitor, Urotsuki will be placed in a home with someone kicking their feet as they lay on the rug and play with a game console. A scroll and a poster of another game console can be seen on the wall. Some familiar and unfamiliar plushies sit by the entrance. Soft light leaks through the glass doors, and Urotsuki may exit them to reach the balcony, which has a better view of the clouds reflected on the water's surface and the crooked, bare trees that reside within it.
The next apartment contains a red-haired character occupied with a computer. Their room and others contain what seem to be potted birch trees. Next to their desk is a dropped note, which can be interacted with to examine it.
Within the following apartment is a blue-haired detective. They have a red scarf, a dark belt, and a neutral button-up coat.
At the back of their room is a door that will take Urotsuki to a set of rooms at ground level. The last room is locked, and the middle door now leads to a room packed with boxes. The glass doors at the back lead her to the red-haired character taking a break on the breezy balcony. On the other side, a large, white tooth-like creature might be found, and interacting with it will make it hop and teleport Urotsuki into the silent locked room next to it. It can be exited through the glass doors. The doors next to the red-haired character lead outside. Urotsuki can head past the door blocked by a sign and exit to the linear lawn, which takes her by the water, a vending machine, a bench, and a blocked exit. One of the exits is no longer blocked by a cone and will transport Urotsuki to an inescapable underwater section, where the only option is to wake up or Eyeball Bomb.
Directions
- The Nexus → Blue Eyes World → Restored Character World → Pale Brick Basement → Burgundy Flats
Trivia
- The Bat effect cannot be used here.
- Before version 0.122i patch 1, a bug would cause a door to lead Urotsuki to Lonely Home if Variable #44 was 200 or above.
- Before version 0.123b patch 8, interacting with the blue-haired character caused a full-screen event in which they took a few moments to wave, then turned away.
Gallery
- 000000
- 800020