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Yume Nikki:Fisherman: Difference between revisions

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{{Template:NPCBox
{{infobox
| headercolor = #000000
|Box title    = The Fisherman
| headerfontcolor = #452860
|image       = File:Fisher.png
| image = Fisher.png
|caption      = 釣り人 (Tsuribito, Fisherman)
| location = [[Yume Nikki:Windmill World|Windmill World]]<br/>[[Yume Nikki:Docks A|Docks A]]
|Row 1 title  = Character Type:
| name = The Fisherman
|Row 1 info  = NPC
| role = One-way warp to Docks A
|Row 2 title  = Location:
| size = Standard
|Row 2 info  = [[Windmill World]]/[[Docks|The Docks A]]
| killable = Yes
|Row 3 title  = Role:
|Row 3 info  = Teleports Madotsuki to the Docks A
|Row 4 title  = Killable:
|Row 4 info  = Yes
|Row 5 title  = Notes:
|Row 5 info  = Reacts differently to the [[Effects#Cat|Cat]] effect when fishing
}}
}}
The '''Fisherman''' is an [[Yume Nikki:List of Characters|NPC]] that appears in [[Yume Nikki:Windmill World|Windmill World]] and the [[Yume Nikki:Docks A|Docks A]].


{{infobox character
| name      = The Fisherman
| image      = File:Fisher.png
| caption    = 釣り人 (Tsuribito, Fisherman)
| location  = [[Windmill World]]/[[Docks|The Docks A]]
| role      = Teleports Madotsuki to the Docks A
| size      = Standard
| killable  = Yes
| notes      =}}
==Overview==
==Overview==
The Fisherman is a black silhouette-like figure wearing a pink sunhat, a light violet shirt, and dark magenta pants. He also holds a dark purple fishing rod, which he can be seen using in the Docks.


The Fisherman is an [[List of characters#Non-Effect NPCs|NPC]] that appears in the [[Windmill World]] and [[Docks|the Docks A]]
In Windmill World, the Fisherman can be found among a group of windmills. Interacting with him will cause a drum-like beat to play, similar to the one heard when [[Yume Nikki:Takofuusen|Takofuusen]] appears, before [[Yume Nikki:Madotsuki|Madotsuki]] and the Fisherman teleport to the Docks A. Once at the Docks, he does not do anything upon interaction. If the [[Yume Nikki:Effects#Cat|Cat]] effect is used near him while he is fishing in the Docks, he will appear to be reeling in something with his fishing rod. Otherwise, he shows the standard reaction to the [[Yume Nikki:Effects#Knife|Knife]] effect and the normal reaction to the Cat effect in Windmill World.
 
He seems to be a black silhouette wearing a pink sunhat, a light violet shirt, and dark magenta pants, holding a dark purple fishing rod. He is found standing within a group of windmills in the Windmill World, and fishing in the Docks. He doesn't move on his own.
 
==Interaction==
 
When the Fisherman is found in the Windmill World, he can be interacted with to teleport to the Docks, accompanied by a strange noise. In the Docks, trying to interact with him does nothing.


He exhibits the standard reaction to the [[Effects#Cat|Cat]] effect, but only in the Windmill World. When he's fishing in the Docks, however, he appears to pull the fishing rod, as if he's about to catch a fish. Otherwise, he displays no reaction to the [[Effects#Stoplight|Stoplight]] effect being used, or the [[Effects#Knife|Knife]] effect being held.
==Gallery==
[[Category:Characters]]
<gallery>
windmillfisherman.png|The Fisherman at Windmill World.
Withthefishman.png|The Fisherman at Docks A.
Fishcat.png|When using the Cat effect at the Docks.
</gallery>
[[Category:Yume Nikki Characters]]

Latest revision as of 04:39, 1 July 2023

The Fisherman
Fisher.png
Basic Info
Role One-way warp to Docks A
Collectibles None
Events None
Location

Windmill World
Docks A

Other
Size Standard
Killable? Yes

The Fisherman is an NPC that appears in Windmill World and the Docks A.

Overview

The Fisherman is a black silhouette-like figure wearing a pink sunhat, a light violet shirt, and dark magenta pants. He also holds a dark purple fishing rod, which he can be seen using in the Docks.

In Windmill World, the Fisherman can be found among a group of windmills. Interacting with him will cause a drum-like beat to play, similar to the one heard when Takofuusen appears, before Madotsuki and the Fisherman teleport to the Docks A. Once at the Docks, he does not do anything upon interaction. If the Cat effect is used near him while he is fishing in the Docks, he will appear to be reeling in something with his fishing rod. Otherwise, he shows the standard reaction to the Knife effect and the normal reaction to the Cat effect in Windmill World.

Gallery