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Dotflow:Footprint Path: Difference between revisions

(Added description)
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Footprint Path is a small and linear connecting area that can be accessed from Dysmorphic World. The path has a few dead ends, but at one end is a monster that will eat [[Dotflow:Sabitsuki|Sabitsuki]] when she walks into its mouth. This will take the player to a path that leads into [[Dotflow:Rainbow Maze|Rainbow Maze]].
Footprint Path is a small and linear connecting area that can be accessed from Dysmorphic World. The path has a few dead ends, but at one end is a monster that will eat [[Dotflow:Sabitsuki|Sabitsuki]] when she walks into its mouth. This will take the player to a path that leads into [[Dotflow:Rainbow Maze|Rainbow Maze]].


A few clumps of tentacles can be found within this area, which have a small chance of taking Sabitsuki to the Opposite Footprint Path when interacted with. Hitting these tentacles with the [[Dotflow:Effects#Iron%20Pipe|Iron Pipe]] has a higher chance of initiating the warp.


A few clumps of tentacles can be found within this area, which have a small chance of taking Sabitsuki to the Opposite Footprint Path when interacted with. Hitting these tentacles with the [[Dotflow:Effects#Iron%20Pipe|Iron Pipe]] has a higher chance of initiating the warp. The Opposite Footprint Path is a small, looping area with a passive Kaibutsu and an entrance to the [[Dotflow:Plant Corridors|Plant Corridors]]. Interacting with any of the tentacles in this area will immediately warp Sabitsuki back to the regular Footprint Path.
===Opposite Footprint Path===


Opposite Footprint Path is a small, looping area with a passive Kaibutsu and an entrance to the [[Dotflow:Plant Corridors|Plant Corridors]]. Interacting with any of the tentacles in this area will immediately warp Sabitsuki back to the regular Footprint Path.


If the Kaibutsu in Opposite Footprint Path is attacked with the Iron Pipe, or another passive Kaibutsu has been attacked in the same flow session, it will become aggressive and warp Sabitsuki to the Music Cube area of [[Dotflow:Music World|Music World]].
If the Kaibutsu in Opposite Footprint Path is attacked with the Iron Pipe, or another passive Kaibutsu has been attacked in the same flow session, it will become aggressive and warp Sabitsuki to the Music Cube area of [[Dotflow:Music World|Music World]].

Revision as of 21:24, 29 April 2023

Footprint Path
Missing image data.png
Basic Info
Japanese Name(s)

足跡
足跡

Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas Dysmorphic World
Rainbow Maze NoReturn➡️
Plant Corridors
BGM Missing
Map ID 0065, 0066, 0068, 0080, 0107

The Footprint Path is an area accessible from the Dysmorphic World.

Features

Footprint Path is a small and linear connecting area that can be accessed from Dysmorphic World. The path has a few dead ends, but at one end is a monster that will eat Sabitsuki when she walks into its mouth. This will take the player to a path that leads into Rainbow Maze.

A few clumps of tentacles can be found within this area, which have a small chance of taking Sabitsuki to the Opposite Footprint Path when interacted with. Hitting these tentacles with the Iron Pipe has a higher chance of initiating the warp.

Opposite Footprint Path

Opposite Footprint Path is a small, looping area with a passive Kaibutsu and an entrance to the Plant Corridors. Interacting with any of the tentacles in this area will immediately warp Sabitsuki back to the regular Footprint Path.

If the Kaibutsu in Opposite Footprint Path is attacked with the Iron Pipe, or another passive Kaibutsu has been attacked in the same flow session, it will become aggressive and warp Sabitsuki to the Music Cube area of Music World.

Directions

EntranceDysmorphic World → Footprint Path

Gallery