(Maybe these promotional posters could add colour to the article if they don't cause copyright issues? Screenshots of new important areas introduced in each version would be nice too like in 2kki version history.) |
(original evergreen changelogs) |
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* Fixed some issues counting the Crystals | * Fixed some issues counting the Crystals | ||
* Fixed noclip conditions when using animations in stairways | * Fixed noclip conditions when using animations in stairways | ||
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|Evergreen Edition (Original, Revision A, Revision B) | |||
| | |||
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|January 25th, 2024 | |||
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'''Fixes only made here to Revision B''' | |||
* Fixed an issue in the Room where pressing the Cancel key while being on the computer would bring the Setting Cache menu instead of exiting to the computer menu. | |||
* Fixed an issue in the Room where Itsuki would forgot to switch off his computer after setting cache. | |||
'''List of Updates (Evergreen Edition Revision B)''' | |||
* Fixed a notification bug in the folder 2 of 'Computer World' with BGM023a. | |||
* Fixed an issue where the BGM048 of 'Computer World' folder would not play. | |||
* Fixed an issue where the BGM070 of 'Computer World' folder 4 was played with incorrect background music instead. | |||
* 'Computer World' Folder 3, BGM052: Fixed a bug where the default speed of the game would become 3x when playing. | |||
* MAP0046: Fixed a bug in the Clock Tower where the default speed of the game would be 3x under certain circumstances. | |||
* Fixed a bug that prevented progress in the Test 15. | |||
* Fixed a bug where notifications continued to pop up after completing certain "hidden feats". | |||
'''List of Updates (Evergreen Edition Revision A)''' | |||
* Fixed a level in the ZApNeF minigame where it could be difficult to progress through walls. | |||
'''List of Updates (Korean Version Evergreen Edition Initial Release)''' | |||
* The music files of 'Computer World' are now subject to collection. | |||
* The mechanism of the loading function has been changed. | |||
* Added graphics. | |||
* Added 3 hidden levels to the ZApNeF minigame. Scores are also measured separately. In addition, bug fixes were made for existing maps. | |||
* Fixed issues with name change. | |||
* Some parts of the Testing Area have been modified. | |||
* The conditions for completing the 'Tinnitus' feat have been changed. | |||
* Two hidden feats have been added. It does not count towards achievements. | |||
'''List of Updates (Korean Version of Vanilla Edition, Early Release)''' | |||
* In all levels of ZApNeF, when the Cancel key is pressed while the character is falling, a soft lock has been fixed.+ | |||
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Revision as of 16:19, 5 December 2024
This article is a stub. You can help YumeWiki by expanding it. Details: Literally just rewrite the changelogs to give details and such. Add changelogs for versions 0.10 to 0.11. |
This page lists changes to Someday across each version released.
You can download each of these version for yourself to play on the dedicated page.
Version v0.11
Release Date: January 25th, 2024
- Integrated all Evergreen Version changes by Nulsdodage (also known as WavyUp)
- Please read evergreen_extra_credits.txt for more information
- Added a quick effect selection menu, accessible by pressing Shift
- Added new drinks: 2ccy Milk, Fluorade, Sunny 4, The Looking Kvass, Sakkubo and Yetotsu
- Added new menu themes: Gold, Zapnef, Spotlight Waltz, Nuls
- Added fake crashing animation to Glitch effect when you press 1
- Added digital display to Clock Tower
- Added new "destination preview" to all Subway stations
- You can now kill the bell pepper in Edible World by popular demand
- You can now sit by pressing 1 with no effects equipped, also by popular demand
- Several graphical improvements
- Looking directly at the sun in Space World now temporarily damages your retina
- Vendor menus can now be closed with the Cancel key
- Question mark boxes now hint at their next teleport location
- Certain speed limits have been lifted
- Fixed certain astronomical inaccuracies
- Fixed speed glitch at the Fake ZApNeF Level
- Fixed Itsuki's bed looking empty before he gets up
- Fixed several bugs regarding ZApNeF's green wires
- Fixed a bug in Wobble World's teleportation
- Fixed a strange softlock when waking up right after talking to a certain NPC
- ZApNeF's sprite now flashes orange when invincibility is about to run out
- ZApNeF's game over animation now also plays accordingly when upside down
- Cursor in ZApNeF's menus now loops around instead of playing an error sound
- Fixed some errors in ZApNeF's upside down sprites
- Several sound improvements to ZApNeF
- Decreased volume of some loud sounds
- Sound cache is now optional from the beginning
- New options menu on Itsuki's computer. In it you can toggle sound cache, view game data, or change what you will see when collecting a crystal (text only, pictures only, or both)
- Retooled entire Testing Area section, Candle holder no longer needed there
- The entrance to Testing Area now only opens if you have the required effects. This is to prevent dead end conditions
- Modified an NPC's behavior in Test 17 to follow Itsuki more efficiently
- Slightly modified chaser behavior during a certain event
- Added new locations and events, tweaked others
- Added new content to the endgame
- Fixed some issues counting the Crystals
- Fixed noclip conditions when using animations in stairways
Version Evergreen Edition (Original, Revision A, Revision B)
Release Date: January 25th, 2024
Fixes only made here to Revision B
- Fixed an issue in the Room where pressing the Cancel key while being on the computer would bring the Setting Cache menu instead of exiting to the computer menu.
- Fixed an issue in the Room where Itsuki would forgot to switch off his computer after setting cache.
List of Updates (Evergreen Edition Revision B)
- Fixed a notification bug in the folder 2 of 'Computer World' with BGM023a.
- Fixed an issue where the BGM048 of 'Computer World' folder would not play.
- Fixed an issue where the BGM070 of 'Computer World' folder 4 was played with incorrect background music instead.
- 'Computer World' Folder 3, BGM052: Fixed a bug where the default speed of the game would become 3x when playing.
- MAP0046: Fixed a bug in the Clock Tower where the default speed of the game would be 3x under certain circumstances.
- Fixed a bug that prevented progress in the Test 15.
- Fixed a bug where notifications continued to pop up after completing certain "hidden feats".
List of Updates (Evergreen Edition Revision A)
- Fixed a level in the ZApNeF minigame where it could be difficult to progress through walls.
List of Updates (Korean Version Evergreen Edition Initial Release)
- The music files of 'Computer World' are now subject to collection.
- The mechanism of the loading function has been changed.
- Added graphics.
- Added 3 hidden levels to the ZApNeF minigame. Scores are also measured separately. In addition, bug fixes were made for existing maps.
- Fixed issues with name change.
- Some parts of the Testing Area have been modified.
- The conditions for completing the 'Tinnitus' feat have been changed.
- Two hidden feats have been added. It does not count towards achievements.
List of Updates (Korean Version of Vanilla Edition, Early Release)
- In all levels of ZApNeF, when the Cancel key is pressed while the character is falling, a soft lock has been fixed.+
Version v0.10+
Release Date: November 2th, 2019
- The Crystals now come with short fullscreen animations instead of text entries
- Zapnef instructions are now explained with pictures
- Fixed minor chipset issues when entering the Seabed
- Fixed some BGM inconsistencies at the Dance Flood
- Fixed some mobility issues in test chamber 17 and the Subway
- You can now pet the fox
Version v0.10
Release Date: May 19th, 2017
- Moved to the official, legal version of RPG Maker 2003
- New gameplay element added: crystals
- Fixed several bugs at the Lake
- Renamed some tracks to prevent reading errors in some computers
- New, clean method for changing menu type
- Fixed a gravity bug in ZApNeF's sixth level
- Fixed a teleporting bug at the Bar
- Several sprite tweaks and corrections
- Made Fog World teleporters more visible by popular demand
- Added more detail to the Data World
- Added some leprechaun magic to the Forest
- New Sprites shown when drinking
- New background for the Internet world with an overall cleaner look
- Added two new menu schemes and changed some previous desktop backgrounds
- Purple Polka-Dot World is (hopefully) less painful to walk through
- Tweaked test chambers 9, 10, 16 and 17 to make the testing experience more enjoyable
- Fixed some speed issues when playing animations right after equipping certain effects (Dec 2018 bugfix)
- Fixed rain falling instead of snow inside the Ice World's house (June 2019 bugfix)
- Fixed accidental "dead end" conditions at the Wobbly World and the Four Seasons Path (June 2019 bugfix)
- Fixed an issue with the Bar's lighting when buying a drink (June 2019 bugfix)
- Fixed the upside down text in ZApNeF's fifth level, it is now readable if you're upside down (June 2019 bugfix)
- Changed some backgrounds
- Endings 1 and 3 are slightly different
Version v0.09
Release Date: July 21th, 2014
- TWO NEW ENDINGS IMPLEMENTED, making a total of THREE, to access the new endings you have to give all effects to a certain NPC and go through the endgame.
- New look for the Doodle effect, to avoid visibility problems.
- Fixed a bug causing Itsuki's chair to appear double when he is sitting on it.
- Added a small animation to the loading screen in ZApNeF.
- Added a document crediting the authors of every song, in the Music folder.
- 3 new levels in ZApNeF. With a total of 9 levels, it's now complete.
- 2 new feats, making a total of 32.
Version v0.08
Release Date: February 3rd, 2014
- FIRST ENDING IMPLEMENTED, to watch it you must collect all 24 effects and exit Itsuki's room. [The game is NOT complete though, two new endings will be added in v0.09]
- Fixed minor bugs in the Subway.
- Fixed several bugs in ZApNeF.
- Stars no longer shimmer in the space world to avoid indexing errors; background image and music revamped, old space theme is now bonustrack4.
- Added a flight event. (good luck finding it)
- Dialogue boxes are semitransparent now.
- New feats message now displays the current and total amount of feats.
- Reprogrammed the entire computer world to make inclusion of new menu schemes easier.
- Gave the Purple Polka-Dot World's textures a very needed revamp.
- Added two new menu schemes.
- 3 new levels in ZApNeF, making a total of 6 at the moment.
- 1 new effect, making a total of 24.
- 2 new feats, making a total of 30. (more may or may not be added later)
Version v0.07
Release Date: December 6th, 2013
- Itsuki has a chair now.
- Minigame added: ZApNeF. It's a platformer made by Itsuki himself. You can play it on the computer. Three levels available, out of nine.
- Added more detail to the TV effect's animation.
- Connecting area added: The Subway. It connects four worlds with a new one, plus two that will be added in the next version.
- Added extremely important thing to the debug room.
- Stars now shimmer in the space world.
- The Candle holder effect now doesn't work underwater, getting out of the water lights up the candle again.
- 1 new effect, making a total of 23 at the moment.
- 4 new feats, making a total of 28 at the moment.
Version v0.06
Release Date: July 21th, 2013
- Updated instructions.
- Return to the Nexus sequence slightly modified.
- Effects can now be unequipped by pressing 3.
- Compressed one of the songs to mp3 format.
- Optimized programming in some areas to prevent lag.
- 1 new effect, making a total of 22 at the moment.
- 3 new feats, making a total of 24.
Version v0.05
Release Date: May 25th, 2013
- Updated instructions, improved visibility and fixed font.
- Updated title screen and theme.
- Minor graphic updates.
- Renamed all the BGM_### files.
- Current money is shown when Itsuki buys a drink.
- 1 new effect, making a total of 21 at the moment. (without instructions)
- 3 new feats, making a total of 21.
- (Bugfix) Fixed tiny bug in the Decision Path where dark purple tiles would look black.
Version v0.04
Release Date: March 11th, 2013
- Orange path in the purple polka-dot world is completely operative now.
- File size of some songs reduced.
- Dead end in a certain world now contains a random event.
- Instructions are shown again. (they didn't show in 0.03b, my apologies)
- Fixed glitch occurring when pressing 9 while a message is shown.
- Rave event added.
- Itsuki shakes his head when trying to go outside.
- Fixed jump spots in the forest.
- NPCs now can't access teleporting spots.
- 1 new effect, making a total of 20 at the moment. (without instructions)
- 4 new feats, making a total of 18.
Version v0.03
Release Date: January 29th, 2013
- The feats system has been implemented and comes with 14 of them in this version.
- These are Rise Up, Fallen, Kondo, Paralysed, Oxidation, Reduction, Snow, Flowers, Zero, Lucky, Shame, Fulgurites, Rainbow and ??? (most likely AAAA99999 or Tinnitus, needs verification)
- This makes v0.03 the first version to feature Kondo, as she didn't appear in Glitch World prior to that.
- These are Rise Up, Fallen, Kondo, Paralysed, Oxidation, Reduction, Snow, Flowers, Zero, Lucky, Shame, Fulgurites, Rainbow and ??? (most likely AAAA99999 or Tinnitus, needs verification)
- Several locations and sub-locations have been added.
- The Desert is now accessible from Data World.
- The Neon Path is now accessible from Purple Polka-Dot World, and acts as a transition location between the latter and Neon World.
- The Rainbow World is now accessible from Alphanumeric World.
- The Flip Switch Path subarea has been added as well and acts as a transition location between the two worlds.
- The Rainbow Path and Tsukitsuki's Bedroom are also accessible from Rainbow World.
- The Haunted House subarea is now accessible from Dark World.
- Data World 2 is now accessible from Mountain World.
- Ice World is also accessible from Data World 2.
- The Caves is now accessible from Grassland World.
- The Beach is also accessible from Caves.
- The playgrounds in School World are now accessible.
- Some locations have been updated.
- Pink Maze's music has been changed.
- A background and some details have been added to Neon World.
- 3 new effects have been added, making the total amount of available effects 19 in this version.
- The Bald effect is now available in Ice World.
- The Classic effect is now available in Rainbow World.
- The Diving suit effect is now available in the Beach.
- The Turquoise and Clock menu themes have been added.
- The visibility issues from Blue menu theme have been fixed.
- Each menu theme now has their own save screen theme.
- Added the Blackout event in Itsuki's Room.
- Drink Shops have been implemented and can be found in School World and Desert.
- The Hexagon chasers have been slowed down, however there is now no way to stop them when in their aggressive state.
- An obstacle on the orange path in Purple Polka-Dot World has been temporarily added.
- Multiple bugfixes have been made.
- The music transition in Tree Path has been fixed.
- The behavior of specific effects in Glitch World have been fixed.
- The event programming have been optimized to avoid lag in some areas.
- The wake up code has been fixed.
- Fixed glitch occurring when breaking a box and then pressing 9 to wake up.
- Glitches involving the use of the Clockworker effect when entering a door at the same time has been fixed.
Version v0.02
Release Date: November 7th, 2012
- Instructions have been added.
- Several locations found deeper inside Itsuki's dreams have been added.
- Rain World is now accessible from Lava.
- Clock Tower is also accessible from Rain World.
- The Forest is now accessible from Data World (main area) and 8-bit World (isolated section).
- The Tree Path is also accessible as a transition area between 8-bit World and the isolated section of the Forest.
- Glitch World is now accessible from Computer World.
- Tubes is now accessible from Internet.
- Hexagon Realm is also accessible as a one-way connection from Tubes.
- Decision Path is now accessible from School World.
- Question World is also accessible from Decision Path.
- Pink Maze is also accessible from Question World.
- Rain World is now accessible from Lava.
- 6 new effects have been added, making the total amount of available effects 16 in this version.
- The Glitch effect is now available in Glitch World.
- The Monochrome effect is now available in School World.
- The Raincoat effect is now available in Rain World.
- The Fox effect is now available in the Forest.
- The Candle holder effect is now available in Pink Maze.
- The Clockworker effect is now available in Clock Tower.
- The Doodle and TV effects have been relocated to, respectively, the interior of a newly-added house in Doodle World and at the end of Tubes.
- The Blob effect's action has been modified to make it less eye-straining.
- Added the Bubbly event in Tubes.
- Added NPCs in some of the dream worlds.
- The Monochrome Children have been added to School World.
- The green and yellow aliens have been added to Space World.
- Some locations have been updated.
- Lava and Mountain World now have updated graphics.
- Purple Polka-Dot World's orange path has been changed, and new decorative elements have been added.
- It is now possible to change menu theme from Computer World.
- The checkpoint system has been implemented.
- Some of the mazes have been made easier to navigate.
- The brightness of the game has been reduced overall.
- Minor music and volume tweaks have been made.
- Fixed passability bugs in School World.
- Fixed a bug where the main menu would open when it shouldn't during Itsuki's "already awake" animation.
Version v0.01
Release Date: August 29th, 2012
- Sprites of Itsuki and his effects have been changed, and his icon in the menu now shows a close-up of his shirt.
- The loading screen that appears after saving does not need to be manually exited anymire.
- Two locations have been added.
- Internet is now accessible from Computer World.
- Neon World is now accessible from Purple Polka-Dot World.
- It is now possible to leave Computer World and go back to the back by interacting with the button in the bottom left.
- 5 new effects have been added, making the total amount of available effects 10 in this version.
- NPCs can now react to specific effects.
- The Hexagon chasers now only become agressive with the Wrench and Megaphone effect, instead of upon interaction.
- The Masks chasers have been added.
- Some locations have been updated.
- Data World has been made to be easier to navigate.
- Alphanumeric World has been made smaller, and landmarks have been added.
- Doodle World have been updated.
- The system2c.png file does not need to be manually added anymore for the game to function properly.
(To rewrite)
- First fullscreen event.
- Ads may appear at the Internet world.