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==Features== | ==Features== | ||
{{Stub| | {{Stub|Annotated map & more images need to be added.}}Famicom World is an area that appears to be entirely 8-bit. The first part of this world is a forested area, with a small path leading from the Cloud World entrance to a small hut. Inside this hut is a witch, who can either be standing by her cauldron or near the table. Interacting with this witch will grant the [[Dotflow:Effects#broom|Broom]] effect. There's also a path in the trees south of the hut. Going down this path will lead the player to a well, which can be entered. If a Kaibutsu has been struck with the [[Dotflow:Effects#iron%20pipe|Iron Pipe]] during the current flow session, there is a 3/10 chance that an aggressive Kaibutsu will spawn in this well, who will warp Sabitsuki to an isolated section of the [[Dotflow:Sewers|Sewers]]. | ||
Aside from the well, there is also a small path eastward in the hidden tree path. Going through this path will lead to another wooded screen, after which the player will end up in the "overworld" section of Famicom World. This area is mostly a linear path, with three points of interest along the way. The first is what appears to be a small stone circle on the map, which leads to [[Dotflow:Machine Nation|Machine Nation]]. | |||
There is another stone circle further down the path, which serves as a one-way entrance from [[Dotflow:Blue Electric World|Blue Electric World]]. Finally, at the furthest point of the overworld, there is a tile that will take the player to the island's peninsula. There is nothing of note in this area. | |||
==Directions== | ==Directions== |
Revision as of 10:52, 25 April 2023
Famicom World | |
---|---|
Basic Info | |
Japanese Name(s) |
FC世界 |
Effects | Broom |
Events | None |
Notable NPCs | None |
Other | |
Connecting Areas | Blue Electric World ⛔ Cloud World Machine Nation |
BGM | Missing |
Map ID | 0074, 0076, 0184, 0227, 0228, 0230, 0235, 0255 |
The Famicom World is an area accessible from the northern route of the Cloud World.
Features
This article is a stub. You can help YumeWiki by expanding it. Details: Annotated map & more images need to be added. |
Famicom World is an area that appears to be entirely 8-bit. The first part of this world is a forested area, with a small path leading from the Cloud World entrance to a small hut. Inside this hut is a witch, who can either be standing by her cauldron or near the table. Interacting with this witch will grant the Broom effect. There's also a path in the trees south of the hut. Going down this path will lead the player to a well, which can be entered. If a Kaibutsu has been struck with the Iron Pipe during the current flow session, there is a 3/10 chance that an aggressive Kaibutsu will spawn in this well, who will warp Sabitsuki to an isolated section of the Sewers.
Aside from the well, there is also a small path eastward in the hidden tree path. Going through this path will lead to another wooded screen, after which the player will end up in the "overworld" section of Famicom World. This area is mostly a linear path, with three points of interest along the way. The first is what appears to be a small stone circle on the map, which leads to Machine Nation.
There is another stone circle further down the path, which serves as a one-way entrance from Blue Electric World. Finally, at the furthest point of the overworld, there is a tile that will take the player to the island's peninsula. There is nothing of note in this area.
Directions
Entrance → Utility Pole World → Apartments → Cloud World → Famicom World
Gallery
- 004300
- 0c97fa