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Collective Unconscious:Minnatsuki's Room

Revision as of 15:44, 23 August 2024 by Sable (talk | contribs) (removed redundant manual categorization, expanded and reworded some of the features section)
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Minnatsuki's Room
Cu minnatsuki s room.png
Basic Info
Eidola EffectNone
Events None
Notable NPCs None
Other
Connecting Areas Nexus
BGM 🔊 maximumguitar_respite – Book (No. 47)
Map ID 0003, 0005, 0009
Version Added 0.1.0
Primary Author Led
Contributing Author(s) Ayayaya

Minnatsuki's Room is the area in which the game starts, and the one from which Minnatsuki enters the spirit world.

Features

The room is bleakly colored, with cracked walls and a wooden floor with a faded carpet. Some boxes lay in the corner of the room. To the right is a bed with a book on it and a nightstand; interacting with the bed causes Minnatsuki to sit on it and open the book.

On the center of the wall is a door and a light switch. Attempting to leave the room will cause Minnatsuki to shake their head. The light switch can be used to make the room turn bright.

On the left side of the room is a large totem pole with intricate carvings, with its top shaped like a bird. Interacting with it will cause the markings on it to begin glowing, after which Minnatsuki will be transported to the spirit world.

Spirit Room

Upon crossing over into the spirit world, other players will become visible, and a cloud will emanate from the totem pole in a fashion reminiscent of a thought bubble, within which can be seen a shifting view of a cosmic expanse. The room will now be slightly different from before. Notably, the book no longer sits upon Minnatsuki's bed, and interacting with the light switch fills the room with a blue glow. In the spirit world, Minnatsuki will now leave through the door upon interacting with it, exiting into the Nexus.

Book

Opening the book will show a cover of the player's choosing. The book has four pages which can be switched between using the number keys:

  • The first page, accessed by pressing 1, lets you save your game and displays some statistics such as taken steps and the current game version.
  • The second page, accessed by pressing 3, lets you select a cover for the book.
  • The third page, accessed by pressing 5, lets you choose a menu theme.
  • The fourth page, accessed by pressing the 9 key contains various options that alter certain mechanics in the game such as the wallpaper cover notification or the keys used for certain actions.

Pressing X will close the book, or return you to the room if the book is already closed.

Gallery