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Ultra Violet:Old Storehouse World: Difference between revisions

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==Features==
==Features==
The Old Storehouse World is a gloomy, primarily-blue set of rooms and brick buildings with shadow people and furniture scattered throughout the area. There are also slightly-broken crates found around the area which have a chance to contain 100 yen when smashed open with the Nail Hammer effect.
The Old Storehouse World is a gloomy, primarily-blue set of rooms and brick buildings with shadow people and furniture scattered throughout the area. There are also slightly-broken crates found around the area which have a chance to contain 100 yen when smashed open with the [[Ultra Violet:Effects#Nail Hammer|Nail Hammer]] effect.


Traveling left of the Nexus door will lead to two short stairways that continue either west or north.
Traveling left of the Nexus door will lead to two short stairways that continue either west or north.
*Going west will lead to a lone shadow person watching over the water that teleports Sometsuki to a different part of the world when interacted with. Going forward from where you are teleported will lead to a room with a shadow person near a pool of deep blue water, which leads to the [[Ultra Violet:Seabed|Seabed]]. In this same room is a small hole in one of the shelves that can be entered with the Rabbit effect, leading to the [[Ultra Violet:Floating Library|Floating Library]].
*Going west will lead to a lone shadow person watching over the water that teleports Sometsuki to a different part of the world when interacted with. Going forward from where you are teleported will lead to a room with a shadow person near a pool of deep blue water, which leads to the [[Ultra Violet:Seabed|Seabed]]. In this same room is a small hole in one of the shelves that can be entered with the [[Ultra Violet:Effects#Rabbit|Rabbit]] effect, leading to the [[Ultra Violet:Floating Library|Floating Library]].
*Going north and then taking a right will lead to a door with a room filled with smashable crates behind it. Inside this room is a small, blonde girl who can occasionally be found curled up in an empty space in one of the room's bookshelves. Equipping the Rabbit effect will grab her attention and make her follow you if she is outside of the hole.
*Going north and then taking a right will lead to a door with a room filled with smashable crates behind it. Inside this room is a small, blonde girl who can occasionally be found curled up in an empty space in one of the room's bookshelves. Equipping the Rabbit effect will grab her attention and make her follow you if she is outside of the hole.


Traveling right of the Nexus door will lead to a fork in the paths leading either east or north.
Traveling right of the Nexus door will lead to a fork in the paths leading either east or north.
*Going east will lead to a dark room filled with a maze of furniture. This room can be more clearly seen if the Streetlamp effect is used, allowing for easier navigation. Heading to the pathway at the bottom of the room simply leads to two empty rooms close to the world's water. Heading to the stairway at the top of the room will lead to the [[Ultra Violet:Armory|Armory]].
*Going east will lead to a dark room filled with a maze of furniture. This room can be more clearly seen if the [[Ultra Violet:Effects#Street Lamp|Street Lamp]] effect is used, allowing for easier navigation. Heading to the pathway at the bottom of the room simply leads to two empty rooms close to the world's water. Heading to the stairway at the top of the room will lead to the [[Ultra Violet:Armory|Armory]].
*Going north will lead to several halls containing shadow people and furniture. Following these halls will lead to a short, winding path with smashable crates blocking the way. Destroying the crates and opening the door leads to a red-tinted room with a bloody shelf that will take Sometsuki to the [[Ultra Violet:Bloody Water Dungeon|Bloody Water Dungeon]].
*Going north will lead to several halls containing shadow people and furniture. Following these halls will lead to a short, winding path with smashable crates blocking the way. Destroying the crates and opening the door leads to a red-tinted room with a bloody shelf that will take Sometsuki to the [[Ultra Violet:Bloody Water Dungeon|Bloody Water Dungeon]].



Revision as of 16:28, 19 May 2023

Old Storehouse World
UV OldStorehouseWorld.png
Basic Info
Original Name(s)

紺海
紺海

Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas

The Nexus
Armory
Floating Library Rabbit
Seabed NoReturn➡️
Bloody Water Dungeon Nail Hammer

BGM Missing
Map ID 0005, 0011, 0015, 0018, 0024

The Old Storehouse World is an area accessible from the Nexus.

Features

The Old Storehouse World is a gloomy, primarily-blue set of rooms and brick buildings with shadow people and furniture scattered throughout the area. There are also slightly-broken crates found around the area which have a chance to contain 100 yen when smashed open with the Nail Hammer effect.

Traveling left of the Nexus door will lead to two short stairways that continue either west or north.

  • Going west will lead to a lone shadow person watching over the water that teleports Sometsuki to a different part of the world when interacted with. Going forward from where you are teleported will lead to a room with a shadow person near a pool of deep blue water, which leads to the Seabed. In this same room is a small hole in one of the shelves that can be entered with the Rabbit effect, leading to the Floating Library.
  • Going north and then taking a right will lead to a door with a room filled with smashable crates behind it. Inside this room is a small, blonde girl who can occasionally be found curled up in an empty space in one of the room's bookshelves. Equipping the Rabbit effect will grab her attention and make her follow you if she is outside of the hole.

Traveling right of the Nexus door will lead to a fork in the paths leading either east or north.

  • Going east will lead to a dark room filled with a maze of furniture. This room can be more clearly seen if the Street Lamp effect is used, allowing for easier navigation. Heading to the pathway at the bottom of the room simply leads to two empty rooms close to the world's water. Heading to the stairway at the top of the room will lead to the Armory.
  • Going north will lead to several halls containing shadow people and furniture. Following these halls will lead to a short, winding path with smashable crates blocking the way. Destroying the crates and opening the door leads to a red-tinted room with a bloody shelf that will take Sometsuki to the Bloody Water Dungeon.

Directions

The Nexus → Old Storehouse World

Trivia

  • By noclipping and heading south of the door to the room with the Seabed and Floating Library warps, a single building can be found with a strange pink creature or structure atop it. This can not be seen during normal gameplay.

Gallery