(Add more pictures.) |
(Add a description to the page and fix an issue where an incorrect number was present for the Theme 6.) |
||
Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
By using Irving's phone on his desk, the player can choose between one of several different '''Menu Themes''', which change the design of the menu frame. | |||
There are currently 10 selectable menu themes in the game; at the start of the game, Irving has '''4''' to choose from, and he can unlock more themes by interacting with special NPCs & objects and completing events throughout the dream world. | |||
Each Menu Theme is listed below in order according to the in-game menu theme list, along with a brief description of where they can be found. | |||
{| class="article-table" style="width: 100%;" border="1" cellpadding="0" cellspacing="0" | {| class="article-table" style="width: 100%;" border="1" cellpadding="0" cellspacing="0" | ||
| style="text-align:center; width:11%;"|'''Icon''' | | style="text-align:center; width:11%;"|'''Icon''' | ||
Line 9: | Line 15: | ||
| style="text-align:center;" |[[File:sys-mensel-oversomnia-0.png|center|frameless]]Theme 0 | | style="text-align:center;" |[[File:sys-mensel-oversomnia-0.png|center|frameless]]Theme 0 | ||
|None | |None | ||
|Default theme, obtained at the beginning of the game | |Default theme, obtained at the beginning of the game. | ||
| | | | ||
|[[File:oversomnia-menu-0-in-game.png]] | |[[File:oversomnia-menu-0-in-game.png]] | ||
Line 15: | Line 21: | ||
| style="text-align:center;" |[[File:sys-mensel-oversomnia-1.png|center|frameless]]Theme 1 | | style="text-align:center;" |[[File:sys-mensel-oversomnia-1.png|center|frameless]]Theme 1 | ||
| rowspan="3" |[[Oversomnia:Irving's Room|Irving's Room]] | | rowspan="3" |[[Oversomnia:Irving's Room|Irving's Room]] | ||
| rowspan="3" |Obtained at the beginning of the game | | rowspan="3" |Obtained at the beginning of the game. | ||
| rowspan="3" | | | rowspan="3" | | ||
|[[File:oversomnia-menu-1-in-game.png]] | |[[File:oversomnia-menu-1-in-game.png]] | ||
Line 39: | Line 45: | ||
| style="text-align:center;" |[[File:sys-mensel-oversomnia-6.png|center|frameless]]Theme 6 | | style="text-align:center;" |[[File:sys-mensel-oversomnia-6.png|center|frameless]]Theme 6 | ||
|[[Oversomnia:Waterway Town|Waterway Town]] | |[[Oversomnia:Waterway Town|Waterway Town]] | ||
|Buy | |Buy 7 snacks from the vending machine in the Demon's Shop. | ||
|[[File:oversomnia-rainbow-machine.png]] | |[[File:oversomnia-rainbow-machine.png]] | ||
|[[File:oversomnia-menu-6-in-game.png]] | |[[File:oversomnia-menu-6-in-game.png]] |
Revision as of 12:17, 16 January 2024
This article is a stub. You can help YumeWiki by expanding it. |
By using Irving's phone on his desk, the player can choose between one of several different Menu Themes, which change the design of the menu frame.
There are currently 10 selectable menu themes in the game; at the start of the game, Irving has 4 to choose from, and he can unlock more themes by interacting with special NPCs & objects and completing events throughout the dream world.
Each Menu Theme is listed below in order according to the in-game menu theme list, along with a brief description of where they can be found.
Icon | Location | Condition(s) | Image | In-game |
Theme 0 | None | Default theme, obtained at the beginning of the game. | ||
Theme 1 | Irving's Room | Obtained at the beginning of the game. | ||
Theme 2 | ||||
Theme 3 | ||||
Theme 4 | Transmission Tower World | Go on a chase after the humanoid fox in Waterworks Office, then Waterway Town, Nexus and Rainy Village, and finally interact with him in Transmission Tower World. | ||
Theme 5 | Swamp World | Catch all of the species of fish in Fishing Hole and consult the fish book. | ||
Theme 6 | Waterway Town | Buy 7 snacks from the vending machine in the Demon's Shop. | ||
Theme 7 | Ramparts | Found by completing the Stargazing Event. | ||
Theme 8 | Dreaming Serpents World | See the Ending 1. | ||
Theme 9 | Vermilion Rooftops | Interact with the bird skull in the Hoarder's Room. |