(Added info about the System Sounds #4.) |
m (updated trivia about binary world connection) |
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|Contributing = 2i9 | |Contributing = 2i9 | ||
|VersionAdded = 0.109e patch 2 | |VersionAdded = 0.109e patch 2 | ||
|VersionsUpdated = 0.111d patch 1,0.112a patch 1,0.112i,0.113e patch 1-b,0.114c-++,0.114c patch 1-b,0.115i patch 4-b,0.118 patch 3-c- | |VersionsUpdated = 0.111d patch 1,0.112a patch 1,0.112i,0.113e patch 1-b,0.114c-++,0.114c patch 1-b,0.115i patch 4-b,0.118 patch 3-c-,0.120f | ||
}} | }} | ||
'''Data Stream''' is an area accessible from the [[Yume 2kki:Symbolon|Symbolon]]. | '''Data Stream''' is an area accessible from the [[Yume 2kki:Symbolon|Symbolon]]. | ||
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==Directions== | ==Directions== | ||
Nexus → [[Yume 2kki:Toy World|Toy World]] → [[Yume 2kki:Zodiac Fortress|Zodiac Fortress]] → [[Yume 2kki:Symbolon|Symbolon]] → Data Stream | * The Nexus → [[Yume 2kki:Toy World|Toy World]] → [[Yume 2kki:Zodiac Fortress|Zodiac Fortress]] → [[Yume 2kki:Symbolon|Symbolon]] → '''Data Stream''' | ||
== Trivia== | == Trivia== | ||
*Before version 0.118 patch 3, solving the puzzle would unlock a connection with the [[Yume 2kki:Clawtree Forest|Clawtree Forest]]. | *Before version 0.118 patch 3, solving the puzzle would unlock a connection with the [[Yume 2kki:Clawtree Forest|Clawtree Forest]]. | ||
*In older iterations of this area, solving the puzzle and then finding your way back to the Symbolon would unlock the block at the final room of the area, which would lead to an apparent dead end. Interacting with the northern wall would make the walls on the sides materialize | *In older iterations of this area, solving the puzzle and then finding your way back to the Symbolon would unlock the block at the final room of the area, which would lead to an apparent dead end. Interacting with the northern wall would make the walls on the sides materialize before taking you to the green version of [[Yume 2kki:Binary World|Binary World]]. At that point, teleporters would appear across all parts of the Data Stream upon revisiting. Later, the condition for unlocking this connection was changed to just entering the [[Yume 2kki:Clawtree Forest|Clawtree Forest]] from this area, but since that connection was removed, it became impossible to access Binary World from here until version 0.120f, when the Binary World connection was re-added in the hallway area of the complete puzzle area. | ||
**However, using a savefile where the player already accessed the [[Yume 2kki:Clawtree Forest|Clawtree Forest]] from this area before the connection's removal would unlock the connection to [[Yume 2kki:Binary World|Binary World]]. | **However, using a savefile where the player already accessed the [[Yume 2kki:Clawtree Forest|Clawtree Forest]] from this area before the connection's removal would unlock the connection to [[Yume 2kki:Binary World|Binary World]]. | ||
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Data stream menu theme.png | Data stream menu theme.png | ||
</gallery> | </gallery> | ||
[[Category:Yume 2kki In Development]] | [[Category:Yume 2kki In Development]] |
Revision as of 07:14, 22 February 2024
Data Stream | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Basic Info | |||||||||||
Japanese Name(s) |
データストリーム | ||||||||||
Effects | None | ||||||||||
Collectibles |
Menu Theme #34 | ||||||||||
Events | None | ||||||||||
Notable NPCs | None | ||||||||||
Other | |||||||||||
Connecting Areas | Symbolon Binary World 🔐 ➡️ | ||||||||||
Removed Connections | Clawtree Forest 🔐 | ||||||||||
BGM | 🔊 Nuls_01-dtslm – Entered From Symbolon 🔊 Nuls_03-dbwld – Entered From Prismatic Tent 🔇 Nuls_06_split – Upper Floor 🔇 Nuls_04-dgtmn – Upper Floor: Upon obtaining Menu Theme 34 | ||||||||||
Map ID | 1042, 1044, 1045 | ||||||||||
Map Type | Medium, Non-looping, Multiple maps | ||||||||||
Version Added | 0.109e patch 2 | ||||||||||
Last Updated | 0.120f | ||||||||||
Primary Author | nulsdodage | ||||||||||
Contributing Author(s) | 2i9 | ||||||||||
|
Data Stream is an area accessible from the Symbolon.
Features
Data Stream is a digital environment consisting of teleportation devices, where the outlines of the walls cascade periodically. Equipping the Lantern effect will make the outlines more visible. As you explore the area, your menu theme will take on an appearance similar to the area's environment.
In between the two portals from the entrance is a circularly-arranged set of buttons, as well as a vaguely-visible box, whose outline becomes dotted with the Glasses equipped. Using the Polygon effect will make the box above the buttons visible and interactable. Interacting with the box at that state will show a number above it, which is a hint to the number of times the buttons must be pressed. Similar objects are scattered across different parts of the area, and when all of them have been solved, all of the buttons will be transformed into rod-like objects, signifying that the puzzle that this world holds has been completed.
The puzzle can still be solved without obtaining either of these effects, however, as the blocks in their unaltered state will play morse code when interacted with that signifies the number of buttons to press from 1-7. A static beep can be interpreted as a dit when there is another beep played immediately after it, and as a dah where there is a pause after the sound. While this sequence is currently playing, the background music will fade out to a halt and resume as soon as the last beep finishes.
Once this puzzle is completed, an extra teleporter will appear in the area where the solution of the puzzle is indicated by the highest number. Interacting with this teleporter will lead to a vertical corridor with a door at the north leading to Binary World as a one-way connection after pressing a button and a narrow passage at the south, blocked by a block.
From the Symbolon entrance, heading to the eastern teleporter, then taking the teleporters immediately left of where you would end up in, you will find yourself in an isolated section with two teleporters above and below you. Taking the one below leads to the top section of the three-tiered area. Northeast from here is a secret staircase which Urotsuki will automatically climb, which then leads to a room with Urotsuki's outline. Interacting with it will yield a scene where the area will dim out, with the outline pulsating in color, gradually filling up. This gives you the Menu Theme #34 and the System Sounds #4, the menu theme and system sounds used in this area.
Directions
- The Nexus → Toy World → Zodiac Fortress → Symbolon → Data Stream
Trivia
- Before version 0.118 patch 3, solving the puzzle would unlock a connection with the Clawtree Forest.
- In older iterations of this area, solving the puzzle and then finding your way back to the Symbolon would unlock the block at the final room of the area, which would lead to an apparent dead end. Interacting with the northern wall would make the walls on the sides materialize before taking you to the green version of Binary World. At that point, teleporters would appear across all parts of the Data Stream upon revisiting. Later, the condition for unlocking this connection was changed to just entering the Clawtree Forest from this area, but since that connection was removed, it became impossible to access Binary World from here until version 0.120f, when the Binary World connection was re-added in the hallway area of the complete puzzle area.
- However, using a savefile where the player already accessed the Clawtree Forest from this area before the connection's removal would unlock the connection to Binary World.
Gallery
- 000000
- 00E200