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(updated locationbox, added description of new subareas made by Arva) |
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|Events = Sandstorm | |Events = Sandstorm | ||
|NPCS = None | |NPCS = None | ||
|Connections = {{Connection|The Nexus}}, {{Connection|Mask Folks Hideout}}, {{Connection|Bleeding Mushroom Garden}} | |Connections = {{Connection|The Nexus}}, {{Connection|Mask Folks Hideout}}, {{Connection|Bleeding Mushroom Garden}},{{Connection|Stingray Skies|isolation_type=DeadEnd|one_way_type=NoEntry}} | ||
|BGM = {{BGM|title=jjj_safetumble|filename=Deep Red Wilds (jjj_safetumble).ogg}}, {{BGM|title=bgm015|filename=|label=Sandstorm}} | |BGM = {{BGM|title=jjj_safetumble|filename=Deep Red Wilds (jjj_safetumble).ogg}}, {{BGM|title=bgm015|filename=|label=Sandstorm}} | ||
|VersionAdded = 0.120b | |VersionAdded = 0.120b | ||
|VersionsUpdated = 0.120f patch 4 | |VersionsUpdated = 0.120f patch 4,0.122a patch 1 | ||
|Map ID = 1650 | |Map ID = 1650, 2401 (Prehistoric Passage), 2402 (Prehistoric Passage), 2403 (Ruined Skyline) | ||
|Primary = Jared | |Primary = Jared | ||
|Contributing = Arva | |||
}} | }} | ||
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By entering this world from the [[Yume 2kki:Nexus|Nexus]], there is a 20% chance that a dense, dark sandstorm will engulf this world. At this state, the hole where the Aztec-like drawing is cannot be interacted with. Teleporting to [[Yume 2kki:Mask Folks Hideout|Mask Folks Hideout]] by interacting with the mask and going back again will bring this location back in it's normal state. | By entering this world from the [[Yume 2kki:Nexus|Nexus]], there is a 20% chance that a dense, dark sandstorm will engulf this world. At this state, the hole where the Aztec-like drawing is cannot be interacted with. Teleporting to [[Yume 2kki:Mask Folks Hideout|Mask Folks Hideout]] by interacting with the mask and going back again will bring this location back in it's normal state. | ||
=== Prehistoric Passage === | |||
Prehistoric Passage is a subarea that will soon be available for entry from the main area, though is currently only accessible by coming backwards through [[Yume 2kki:Stingray Skies|Stingray Skies]]. After entering, you will immediately be greeted by the sight of a ladder. At the bottom of said ladder is what appears to be the floor of a cave, accompanied by rows of stalagmites. Continuing east from here leads to a longer passage, containing two fossils suspended in the air. Entering the wall at the end of this path leads to '''Ruined Skyline'''. | |||
Attempting to enter the main area from Prehistoric Passage will trap Urotsuki behind a red construction sign in one of the buildings. This is an issue that will soon be fixed. | |||
=== Ruined Skyline === | |||
Ruined Skyline is an ominous, dark area. Urotsuki travels across a straight path as the scene of a red city, clearly in a state of ruination, pans across the background. The Twin Mountains can be seen in the distance. At the end of this path is a yellow orb leading to Stingray Skies. | |||
==Directions== | ==Directions== |
Revision as of 04:18, 12 January 2024
Deep Red Wilds | |
---|---|
Basic Info | |
Japanese Name(s) |
古代遺跡世界 |
Effects | None |
Collectibles |
WP #566 |
Events | Sandstorm |
Notable NPCs | None |
Other | |
Connecting Areas | The Nexus Mask Folks Hideout Bleeding Mushroom Garden Stingray Skies ↩️ ⛔ |
BGM | 🔊 jjj_safetumble 🔇 bgm015 – Sandstorm |
Map ID | 1650 2401 (Prehistoric Passage) 2402 (Prehistoric Passage) 2403 (Ruined Skyline) |
Version Added | 0.120b |
Last Updated | 0.122a patch 1 |
Primary Author | Jared |
Contributing Author(s) | Arva |
Deep Red Wilds is an area accessible from the decorative jar in The Nexus.
Features
Deep Red Wilds is a large pink-red barren desert with various ramps and cubic structures scattered around with little to no life except for a patch of plants in the middle of the world. Its appearance is strikingly similar to The Wilderness in Yume Nikki.
There can be found numerous cube-shaped buildings while exploring, with only 7 of them that can be entered, each having a unique room for every building. One can have a couple of prism-shaped statues in it, an empty room, a pit and an open connection sign with an extremely contorted base.
There is a large ramp directly north from the Nexus entrance that can be climbed from both sides, leading to the highest point in the map, where a group of tentacle-like beings can be seen emerging from a hole next to a construction sign. North of the ramp's right slope is a building whose entrance leads to Bleeding Mushroom Garden. Further north, there rests a small mask in the palm of a hand-shaped arrangement of stones. This will take the player to Mask Folks Hideout when interacted with.
At the left of the ramp, there can be found a cube with a hole in it, that when interacted will present the player with a closeup of an Aztec-like drawing, which will then replace the background of the map.
By entering this world from the Nexus, there is a 20% chance that a dense, dark sandstorm will engulf this world. At this state, the hole where the Aztec-like drawing is cannot be interacted with. Teleporting to Mask Folks Hideout by interacting with the mask and going back again will bring this location back in it's normal state.
Prehistoric Passage
Prehistoric Passage is a subarea that will soon be available for entry from the main area, though is currently only accessible by coming backwards through Stingray Skies. After entering, you will immediately be greeted by the sight of a ladder. At the bottom of said ladder is what appears to be the floor of a cave, accompanied by rows of stalagmites. Continuing east from here leads to a longer passage, containing two fossils suspended in the air. Entering the wall at the end of this path leads to Ruined Skyline.
Attempting to enter the main area from Prehistoric Passage will trap Urotsuki behind a red construction sign in one of the buildings. This is an issue that will soon be fixed.
Ruined Skyline
Ruined Skyline is an ominous, dark area. Urotsuki travels across a straight path as the scene of a red city, clearly in a state of ruination, pans across the background. The Twin Mountains can be seen in the distance. At the end of this path is a yellow orb leading to Stingray Skies.
Directions
The Nexus → Deep Red Wilds
Trivia
- The buildings and objects scattered around the world are supposed to resemble the pieces of a breathalyzer. This also explains why the monster in the Aztec-like drawing is holding two pairs of lungs.
Gallery
The connection to The Nexus.
The connection to Mask Folks Hideout.
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