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Yume 2kki:Horror Maze: Difference between revisions

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Line 12: Line 12:
|NPCS = None
|NPCS = None
|Connections = {{Connection|T-Folk World|unlock_type=LockedCondition|unlock_conditions=Gather all 8 roses.}}
|Connections = {{Connection|T-Folk World|unlock_type=LockedCondition|unlock_conditions=Gather all 8 roses.}}
|BGM = {{BGM|title=cavern_wind_royal|filename=cavern_wind_royal(592A).ogg|label=Main Area|soundroom=592}}, {{BGM|title=for|filename=for(163F).ogg|label=Dining Area|soundroom=163F}}, {{BGM|title=kappa_15|filename=kappa_15(518C).ogg|label=Exit Area|soundroom=518C}}
|BGM = {{BGM|title=cavern_wind_royal|filename=cavern_wind_royal(592A).ogg|label=Main Area|soundroom=592|speed=100}}, {{BGM|title=for|filename=for(163F).ogg|label=Dining Area|soundroom=163F|speed=15}}, {{BGM|title=kappa_15|filename=kappa_15(518C).ogg|label=Exit Area|soundroom=518C|speed=50}}
|Map ID = 1445, 1450
|Map ID = 1445, 1450
|Primary = sniperbob
|Primary = sniperbob

Revision as of 13:43, 27 July 2024

Horror Maze
Horror maze view flower.png
Basic Info
Japanese Name(s)

恐怖の迷宮
恐怖の迷宮
Labyrinth of Fear
humphry horror

Effects EffectNone
Collectibles

WP #509
Menu Theme #49

Events None
Notable NPCs None
Other
Connecting Areas T-Folk World LockedCondition🔐
BGM 🔊 cavern_wind_royal – Main Area (No. 592)
🔊 for – Dining Area (No. 163F)
🔊 kappa_15 – Exit Area (No. 518C)
Map ID 1445, 1450
Map Type Medium, Non-looping, Multiple maps, First-person
Version Added 0.120
Primary Author sniperbob
Contributing Author(s) Nakatsu

The Horror Maze is a labyrinth located in T-Folk World, with the maze itself accessible after sleeping in four specific beds.

Map of the Horror Maze.

Features

The Horror Maze begins in a concrete hallway containing T-folk. The door to the maze is locked until you have slept in the beds in T-Folk World, Crazed Faces Maze, Blue Restaurant, and Spiders' Nest. Within is a dungeon-like maze featuring windows to the outside and large metal gates blocking you from leaving. Upon entering for the first time, you will obtain Menu Theme #49.

After entering the fourth metal gate, the camera will switch to a first-person perspective with a minimap in the top left corner of the screen and a compass that shows which direction Urotsuki is facing in the top right. Pausing will show a menu with eight effect options, along with the options to wake up or use Eyeball Bomb. Until the exit area of the dungeon is reached, only three effects will be available: Bike, Wolf, and Lantern. Bike will increase Urotsuki's speed significantly, Wolf will let Urotsuki howl and make the screen flash red when the monster has noticed her, and Lantern will increase the visibility of the area. Bike and Wolf can be combined, increasing Urotsuki's speed and replacing her bike's speedometer with a monster alert.

In the maze, the player can find a room with a large blue box and a sketch of a creature on the wall. The exit gate can be found here. In the northwest corner of the room lies a red rose. Picking it up will collect the rose and display a counter of one out of eight. Collecting this first rose will cause the monster to emerge from the entrance of the maze and begin wandering around and even chase the player if they are seen.

If the player is successful in collecting all eight roses, the gate in the blue box room will open and allow them to escape. Escaping successfully will lead you to a gray platform floating high in space. Proceeding across the platform will lead you to a room with a door to return to T-Folk World. If this is the first time the player has escaped, the use of the Bunny Ears, Invisible, Crossing, Glasses, and Chainsaw effects unlock. If the player is caught by the monster, however, they will be sent to a dining room populated by grotesque and deformed figures. If this happens, the player will be forced to either wake Urotsuki up or use Eyeball Bomb.

The newly unlocked effects can be used on a return visit providing various debug-like benefits to the player. The Bunny Ears effect can be used to change the monster's speed with pink ears being normal, red ears being slow, and black ears being fast. The Invisible effect retains its usual effect of making the player invisible to the monster. The Crossing effect can also be used as it normally would, freezing the monster in place when active. The Glasses effect will display a mini-map of the area in the top left with the pink dot being a rose, red being the monster, and green being the player. The Chainsaw effect will allow the player to kill the monster allowing them to freely collect the roses under no threat or pressure.

Directions

Trivia

  • The map's internal name is a in-joke made by the developers where they called all of the horrors within the sector names starting with H.
  • After collecting the first rose, the monster will appear in the player's menu.
  • Prior to version 0.120 patch 2, full completion of the maze was required to unlock Menu Theme #49.

Gallery

... more about "Horror Maze"
? (?, ?, ?, ?, ?, ?) +, for (https://yume.wiki/images/f/f5/For(163F).ogg, For(163F).ogg, Dining Area, 0163F, 15, ?) +  and kappa_15 (https://yume.wiki/images/e/e3/Kappa 15(518C).ogg, Kappa 15(518C).ogg, Exit Area, 0518C, 50, ?) +
Medium +, Non-looping +, Multiple maps +  and First-person +
恐怖の迷宮 +
1,445 (?) +  and 1,450 (?) +
Has subobject"Has subobject" is a predefined property representing a container construct and is provided by Semantic MediaWiki.