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Revision as of 18:37, 5 December 2024
This article is a stub. You can help YumeWiki by expanding it. Details: Literally just rewrite the changelogs to give details and such. Add changelogs for versions 0.10 to 0.11. |
This page lists changes to Someday across each version released.
You can download each of these version for yourself to play on the dedicated page.
Version v0.11
Release Date: January 25th, 2024
- Integrated all Evergreen Version changes by Nulsdodage (also known as WavyUp)
- Please read evergreen_extra_credits.txt for more information
- Added a quick effect selection menu, accessible by pressing Shift
- Added new drinks: 2ccy Milk, Fluorade, Sunny 4, The Looking Kvass, Sakkubo and Yetotsu
- Added new menu themes: Gold, Zapnef, Spotlight Waltz, Nuls
- Added fake crashing animation to Glitch effect when you press 1
- Added digital display to Clock Tower
- Added new "destination preview" to all Subway stations
- You can now kill the bell pepper in Edible World by popular demand
- You can now sit by pressing 1 with no effects equipped, also by popular demand
- Several graphical improvements
- Looking directly at the sun in Space World now temporarily damages your retina
- Vendor menus can now be closed with the Cancel key
- Question mark boxes now hint at their next teleport location
- Certain speed limits have been lifted
- Fixed certain astronomical inaccuracies
- Fixed speed glitch at the Fake ZApNeF Level
- Fixed Itsuki's bed looking empty before he gets up
- Fixed several bugs regarding ZApNeF's green wires
- Fixed a bug in Wobble World's teleportation
- Fixed a strange softlock when waking up right after talking to a certain NPC
- ZApNeF's sprite now flashes orange when invincibility is about to run out
- ZApNeF's game over animation now also plays accordingly when upside down
- Cursor in ZApNeF's menus now loops around instead of playing an error sound
- Fixed some errors in ZApNeF's upside down sprites
- Several sound improvements to ZApNeF
- Decreased volume of some loud sounds
- Sound cache is now optional from the beginning
- New options menu on Itsuki's computer. In it you can toggle sound cache, view game data, or change what you will see when collecting a crystal (text only, pictures only, or both)
- Retooled entire Testing Area section, Candle holder no longer needed there
- The entrance to Testing Area now only opens if you have the required effects. This is to prevent dead end conditions
- Modified an NPC's behavior in Test 17 to follow Itsuki more efficiently
- Slightly modified chaser behavior during a certain event
- Added new locations and events, tweaked others
- Added new content to the endgame
- Fixed some issues counting the Crystals
- Fixed noclip conditions when using animations in stairways
Version Evergreen Edition (Original, Revision A, Revision B)
Release Date: January 25th, 2024
Fixes only made here to Revision B
- Fixed an issue in the Room where pressing the Cancel key while being on the computer would bring the Setting Cache menu instead of exiting to the computer menu.
- Fixed an issue in the Room where Itsuki would forgot to switch off his computer after setting cache.
List of Updates (Evergreen Edition Revision B)
- Fixed a notification bug in the folder 2 of 'Computer World' with BGM023a.
- Fixed an issue where the BGM048 of 'Computer World' folder would not play.
- Fixed an issue where the BGM070 of 'Computer World' folder 4 was played with incorrect background music instead.
- 'Computer World' Folder 3, BGM052: Fixed a bug where the default speed of the game would become 3x when playing.
- MAP0046: Fixed a bug in the Clock Tower where the default speed of the game would be 3x under certain circumstances.
- Fixed a bug that prevented progress in the Test 15.
- Fixed a bug where notifications continued to pop up after completing certain "hidden feats".
List of Updates (Evergreen Edition Revision A)
- Fixed a level in the ZApNeF minigame where it could be difficult to progress through walls.
List of Updates (Korean Version Evergreen Edition Initial Release)
- The music files of 'Computer World' are now subject to collection.
- The mechanism of the loading function has been changed.
- Added graphics.
- Added 3 hidden levels to the ZApNeF minigame. Scores are also measured separately. In addition, bug fixes were made for existing maps.
- Fixed issues with name change.
- Some parts of the Testing Area have been modified.
- The conditions for completing the 'Tinnitus' feat have been changed.
- Two hidden feats have been added. It does not count towards achievements.
List of Updates (Korean Version of Vanilla Edition, Early Release)
- In all levels of ZApNeF, when the Cancel key is pressed while the character is falling, a soft lock has been fixed.+
Version v0.10+
Release Date: November 2th, 2019
- The Crystals now come with short fullscreen animations instead of text entries
- Zapnef instructions are now explained with pictures
- Fixed minor chipset issues when entering the Seabed
- Fixed some BGM inconsistencies at the Dance Flood
- Fixed some mobility issues in test chamber 17 and the Subway
- You can now pet the fox
Version v0.10
Release Date: May 19th, 2017
- Moved to the official, legal version of RPG Maker 2003
- New gameplay element added: crystals
- Fixed several bugs at the Lake
- Renamed some tracks to prevent reading errors in some computers
- New, clean method for changing menu type
- Fixed a gravity bug in ZApNeF's sixth level
- Fixed a teleporting bug at the Bar
- Several sprite tweaks and corrections
- Made Fog World teleporters more visible by popular demand
- Added more detail to the Data World
- Added some leprechaun magic to the Forest
- New Sprites shown when drinking
- New background for the Internet world with an overall cleaner look
- Added two new menu schemes and changed some previous desktop backgrounds
- Purple Polka-Dot World is (hopefully) less painful to walk through
- Tweaked test chambers 9, 10, 16 and 17 to make the testing experience more enjoyable
- Fixed some speed issues when playing animations right after equipping certain effects (Dec 2018 bugfix)
- Fixed rain falling instead of snow inside the Ice World's house (June 2019 bugfix)
- Fixed accidental "dead end" conditions at the Wobbly World and the Four Seasons Path (June 2019 bugfix)
- Fixed an issue with the Bar's lighting when buying a drink (June 2019 bugfix)
- Fixed the upside down text in ZApNeF's fifth level, it is now readable if you're upside down (June 2019 bugfix)
- Changed some backgrounds
- Endings 1 and 3 are slightly different
Version v0.09
Release Date: July 21th, 2014
- TWO NEW ENDINGS IMPLEMENTED, making a total of THREE, to access the new endings you have to give all effects to a certain NPC and go through the endgame.
- New look for the Doodle effect, to avoid visibility problems.
- Fixed a bug causing Itsuki's chair to appear double when he is sitting on it.
- Added a small animation to the loading screen in ZApNeF.
- Added a document crediting the authors of every song, in the Music folder.
- 3 new levels in ZApNeF. With a total of 9 levels, it's now complete.
- 2 new feats, making a total of 32.
Version v0.08
Release Date: February 3rd, 2014
- FIRST ENDING IMPLEMENTED, to watch it you must collect all 24 effects and exit Itsuki's room. [The game is NOT complete though, two new endings will be added in v0.09]
- Fixed minor bugs in the Subway.
- Fixed several bugs in ZApNeF.
- Stars no longer shimmer in the space world to avoid indexing errors; background image and music revamped, old space theme is now bonustrack4.
- Added a flight event. (good luck finding it)
- Dialogue boxes are semitransparent now.
- New feats message now displays the current and total amount of feats.
- Reprogrammed the entire computer world to make inclusion of new menu schemes easier.
- Gave the Purple Polka-Dot World's textures a very needed revamp.
- Added two new menu schemes.
- 3 new levels in ZApNeF, making a total of 6 at the moment.
- 1 new effect, making a total of 24.
- 2 new feats, making a total of 30. (more may or may not be added later)
Version v0.07
Release Date: December 6th, 2013
- Itsuki has a chair now.
- Minigame added: ZApNeF. It's a platformer made by Itsuki himself. You can play it on the computer. Three levels available, out of nine.
- Added more detail to the TV effect's animation.
- Connecting area added: The Subway. It connects four worlds with a new one, plus two that will be added in the next version.
- Added extremely important thing to the debug room.
- Stars now shimmer in the space world.
- The Candle holder effect now doesn't work underwater, getting out of the water lights up the candle again.
- 1 new effect, making a total of 23 at the moment.
- 4 new feats, making a total of 28 at the moment.
Version v0.06
Release Date: July 21th, 2013
- Updated instructions.
- Return to the Nexus sequence slightly modified.
- Effects can now be unequipped by pressing 3.
- Compressed one of the songs to mp3 format.
- Optimized programming in some areas to prevent lag.
- 1 new effect, making a total of 22 at the moment.
- 3 new feats, making a total of 24.
Version v0.05
Release Date: May 25th, 2013
- Updated instructions, improved visibility and fixed font.
- Updated title screen and theme.
- Minor graphic updates.
- Renamed all the BGM_### files.
- Current money is shown when Itsuki buys a drink.
- 1 new effect, making a total of 21 at the moment. (without instructions)
- 3 new feats, making a total of 21.
- (Bugfix) Fixed tiny bug in the Decision Path where dark purple tiles would look black.
Version v0.04
Release Date: March 11th, 2013
- Orange path in the purple polka-dot world is completely operative now.
- File size of some songs reduced.
- Dead end in a certain world now contains a random event.
- Instructions are shown again. (they didn't show in 0.03b, my apologies)
- Fixed glitch occurring when pressing 9 while a message is shown.
- Rave event added.
- Itsuki shakes his head when trying to go outside.
- Fixed jump spots in the forest.
- NPCs now can't access teleporting spots.
- 1 new effect, making a total of 20 at the moment. (without instructions)
- 4 new feats, making a total of 18.
Version v0.03
Release Date: January 29th, 2013
- The feats system has been implemented and comes with 14 of them in this version.
- These are Rise Up, Fallen, Kondo, Paralysed, Oxidation, Reduction, Snow, Flowers, Zero, Lucky, Shame, Fulgurites, Rainbow and ??? (most likely AAAA99999 or Tinnitus, needs verification)
- This makes v0.03 the first version to feature Kondo, as she didn't appear in Glitch World prior to that.
- These are Rise Up, Fallen, Kondo, Paralysed, Oxidation, Reduction, Snow, Flowers, Zero, Lucky, Shame, Fulgurites, Rainbow and ??? (most likely AAAA99999 or Tinnitus, needs verification)
- Several locations and sub-locations have been added.
- The Desert is now accessible from Data World.
- The Neon Path is now accessible from Purple Polka-Dot World, and acts as a transition location between the latter and Neon World.
- The Rainbow World is now accessible from Alphanumeric World.
- The Flip Switch Path subarea has been added as well and acts as a transition location between the two worlds.
- The Rainbow Path and Tsukitsuki's Bedroom are also accessible from Rainbow World.
- The Haunted House subarea is now accessible from Dark World.
- Data World 2 is now accessible from Mountain World.
- Ice World is also accessible from Data World 2.
- The Caves is now accessible from Grassland World.
- The Beach is also accessible from Caves.
- The playgrounds in School World are now accessible.
- Some locations have been updated.
- Pink Maze's music has been changed.
- A background and some details have been added to Neon World.
- 3 new effects have been added, making the total amount of available effects 19 in this version.
- The Bald effect is now available in Ice World.
- The Classic effect is now available in Rainbow World.
- The Diving suit effect is now available in the Beach.
- The Turquoise and Clock menu themes have been added.
- The visibility issues from Blue menu theme have been fixed.
- Each menu theme now has their own save screen theme.
- Added the Blackout event in Itsuki's Room.
- Drink Shops have been implemented and can be found in School World and Desert.
- The Hexagon chasers have been slowed down, however there is now no way to stop them when in their aggressive state.
- An obstacle on the orange path in Purple Polka-Dot World has been temporarily added.
- Multiple bugfixes have been made.
- The music transition in Tree Path has been fixed.
- The behavior of specific effects in Glitch World have been fixed.
- The event programming have been optimized to avoid lag in some areas.
- The wake up code has been fixed.
- Fixed glitch occurring when breaking a box and then pressing 9 to wake up.
- Glitches involving the use of the Clockworker effect when entering a door at the same time has been fixed.
Version v0.02
Release Date: November 7th, 2012
- Instructions have been added.
- Several locations found deeper inside Itsuki's dreams have been added.
- Rain World is now accessible from Lava.
- Clock Tower is also accessible from Rain World.
- The Forest is now accessible from Data World (main area) and 8-bit World (isolated section).
- The Tree Path is also accessible as a transition area between 8-bit World and the isolated section of the Forest.
- Glitch World is now accessible from Computer World.
- Tubes is now accessible from Internet.
- Hexagon Realm is also accessible as a one-way connection from Tubes.
- Decision Path is now accessible from School World.
- Question World is also accessible from Decision Path.
- Pink Maze is also accessible from Question World.
- Rain World is now accessible from Lava.
- 6 new effects have been added, making the total amount of available effects 16 in this version.
- The Glitch effect is now available in Glitch World.
- The Monochrome effect is now available in School World.
- The Raincoat effect is now available in Rain World.
- The Fox effect is now available in the Forest.
- The Candle holder effect is now available in Pink Maze.
- The Clockworker effect is now available in Clock Tower.
- The Doodle and TV effects have been relocated to, respectively, the interior of a newly-added house in Doodle World and at the end of Tubes.
- The Blob effect's action has been modified to make it less eye-straining.
- Added the Bubbly event in Tubes.
- Added NPCs in some of the dream worlds.
- The Monochrome Children have been added to School World.
- The green and yellow aliens have been added to Space World.
- Some locations have been updated.
- Lava and Mountain World now have updated graphics.
- Purple Polka-Dot World's orange path has been changed, and new decorative elements have been added.
- It is now possible to change menu theme from Computer World.
- The checkpoint system has been implemented.
- Some of the mazes have been made easier to navigate.
- The brightness of the game has been reduced overall.
- Minor music and volume tweaks have been made.
- Fixed passability bugs in School World.
- Fixed a bug where the main menu would open when it shouldn't during Itsuki's "already awake" animation.
Version v0.01
Release Date: August 29th, 2012
- Sprites of Itsuki and his effects have been changed, and his icon in the menu now shows a close-up of his shirt.
- The loading screen that appears after saving does not need to be manually exited anymire.
- Two locations have been added.
- Internet is now accessible from Computer World.
- Neon World is now accessible from Purple Polka-Dot World.
- It is now possible to leave Computer World and go back to the back by interacting with the button in the bottom left.
- 5 new effects have been added, making the total amount of available effects 10 in this version.
- NPCs can now react to specific effects.
- The Hexagon chasers now only become agressive with the Wrench and Megaphone effect, instead of upon interaction.
- The Masks chasers have been added.
- Some locations have been updated.
- Data World has been made to be easier to navigate.
- Alphanumeric World has been made smaller, and landmarks have been added.
- Doodle World have been updated.
- The system2c.png file does not need to be manually added anymore for the game to function properly.
(To rewrite)
- First fullscreen event.
- Ads may appear at the Internet world.