Windmill World | |||||||||||||
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腹の中 | |||||||||||||
Basic Info | |||||||||||||
Effects | None | ||||||||||||
Events | NASU Link (version 0.09, unused) | ||||||||||||
Notable NPCs | Cube Guru The Fisherman | ||||||||||||
Other | |||||||||||||
Connecting Areas | The Sewers (One Way Arrive) The Docks A (One Way Access) Block World (One Way Access) | ||||||||||||
BGM | BGM_019 | ||||||||||||
Map ID | Missing | ||||||||||||
Map Type | Medium, Looping | ||||||||||||
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Windmill World BGM
Windmill World (座敷洞, Zashiki Cave) is a small, looping area that can only be reached by being eaten by Big Red via the Sewers. It is the only world not accessible from the Nexus that has a static background, and there are not really many notable things here.
Points of Interest
Windmill World is quite small and has many windmills. There are only two NPCs found in it, the Cube Guru and the Fisherman. Interacting with the Cube Guru will make its head spin around while interacting with the Fisherman will send you to the Docks A, without a way to get back. Near them, there are a couple of hedges shaped like buildings. One of these hedges has a door that leads to Block World, again without a way to get back.
Connections
- The Sewers
- Windmill World
- The Docks A
- Block World (One Way Access)
- Windmill World
Gallery
Trivia
- It is the only location other than the ones belonging to the Nexus to have a static background, although it did not have one in older versions of the game.
- The internal name for the area, 座敷洞, can also be translated as "Tatami Den", with tatami being a type of Japanese flooring. Interestingly, in the graphics for the chipset of the area, sprites for this flooring exists, possibly hinting at a much different design for the area.
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