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'''Description:''' Found to the north east is a rift which leads to another looping area. In this area there are three rifts, one of which is separated by a seamless teleport. Two of the rifts lead back to the main area where the original rift was, and the third rift located beyond the teleport initiates the event. The event starts by showing a screen full of 24-hour digital clocks which are randomized a few times before all of the clocks converge on the time '''16:03''', at which point the clocks glitch out, a noise plays, and [[If:Shimitsuki|Shimitsuki]] is woken up and violently thrown out of bed. | '''Description:''' Found to the north east is a rift which leads to another looping area. In this area there are three rifts, one of which is separated by a seamless teleport. Two of the rifts lead back to the main area where the original rift was, and the third rift located beyond the teleport initiates the event. The event starts by showing a screen full of 24-hour digital clocks which are randomized a few times before all of the clocks converge on the time '''16:03''', at which point the clocks glitch out, a noise plays, and [[If:Shimitsuki|Shimitsuki]] is woken up and violently thrown out of bed. | ||
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== Witch's Flight == | |||
[[File:IfEventWitchesFlightThumb.png|thumb|Chilly!]] | |||
'''Location:''' [[If:Ice Temple|Ice Temple]] | |||
'''Description:''' Whilst in Act 2 there is a 24% chance upon sleeping in [[If:Shimitsuki's Room|Shimitsuki's Dream Room]]'s bed to be taken to a normally inaccessible area in the [[If:Ice Temple|Ice Temple]]. Going back to bed in this area will cause a return to the dream bedroom. After climbing a staircase and going through a door, the main [[If:Ice Temple|Ice Temple]] area is entered but with a new passage having appeared. Continuing through this passage and walking either north or south at the interaction will cause the passage to disappear when it is no longer visible. Instead continuing west will lead to another doorway which leads to a balcony with a broom, which when interacted with plays an event reminiscent of Yume Nikki's [[Yume Nikki:Events#Witch's Flight|Witch's Flight]] event. | |||
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[[Category:If Guides]] | [[Category:If Guides]] |
Latest revision as of 14:49, 21 November 2024
This article is a stub. You can help YumeWiki by expanding it. Details: Add the rest of the events |
16:03
Location: Flashing Waveform Maze
Description: Found to the north east is a rift which leads to another looping area. In this area there are three rifts, one of which is separated by a seamless teleport. Two of the rifts lead back to the main area where the original rift was, and the third rift located beyond the teleport initiates the event. The event starts by showing a screen full of 24-hour digital clocks which are randomized a few times before all of the clocks converge on the time 16:03, at which point the clocks glitch out, a noise plays, and Shimitsuki is woken up and violently thrown out of bed.
Witch's Flight
Location: Ice Temple
Description: Whilst in Act 2 there is a 24% chance upon sleeping in Shimitsuki's Dream Room's bed to be taken to a normally inaccessible area in the Ice Temple. Going back to bed in this area will cause a return to the dream bedroom. After climbing a staircase and going through a door, the main Ice Temple area is entered but with a new passage having appeared. Continuing through this passage and walking either north or south at the interaction will cause the passage to disappear when it is no longer visible. Instead continuing west will lead to another doorway which leads to a balcony with a broom, which when interacted with plays an event reminiscent of Yume Nikki's Witch's Flight event.