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Common Events: Difference between revisions

The rewritten Style Guide has an open discussion of the spoiler policy. The current policy will be used if no new consensus is reached. Discuss it here.

(→‎0001-0100: Added CEV 0069, 0070, 0099)
(→‎0201-0300: Added various CEV)
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|0300
|0300
|sin/cosテーブル
|【呼】sin/cosテーブル
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|[Call] sin/cos Table
|
|Calculates the sin and cos of an angle. Degree range is 360 (where 360 is the start point). If you put the angle in V[1412] and call this event, the sin will go into V[1412] and the cos will go into V[1413]. The angle, sin, and cos are all multiplied by 1000 (eg. 45° would be written as 45000)
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Revision as of 03:25, 14 September 2024

This page gives details about game common events as per version 0.119c patch 3.

0001-0100

0101-0200

0201-0300

0301-0325