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|BGM = {{BGM|title=jjj_safetumble|filename=}}, {{BGM|title=bgm015|filename=|label=Sandstorm}} | |BGM = {{BGM|title=jjj_safetumble|filename=}}, {{BGM|title=bgm015|filename=|label=Sandstorm}} | ||
|VersionAdded = 0.120b | |VersionAdded = 0.120b | ||
|VersionsUpdated = 0.120d patch 4 | |||
|Map ID = 1650 | |Map ID = 1650 | ||
|Primary = Jared | |Primary = Jared |
Revision as of 14:45, 19 August 2023
This page is missing information. You can help YumeWiki by expanding it. Details: Add info related to Bleeding Mushroom Garden (added in 0.120d patch 4). |
Deep Red Wilds | |
---|---|
Basic Info | |
Japanese Name(s) |
古代遺跡世界 |
Effects | None |
Events | Sandstorm |
Notable NPCs | None |
Other | |
Connecting Areas | The Nexus Mask Folks Hideout Bleeding Mushroom Garden |
BGM | 🔇 jjj_safetumble 🔇 bgm015 – Sandstorm |
Map ID | 1650 |
Version Added | 0.120b |
Last Updated | 0.120d patch 4 |
Author | Jared |
Deep Red Wilds is an area accessible from the decorative jar in The Nexus.
Features
Deep Red Wilds is a large pink-red barren desert with various ramps and cubic structures scattered around with little to no life except for a patch of plants in the middle of the world. Its appearance is strikingly similar to The Wilderness in Yume Nikki.
There can be found numerous cube-shaped buildings while exploring, with only 7 of them that can be entered, each having a unique room for every building. One can have a couple of prism-shaped statues in it, an empty room, a pit and an open connection sign with an extremely contorted base.
There is a large ramp directly north from the Nexus entrance that can be climbed from both sides, leading to the highest point in the map, where a group of tentacle-like beings can be seen emerging from a hole next to a construction sign. North of the ramp's right slope is a hand-like formation with a small mask at its center which will teleport the player to Mask Folks Hideout when interacted with.
At the left of the ramp, there can be found a cube with a hole in it, that when interacted will present the player with a closeup of an Aztec-like drawing, which will then replace the background of the map.
By entering this world from the Nexus, there is a 20% chance that a dense, dark sandstorm will engulf this world. At this state, the hole where the Aztec-like drawing is cannot be interacted with. Teleporting to Mask Folks Hideout by interacting with the mask and going back again will bring this location back in it's normal state.
Directions
The Nexus → Deep Red Wilds
Trivia
- The buildings and objects scattered around the world are supposed to resemble the pieces of a breathalyzer. This also explains why the monster in the Aztec-like drawing is holding two pairs of lungs.
Gallery
The connection to The Nexus.
The connection to Mask Folks Hideout.
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