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Collective Unconscious:Cave: Difference between revisions

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(Added a lot of information on the world. Screenshots and music info will be added soon hopefully.)
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|Effects =  
|Effects =  
|Events = Cave Chase
|Events = Cave Chase
|Wallpapers =  
|Wallpapers = Menu Theme #28
|NPCS = Clown Vendor, Ghost Clown, Gerald 'Miner Grandpa' Mumba, Saas L. Elsaas
|NPCS = Clown Vendor, Ghost Clown, gerald 'Miner Grandpa' Mumba, Saas L. Elsaas
|Connections = {{Connection|Sun Forest}}, {{Connection|Crystal Complex}}
|Connections = {{Connection|Sun Forest}}, {{Connection|Crystal Complex}}
|BGM =  
|BGM =  
Line 14: Line 14:
|Contributing =  
|Contributing =  
}}
}}
'''Cave''' is an area accessible from [[Collective Unconscious:Sun Forest|Sun Forest]].
'''Cave''' is an area accessible through a staircase in [[Collective Unconscious:Sun Forest|Sun Forest]].


==Features==
==Features==
{{Stub}}
Cave consists of several interconnected underground passages lined with crystals on the walls, and filled with rocks, advertisements, and decrepit minecart rails. The main area is incredibly dark, restricting your view to only objects directly adjacent to Minnatsuki. The [[Collective Unconscious:Eidola#Soulfire|Soulfire]] or [[Collective Unconscious:Eidola#Lumen|Lumen]] eidola can be used to reveal a slightly larger area, and it's recommended to use one of them while exploring the world. While the Cave is mostly empty, there are some points of interest deeper in the cave. The [[Collective Unconscious:Eidola#Climate|Climate]] eidolon is disabled in this area.
 
Immediately after exiting, the path forks, with the upper path leading to a windy paved section and the lower path leading to a grassy, more linear section with occasional advertisements on the walls. From the upper path, the player can find a shortcut to the '''Chaser Trap''' which will be blocked if the player has not visited the area before, as well as a long series of passages which eventually leads to a set of minecart rails, which form a web of one-way connections. From the only junction where three different sets of rails intersect, you can go south to reach a curving corridor leading to [[Collective Unconscious:Crystal Complex|Crystal Complex]], or go east to reach the '''Painting Room'''.
 
Along the lower path, the rooms are mostly linear, up until a branching path at the southernmost point in the world. Following the advertisements west at the branching path will lead to the '''Clown Shop''', while going east will put the player back in the rail section. It's worth noting that entering the rail section from this direction puts Minnatsuki directly in the junction, allowing easy access to both points of interest.
 
=== Painting Room ===
This area consists of a room whose colors change over time, containing three paintings as well as the collection's curator, Saas L Elsaas. If the player attacks Saas using Soulfire, he will retaliate, trapping Minnatsuki in a painting. The center painting is always the same, and is currently obstructed by a construction sign. The two outer paintings change their appearance based on Variable #30, and they can be used to determine its approximate value. The meanings of each painting are as follows:
{| class="wikitable mw-collapsible mw-collapsed"
|+
!Left Painting
!Right Painting
!Var.30 Range
|-
|Red Sign
| rowspan="2" |Orange Sign
|0-17
|-
| rowspan="2" |Gray Sign
|18-35
|-
| rowspan="2" |Mint Sign
|36-53
|-
| rowspan="2" |ZX Spectrum Clown
|54-72
|-
| rowspan="2" |Purple Sign
|73-90
|-
| rowspan="2" |Blue Sign
|91-108
|-
| rowspan="2" |Pink Sign
|109-127
|-
| rowspan="2" |Dark Aqua Sign
|128-145
|-
| rowspan="2" |Sun Reactor Clown
|146-163
|-
| rowspan="3" |Dark Blue Sign
|164-181
|-
|Black Sign
|182-218
|-
| rowspan="2" |Light Bue Sign
|219-236
|-
|Dark Pink Sign
|237-255
|}
 
=== Clown Shop ===
In the southwest corner of the Cave, a shop can be found, run by a clown. Interacting with the clown will open a menu, where the player can purchase any of several items. Note that not all of the items are purchasable, and the food items do not count towards [[Collective Unconscious:Nexus#Giant Vending Machine|Giant Vending Machine]] completion. The following items can be purchased from the shop:
{| class="wikitable mw-collapsible"
|+
!Item
!Cost
!Effect
!Recycle Value
|-
|Soda
|100
|Increase health by 1
|5
|-
|Ice Cream
|250
|Increase health by 3
|10
|-
|Spoiled Milk
|75
|Decrease health by 1
|20
|-
|Ticket*
|2200
|Currently not implemented
| -
|}
<nowiki>*</nowiki> Item cannot be purchased, even if the player has sufficient funds.
 
If the player uses either [[Collective Unconscious:Eidola#Youth|Youth]] or [[Collective Unconscious:Eidola#Spectral|Spectral]], the normal shopkeeper will be replaced with a ghost clown, The ghost clown's shop has a slightly different inventory, with a couple food items discounted, and a few new items:
{| class="wikitable mw-collapsible"
|+
!Item
!Cost
!Effect
!Recycle Value
|-
|Soda
|75
|Increase health by 1
|5
|-
|Ice Cream
|125
|Increase health by 3
|10
|-
|Menu Theme Cube*
|1000
|Unlocks Menu Theme #28
| -
|-
|Notebook Cover**
|1000
|Currently not implemented
| -
|}
<nowiki>*</nowiki> Item can only be purchased once.
 
<nowiki>**</nowiki> Item cannot be purchased, even if the player has sufficient funds.
 
 
Outside the shop, there is a bench, as well as a door which leads to a long corridor containing a couple statues, as well as a construction sign. Additionally, gerald "Miner Grandpa" Mumba appears outside the shop. If attacked using Soulfire, he will turn aggressive, and begin to chase the player relentlessly, following Minnatsuki across screen transitions until they either get caught or escape via the Crystal Complex connection. While he is enraged, the music will be slowed down, and the layout of the area will be altered slightly to prevent returning to Sun Forest. If Minnatsuki gets caught, she gets sent to the '''Chaser Trap'''. Additionally, The blocked off passage north of the entrance from Sun Forest will be unblocked.
 
=== Chaser Trap ===
Initially upon getting caught by Miner Grandpa, Minnatsuki will be transported to a hallway which seemingly just connects back to itself. However, every screen transition, there's a 10% change (guaranteed after ten attempts) for the screen to instead abruptly cut out and drop Minnatsuki down to another area. If Time Trial Mode is enabled, this transition will always occur on the first attempt. The lower area consists of a large rectangular room with calm music and a stone wall covered in handprints, in contrast to the crystal walls of the rest of the area. Inside the room is a construction sign, as well as a hole which can be entered using the [[Collective Unconscious:Eidola#Youth|Youth]] or [[Collective Unconscious:Eidola#Rodentia|Rodentia]] eidola. Inside the hole, there is a creature playing a bone flute, as well as an exit back to the main area via the now-unblocked shortcut.


==Directions==
==Directions==
Line 23: Line 145:
   
   
Nexus → [[Collective Unconscious:Obelisks|Obelisks]] → [[Collective Unconscious:Burning Building|Burning Building]] → [[Collective Unconscious:Desk Passage|Desk Passage]] → [[Collective Unconscious:Sun Forest|Sun Forest]] → Cave
Nexus → [[Collective Unconscious:Obelisks|Obelisks]] → [[Collective Unconscious:Burning Building|Burning Building]] → [[Collective Unconscious:Desk Passage|Desk Passage]] → [[Collective Unconscious:Sun Forest|Sun Forest]] → Cave
== Trivia ==
* This world was originally designed back in 2020 for Yume 2kki, but was never finished, and eventually remastered for this project. The world originally had a much less saturated color palette, and the NPCs in the world resembled common 2kki chasers, with the Clown Shop vendors being based on [[Yume 2kki:Chasers#Clowns|Clowns]], and the '''Painting Room''' instead being inhabited by a pink [[Yume 2kki:Chasers#Shadow Ladies/Black Witches|Shadow Lady]].
** Because of this, Cave is the second-oldest world in the game by original date of creation, behind [[Collective Unconscious:Dusk World|Dusk World]].
* The colored handprints in the '''Chaser Trap''' are a reference to various proposed protagonist concepts for the game, from before Minnatsuki was chosen to be the protagonist. Additionally, the broken wet floor sign in the area is based on the placeholder logo for the game used in some old production documents.
* The "g" in "gerald" is intentionally left lowercase, by [[:Category:Nekhnona|Nekhnona]]'s request.


==Gallery==
==Gallery==

Revision as of 10:39, 9 June 2024

Cave
Cu cave.png
Basic Info
Eidola EffectNone
Collectibles

Menu Theme #28

Events Cave Chase
Notable NPCs Clown Vendor, Ghost Clown, gerald 'Miner Grandpa' Mumba, Saas L. Elsaas
Other
Connecting Areas Sun Forest
Crystal Complex
BGM Missing
Map ID 0141
Version Added 0.1.0
Author Raptarr8

Cave is an area accessible through a staircase in Sun Forest.

Features

Cave consists of several interconnected underground passages lined with crystals on the walls, and filled with rocks, advertisements, and decrepit minecart rails. The main area is incredibly dark, restricting your view to only objects directly adjacent to Minnatsuki. The Soulfire or Lumen eidola can be used to reveal a slightly larger area, and it's recommended to use one of them while exploring the world. While the Cave is mostly empty, there are some points of interest deeper in the cave. The Climate eidolon is disabled in this area.

Immediately after exiting, the path forks, with the upper path leading to a windy paved section and the lower path leading to a grassy, more linear section with occasional advertisements on the walls. From the upper path, the player can find a shortcut to the Chaser Trap which will be blocked if the player has not visited the area before, as well as a long series of passages which eventually leads to a set of minecart rails, which form a web of one-way connections. From the only junction where three different sets of rails intersect, you can go south to reach a curving corridor leading to Crystal Complex, or go east to reach the Painting Room.

Along the lower path, the rooms are mostly linear, up until a branching path at the southernmost point in the world. Following the advertisements west at the branching path will lead to the Clown Shop, while going east will put the player back in the rail section. It's worth noting that entering the rail section from this direction puts Minnatsuki directly in the junction, allowing easy access to both points of interest.

Painting Room

This area consists of a room whose colors change over time, containing three paintings as well as the collection's curator, Saas L Elsaas. If the player attacks Saas using Soulfire, he will retaliate, trapping Minnatsuki in a painting. The center painting is always the same, and is currently obstructed by a construction sign. The two outer paintings change their appearance based on Variable #30, and they can be used to determine its approximate value. The meanings of each painting are as follows:

Left Painting Right Painting Var.30 Range
Red Sign Orange Sign 0-17
Gray Sign 18-35
Mint Sign 36-53
ZX Spectrum Clown 54-72
Purple Sign 73-90
Blue Sign 91-108
Pink Sign 109-127
Dark Aqua Sign 128-145
Sun Reactor Clown 146-163
Dark Blue Sign 164-181
Black Sign 182-218
Light Bue Sign 219-236
Dark Pink Sign 237-255

Clown Shop

In the southwest corner of the Cave, a shop can be found, run by a clown. Interacting with the clown will open a menu, where the player can purchase any of several items. Note that not all of the items are purchasable, and the food items do not count towards Giant Vending Machine completion. The following items can be purchased from the shop:

Item Cost Effect Recycle Value
Soda 100 Increase health by 1 5
Ice Cream 250 Increase health by 3 10
Spoiled Milk 75 Decrease health by 1 20
Ticket* 2200 Currently not implemented -

* Item cannot be purchased, even if the player has sufficient funds.

If the player uses either Youth or Spectral, the normal shopkeeper will be replaced with a ghost clown, The ghost clown's shop has a slightly different inventory, with a couple food items discounted, and a few new items:

Item Cost Effect Recycle Value
Soda 75 Increase health by 1 5
Ice Cream 125 Increase health by 3 10
Menu Theme Cube* 1000 Unlocks Menu Theme #28 -
Notebook Cover** 1000 Currently not implemented -

* Item can only be purchased once.

** Item cannot be purchased, even if the player has sufficient funds.


Outside the shop, there is a bench, as well as a door which leads to a long corridor containing a couple statues, as well as a construction sign. Additionally, gerald "Miner Grandpa" Mumba appears outside the shop. If attacked using Soulfire, he will turn aggressive, and begin to chase the player relentlessly, following Minnatsuki across screen transitions until they either get caught or escape via the Crystal Complex connection. While he is enraged, the music will be slowed down, and the layout of the area will be altered slightly to prevent returning to Sun Forest. If Minnatsuki gets caught, she gets sent to the Chaser Trap. Additionally, The blocked off passage north of the entrance from Sun Forest will be unblocked.

Chaser Trap

Initially upon getting caught by Miner Grandpa, Minnatsuki will be transported to a hallway which seemingly just connects back to itself. However, every screen transition, there's a 10% change (guaranteed after ten attempts) for the screen to instead abruptly cut out and drop Minnatsuki down to another area. If Time Trial Mode is enabled, this transition will always occur on the first attempt. The lower area consists of a large rectangular room with calm music and a stone wall covered in handprints, in contrast to the crystal walls of the rest of the area. Inside the room is a construction sign, as well as a hole which can be entered using the Youth or Rodentia eidola. Inside the hole, there is a creature playing a bone flute, as well as an exit back to the main area via the now-unblocked shortcut.

Directions

Nexus → ObelisksNeon FrogsDuck Mannequin WorldSun Forest → Cave

Nexus → ObelisksBurning BuildingDesk PassageSun Forest → Cave

Trivia

  • This world was originally designed back in 2020 for Yume 2kki, but was never finished, and eventually remastered for this project. The world originally had a much less saturated color palette, and the NPCs in the world resembled common 2kki chasers, with the Clown Shop vendors being based on Clowns, and the Painting Room instead being inhabited by a pink Shadow Lady.
    • Because of this, Cave is the second-oldest world in the game by original date of creation, behind Dusk World.
  • The colored handprints in the Chaser Trap are a reference to various proposed protagonist concepts for the game, from before Minnatsuki was chosen to be the protagonist. Additionally, the broken wet floor sign in the area is based on the placeholder logo for the game used in some old production documents.
  • The "g" in "gerald" is intentionally left lowercase, by Nekhnona's request.

Gallery