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Entering the portal is possible, '''but be warned: this is a one-way unless you complete the event, which can be failed! You will otherwise need to have Minnatsuki return to their room, as their eidola are disabled past the portal.''' On the other side of the portal is a small area which seems to be overlooking the [[Collective Unconscious:Nexus|Nexus]]. Down in the Nexus-like area are tiny figures in the distance, apparently other Minnatsukis. | Entering the portal is possible, '''but be warned: this is a one-way unless you complete the event, which can be failed! You will otherwise need to have Minnatsuki return to their room, as their eidola are disabled past the portal.''' On the other side of the portal is a small area which seems to be overlooking the [[Collective Unconscious:Nexus|Nexus]]. Down in the Nexus-like area are tiny figures in the distance, apparently other Minnatsukis. | ||
Opening and closing the menu has a 5/11 chance to cause one of the distant Minnatsukis to return from the spirit worlds. If no Minnatsukis have returned | Opening and closing the menu has a 5/11 chance to cause one of the distant Minnatsukis to return from the spirit worlds. If no Minnatsukis have returned, including the first time the menu is opened, the game will automatically open the menu again. Opening and closing the menu repeatedly will eventually cause all 17 distant Minnatsukis to return and the music to slowly fade out. Note that 0.6 in-game seconds need to pass between uses of the menu, or else they will not count. | ||
{{SpoilerSectionStart|The Main Event:}} | {{SpoilerSectionStart|The Main Event:}} | ||
'''Be careful, because this is where the event can be failed!''' After all distant Minnatsukis have returned and the menu has been closed 16 | '''Be careful, because this is where the event can be failed!''' After all distant Minnatsukis have returned and the menu has been closed an additional 16 times, there is a 25% chance that opening the menu will reveal it to be "corrupted." If this does not occur within more 16 tries, this will be raised to a 50% chance. On the rare chance the event has still not been activated 50 tries after that, this will be raised again to a 75% chance. '''DO NOT CLOSE THE MENU, OR THE EVENT WILL BE FAILED, AS THE MENU WILL NOT "CORRUPT" AGAIN UNTIL THE EVENT IS RESTARTED.''' | ||
The corrupted menu plays garbled music, and visually is slightly torn apart and shifting in a chaotic manner. All text is highly pixelated, making it difficult to read without an intuition of what it says. Minnatsuki is also noticeably off-center in their frame. Additionally, the "Debug" option will be available, regardless is debug mode is enabled or not. | The corrupted menu plays garbled music, and visually is slightly torn apart and shifting in a chaotic manner. All text is highly pixelated, making it difficult to read without an intuition of what it says. Minnatsuki is also noticeably off-center in their frame. Additionally, the "Debug" option will be available, regardless is debug mode is enabled or not. |
Revision as of 00:43, 24 June 2024
Uncanny World | |||
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Basic Info | |||
Eidola | None | ||
Events | Fourth Wall Break | ||
Notable NPCs | Danny | ||
Other | |||
Connecting Areas | Sunset Woods | ||
BGM | 🔊 millieamp_ancestors – Over the Top (No. 0-1) 🔊 millieamp_oops_you_bwoke_it – Development Hell (No. 0-2) | ||
Map ID | 0521, 0522, 0523, 0525, 0526, 0527, 0528, 0529 | ||
Version Added | 0.1.0 | ||
Author | Jetrotal | ||
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Uncanny World is an area accessible from Sunset Woods.
Features
Uncanny World is a world in the style of old RPGs and RPG Maker games. This area consists of one looping room and an interactable tent containing Danny's room. In this room, Minnatsuki can push over Danny and the chairs, and interact with his portrait on the wall. Interacting with the portrait while Danny is on the floor displays the portrait sideways, and rewards the I Get Knocked Down... badge.
Fourth Wall Break Event
Near the top of the map where it would normally loop, there are four signs with symbols of eyes. If Minnatsuki has at least 4 Eidola, then upon attempting to move upward, Minnatsuki will stop, and black bars with move in from the top and bottom of the screen, indicating that a cutscene is happening. Minnatsuki will randomly select 4 Eidola, and cast each of them onto the nearby signs, making them close their respective eyes.
Minnatsuki will then attempt to walk upward, but a glowing silhouette of them will fade in before them. Minnatsuki will slow down as they approach the figure, until on contact, Minnatsuki will be pushed backward, and the figure turns into a portal. The area will darken, and the player's menu theme will be forcefully set to Default. Moving away from the portal resets the event, closing the portal, restoring the area's brightness, opening the eyes on the signs, and setting the player's menu theme back to their selection.
Entering the portal is possible, but be warned: this is a one-way unless you complete the event, which can be failed! You will otherwise need to have Minnatsuki return to their room, as their eidola are disabled past the portal. On the other side of the portal is a small area which seems to be overlooking the Nexus. Down in the Nexus-like area are tiny figures in the distance, apparently other Minnatsukis.
Opening and closing the menu has a 5/11 chance to cause one of the distant Minnatsukis to return from the spirit worlds. If no Minnatsukis have returned, including the first time the menu is opened, the game will automatically open the menu again. Opening and closing the menu repeatedly will eventually cause all 17 distant Minnatsukis to return and the music to slowly fade out. Note that 0.6 in-game seconds need to pass between uses of the menu, or else they will not count.
The Main Event:
Directions
Nexus → Ornament World → Moonlit Path → Sunset Woods → Uncanny World
Gallery
Fourth Wall Break Event:
- A32C0F
- 83B06F