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YumeWiki talk:Style Guide: Difference between revisions

The rewritten Style Guide has an open discussion of the spoiler policy. The current policy will be used if no new consensus is reached. Discuss it here.

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:::#Are there any ''consistently identifiable'' exceptions to possible spoiler rules? (For example: if an ending unlocks post-game content, it's then fine to talk about the ending. Just an example.)
:::#Are there any ''consistently identifiable'' exceptions to possible spoiler rules? (For example: if an ending unlocks post-game content, it's then fine to talk about the ending. Just an example.)
:::I know this is a lot I'm saying all at once, but this is really an issue for a lot of pages, so I want to say everything I can. [[User:ZASNK|--ZASNK]] ([[User talk:ZASNK|talk]]) 20:45, 25 March 2025 (UTC)
:::I know this is a lot I'm saying all at once, but this is really an issue for a lot of pages, so I want to say everything I can. [[User:ZASNK|--ZASNK]] ([[User talk:ZASNK|talk]]) 20:45, 25 March 2025 (UTC)
:::In response to ZASNK's message above me. It seems my approach to usage of spoiler warnings has been misguided as I thought they fell under spoiler tags too which are to be removed. While you liked what I suggest I’ve been rethinking the suggestion of a simpler spoiler warning template since endings are described much more concisely on Yume Wiki than a multiple paragraphs long plot synopsis of a video game on Wikipedia. On [[Yume Tsushin:Endings]] the big images are more visible than a small spoiler warning would be. The current template draws my attention better. But we could always have two. You make a lot of good questions I don’t know how to answer and should be decided collectively. For the Jellyfish page a smaller spoiler template would fit better and the player who hasn’t seen the ending doesn’t know what role they play in it. It’s meaningless information to them.
:::Yume Nikki’s Ending spoilers is simple while the Yume Tsushin Endings spoilers mentions the conditions in the actual template.
:::* "''ENDING SPOILERS AHEAD. DO NOT READ UNTIL YOU HAVE COLLECTED ALL THE EFFECTS.''"
:::If we ever reach a conclusion on spoiler rules it should be specified on the style guide. This is an open point adressed on the cheatsheet and the :::main style guide doesn't talk about the spoiler warnings.
:::* "''We will likely have a disclaimer on spoiler content near the top page in the future, but we’ve found that spoiler warnings and hiding spoiler content are usually unnecessary, hard to enforce, and make reading and editing pages more difficult.''"
:::I think the part "''spoiler warnings — are usually unnecessary''" and the negative reaction lead me to a conclusion that we wouldn’t mark spoilers at all in the future. And I wasn’t sure what the top page means: is it the home page, the namespace home page or each location space. --[[User:Uksi|Uksi]] ([[User talk:Uksi|talk]]) 00:06, 26 March 2025 (UTC)

Revision as of 00:06, 26 March 2025

Epilepsy protection

also wait epilepsy protection was a thing? this one tho uhh  ~prod|zpod 17:47, 19 November 2023 (UTC)

I hid it under a warning. Thanks for pointing it out. There should probably be a system for this sort of thing. --ZASNK (talk) 01:43, 20 November 2023 (UTC)

Rewrite

The Style Guide has been rewritten by User:Selva after a long effort and with a bit of discussion from, in my own words, some of the more nerdy editors. Selva has also written a cheatsheet intended to be spread in several of the yume discord servers, which I've copied in case someone is looking here for a summary:

Style Guide Change Cheatsheet

Wow, even the summary needs a summary. The gist is: stuff we knew was right is written down, stuff we knew was wrong is explicitly banned, stuff we used to allow but shouldn't ever have should now be changed, and ultimately editing the wiki is the same. Unless you make maps, in which case may the Lord help you (and I mean that seriously).

Really I just want to break the ice on the discussion of this awesome new style guide. If anyone has any strong thoughts, say them here! --ZASNK (talk) 06:31, 24 March 2025 (UTC)

Strong thought #1 is on spoilers, so let me share my thoughts on them.
The wiki has the same main goal as any other, which is providing as much information as possible.
There was previously no given reason for people to add spoiler tags.
People added spoilers for:
  • Endings
  • "Endgame" content
  • Unlockable content
  • Rare events
  • Hard to find rooms/passages
  • NPC interactions
  • Trivia that related to the nature of a location or character
  • Theories that had implications on a character or world's theme
Without a consistent reason for adding spoilers, they become literally useless - what is "too much of a spoiler" on one page is "normal info" on another. A consistent rule has to be made. Consistency - consensus - is a fundamental of a wiki.
So, when it came to whether spoilers should be allowed, why was the consensus - at the time - to remove them? The reason was that hiding information on a website that is solely maintained to share information was seen as counterintuitive.
If you are reading the wiki, you are using it to gain information. If you are editing the wiki, you are using it to show information. The wiki is being run and maintained specifically for this. So we had no reason to believe that spoiler tags or warnings serve any purpose.
Speaking of tags and warnings: the latter is a bit less certain, because although we have a warning on the main page people aren't necessarily coming into the wiki from there. Perhaps we do need some kind of global spoiler warning. This is moreso a point of discussion than with tags.
Of course if anyone has a reason to keep spoiler tags, that can be consistent with the purpose of the wiki, they should share it.
--ZASNK (talk) 17:55, 25 March 2025 (UTC)
I’ve been thinking of usage of spoiler templates that do not make reading and editing pages more difficult and I looked back to the Finnish Wikipedia (again). They add a text warning before a spoiler and a small text when the spoiler section is over. It’s used often when describing plots of movies or books. I don’t see why it wouldn’t apply to the plots of video games and on more unconventional games like these it would apply the most to Endings, Events or Main character pages.
The template page for Malline:Juonipaljastus and in action on The Legend of Zelda: Ocarina of Time Story
  • Warning: the following writing reveals details of the plot.
  • Spoiler reveals end here.
It doesn’t interrupt reading of the text by hovering over spoiler blocks or opening collapsibles and it doesn’t have accessibility concerns. I agree that templates with these issues should not be used as I've had hard time reading information using them before. Besides having three different spoiler templates on the same article is excessive. As for consistency I would limit the use of it to full sections since it would look awkward mid-sentence on a regular location article’s description.
My suggestion for meeting a middle-ground is to keep using the current Template:SpoilerWarning banner template on appropriate articles (Endings, Events, Main Character pages, possibly more) but make it less loud by making it look like regular text with an indention. The text of our template can stay the same. --Uksi (talk) 19:18, 25 March 2025 (UTC)
I was thinking a lot about what you wrote and I like the suggestion of the new spoiler warning. I think mainly the problem is we would need a concrete definition of what counts as a spoiler and what doesn't. Allow me to ramble a bit here:
On the Yume Nikki:Jellyfish page (at the time of me writing this message) the page casually mentions that the Jellyish appear in the ending. Would this be a spoiler of the contents of the ending? The page then has a spoiler warning for the section interpreting their role in the ending. I admit this one I agree with warning about. We could remake the spoiler section templates to act like your suggestion. But there are still concerns. Should the Ending page have a warning? The page is literally titled "Ending", its of course going to talk about the ending. What is the warning for in that case? Then some people argue that the ending page shouldn't have a warning for the whole contents, but the section explaining the ending itself should be hidden - despite being a major feature of the page. They say only the condition should be visible with no warning. Does this make sense to do on a page that exists specifically to explain the ending? Then we have cases where the ending is talked about often because of postgame content. If I'm playing .flow, I can eventually unlock Rust. Why is the wiki acting super secretive about this second part? It's a major part of the game. Yet all mentions are spoilered because it happens after the first end. Does it make sense to spoiler half a game on its own wiki? On another topic, why do events need a warning if the point of an "Events" page is to list all the events? Or should events related to the ending have a warning, but not the rest?
I think we need to address spoilers in order of:
  1. What counts as a spoiler?
  2. When should it have a warning?
  3. How should we warn about it? → You addressed this part, and I do like what you suggest.
  4. Are there any consistently identifiable exceptions to possible spoiler rules? (For example: if an ending unlocks post-game content, it's then fine to talk about the ending. Just an example.)
I know this is a lot I'm saying all at once, but this is really an issue for a lot of pages, so I want to say everything I can. --ZASNK (talk) 20:45, 25 March 2025 (UTC)


In response to ZASNK's message above me. It seems my approach to usage of spoiler warnings has been misguided as I thought they fell under spoiler tags too which are to be removed. While you liked what I suggest I’ve been rethinking the suggestion of a simpler spoiler warning template since endings are described much more concisely on Yume Wiki than a multiple paragraphs long plot synopsis of a video game on Wikipedia. On Yume Tsushin:Endings the big images are more visible than a small spoiler warning would be. The current template draws my attention better. But we could always have two. You make a lot of good questions I don’t know how to answer and should be decided collectively. For the Jellyfish page a smaller spoiler template would fit better and the player who hasn’t seen the ending doesn’t know what role they play in it. It’s meaningless information to them.
Yume Nikki’s Ending spoilers is simple while the Yume Tsushin Endings spoilers mentions the conditions in the actual template.
  • "ENDING SPOILERS AHEAD. DO NOT READ UNTIL YOU HAVE COLLECTED ALL THE EFFECTS."
If we ever reach a conclusion on spoiler rules it should be specified on the style guide. This is an open point adressed on the cheatsheet and the :::main style guide doesn't talk about the spoiler warnings.
  • "We will likely have a disclaimer on spoiler content near the top page in the future, but we’ve found that spoiler warnings and hiding spoiler content are usually unnecessary, hard to enforce, and make reading and editing pages more difficult."
I think the part "spoiler warnings — are usually unnecessary" and the negative reaction lead me to a conclusion that we wouldn’t mark spoilers at all in the future. And I wasn’t sure what the top page means: is it the home page, the namespace home page or each location space. --Uksi (talk) 00:06, 26 March 2025 (UTC)