Outback Roads | |
---|---|
Basic Info | |
Effects | None |
Collectibles |
Bestiary Entry #3 |
Events | None |
Notable NPCs | None |
Other | |
Connecting Areas | Death Row Boiling Water World Junction Space ✨ ➡️ Attic World Blue Passage A |
BGM | bgm-017 |
Map ID | 0071, 0072 |
The Outback Roads is an area accessible from a doorway in the Attic World.
Features
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Outback Roads appears as a dry savanna-like area with many dead trees and bushes. A blue crystal nearby the Death Row entry will fill a small crater with water when interacted with.
If Irving heads to the segment of the area below the Death Row column, the area will become dark and the monster for Bestiary Entry #3 will begin to chase the player at a very fast speed. If Irving is caught, he will be teleported to the Emergency Room in a closed chamber separate from the other rooms, and will have to either wake up or use the Mobile Phone to escape.
Directions
Nexus → Attic World → Outback Roads
Gallery
... more about "Outback Roads"
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Oversomnia:Outback Roads#Oversomnia:Connection-Outback Roads-Death Row +, Oversomnia:Outback Roads#Oversomnia:Connection-Outback Roads-Boiling Water World +, Oversomnia:Outback Roads#Oversomnia:Connection-Outback Roads-Junction Space +, Oversomnia:Outback Roads#Oversomnia:Connection-Outback Roads-Attic World + and Oversomnia:Outback Roads#Oversomnia:Connection-Outback Roads-Blue Passage A +