No edit summary |
m (added category, removed redundant manual categorization, small text edits) |
||
Line 8: | Line 8: | ||
|Wallpapers = | |Wallpapers = | ||
|NPCS = Demon Shop Owner | |NPCS = Demon Shop Owner | ||
|Connections = {{Connection| | |Connections = {{Connection|Nexus}}, {{Connection|Waterworks Office}}, {{Connection|Music Symbol World}}, {{Connection|Oil World}}, {{Connection|Sunset Hell|effects_needed=Vampirism}} | ||
|BGM = | |BGM = | ||
|Map ID = 0020, 0047 | |Map ID = 0020, 0047 | ||
Line 17: | Line 17: | ||
==Features== | ==Features== | ||
The Waterway Town is a large town with many pathways, populated by blue and white robotic citizens, who will spin around when the Tuning Fork effect is used. Large faucets and many trees can be found | The Waterway Town is a large town with many pathways, populated by blue and white robotic citizens, who will spin around when the [[Oversomnia:Effects#Tuning Fork|Tuning Fork]] effect is used. Large faucets and many trees can be found throughout the town, as well as a winding river taking up the southern part of the town. Some notable landmarks are also present in the town, such as a park in the northwestern portion with a market below it, an office building on the eastern side of the town, and a shop run by a demon in the town's southwestern corner. | ||
Going northwest from the Nexus entrance will lead to a forested area of the town, also sporting a small pool with some blocks inside. Below the park is a small market where several of the town's citizens wander. Right above the market, to the left of a set of tables and chairs, is a messy doorway covered in black gunk. This doorway leads to [[Oversomnia:Oil World|Oil World]]. | Going northwest from the Nexus entrance will lead to a forested area of the town, also sporting a small pool with some blocks inside. Below the park is a small market where several of the town's citizens wander. Right above the market, to the left of a set of tables and chairs, is a messy doorway covered in black gunk. This doorway leads to [[Oversomnia:Oil World|Oil World]]. | ||
On the east side of the park, through a set of trees, is a stairway leading back to the town. Near the stairs is a single citizen trapped between the trees and a building, spinning rapidly. Going up the stairs and then heading south will lead to an odd-looking flower that will take Irving to [[Oversomnia:Music Symbol World|Music Symbol World]]. Southeast of the flower (or directly east of the Nexus entrance) is a large building leading into the [[Oversomnia:Waterworks Office|Waterworks Office]]. | On the east side of the park, through a set of trees, is a stairway leading back to the town. Near the stairs is a single citizen trapped between the trees and a building, spinning rapidly. Going up the stairs and then heading south will lead to an odd-looking flower that will take [[Oversomnia:Irving|Irving]] to [[Oversomnia:Music Symbol World|Music Symbol World]]. Southeast of the flower (or directly east of the Nexus entrance) is a large building leading into the [[Oversomnia:Waterworks Office|Waterworks Office]]. | ||
===Demon's Shop=== | ===Demon's Shop=== | ||
Upon heading south and then west from the Nexus entrance, Irving will encounter the Demon's Shop. The interior resembles a small convenience store with a service desk and shelves holding several goods. There is also a vending machine at the top of the store which will give a soda for 10 currency. A meter is also present on the vending machine which gradually fills up upon purchasing soda from it. Once the meter is filled by buying seven snacks, a box of candy will be dispensed instead of soda and the meter will reset. Upon doing this for the first time, [[Oversomnia:Menu Themes|Menu Theme #6]] will be obtained alongside the candy. | Upon heading south and then west from the Nexus entrance, Irving will encounter the Demon's Shop. The interior resembles a small convenience store with a service desk and shelves holding several goods. There is also a vending machine at the top of the store which will give a soda for 10 currency. A meter is also present on the vending machine which gradually fills up upon purchasing soda from it. Once the meter is filled by buying seven snacks, a box of candy will be dispensed instead of soda and the meter will reset. Upon doing this for the first time, [[Oversomnia:Menu Themes|Menu Theme #6]] will be obtained alongside the candy. | ||
Upon talking to the shopkeeper, they will require two blood in order to warp | Upon talking to the shopkeeper, they will require two blood in order to warp Irving to [[Oversomnia:Sunset Hell|Sunset Hell]]. Blood can be obtained by killing NPCs with the Vampirism effect, which will increase Irving's maximum health, although the robotic citizens of Waterway Town can not be killed, so Irving will have to go elsewhere for it. Upon returning to the shopkeeper with at least two blood/points of health, they will turn the screen red and take Irving to Sunset Hell. | ||
==Directions== | ==Directions== | ||
Line 37: | Line 37: | ||
</gallery> | </gallery> | ||
[[Category:Oversomnia | [[Category:Oversomnia Nexus Worlds]] |
Latest revision as of 23:37, 18 September 2024
Waterway Town | |
---|---|
Basic Info | |
Effects | None |
Collectibles |
Bestiary Entry #7 |
Events | None |
Notable NPCs | Demon Shop Owner |
Other | |
Connecting Areas | Nexus Waterworks Office Music Symbol World Oil World Sunset Hell ✨ |
BGM | Missing |
Map ID | 0020, 0047 |
The Waterway Town is an area accessible from the faucet in the Nexus.
Features
The Waterway Town is a large town with many pathways, populated by blue and white robotic citizens, who will spin around when the Tuning Fork effect is used. Large faucets and many trees can be found throughout the town, as well as a winding river taking up the southern part of the town. Some notable landmarks are also present in the town, such as a park in the northwestern portion with a market below it, an office building on the eastern side of the town, and a shop run by a demon in the town's southwestern corner.
Going northwest from the Nexus entrance will lead to a forested area of the town, also sporting a small pool with some blocks inside. Below the park is a small market where several of the town's citizens wander. Right above the market, to the left of a set of tables and chairs, is a messy doorway covered in black gunk. This doorway leads to Oil World.
On the east side of the park, through a set of trees, is a stairway leading back to the town. Near the stairs is a single citizen trapped between the trees and a building, spinning rapidly. Going up the stairs and then heading south will lead to an odd-looking flower that will take Irving to Music Symbol World. Southeast of the flower (or directly east of the Nexus entrance) is a large building leading into the Waterworks Office.
Demon's Shop
Upon heading south and then west from the Nexus entrance, Irving will encounter the Demon's Shop. The interior resembles a small convenience store with a service desk and shelves holding several goods. There is also a vending machine at the top of the store which will give a soda for 10 currency. A meter is also present on the vending machine which gradually fills up upon purchasing soda from it. Once the meter is filled by buying seven snacks, a box of candy will be dispensed instead of soda and the meter will reset. Upon doing this for the first time, Menu Theme #6 will be obtained alongside the candy.
Upon talking to the shopkeeper, they will require two blood in order to warp Irving to Sunset Hell. Blood can be obtained by killing NPCs with the Vampirism effect, which will increase Irving's maximum health, although the robotic citizens of Waterway Town can not be killed, so Irving will have to go elsewhere for it. Upon returning to the shopkeeper with at least two blood/points of health, they will turn the screen red and take Irving to Sunset Hell.
Directions
Nexus → Waterway Town
Gallery
- 3a2d2a
- 4cc2c0