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Yume 2kki:Geometry World: Difference between revisions

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|image = Uh.png
|image = Uh.png
|JapaneseName = 線画世界
|JapaneseName = 線画世界
|Name = 線画世界, ''Senga Sekai'', Line Art World
|Name = ''Senga Sekai'', Line Art World
|Effects = [[Yume 2kki wiki:Effects#Boy|Boy]]
|Effects = [[Yume 2kki:Effects#Boy|Boy]]
|EffectName = Boy
|EffectName = Boy
|Wallpapers = WP #33, #398
|Wallpapers = WP #33, WP #398, WP #566, WP #773
|Events = None
|Events = None
|NPCS = [[Yume 2kki wiki:Minor_Characters#Boy_Outline|Boy Outline]]
|NPCS = [[Yume 2kki:Boy Outline|Boy Outline]], [[Yume 2kki:Chasers#White Eyes|White Eyes]]
|Connections = [[Yume 2kki wiki:The Nexus|The Nexus]], [[Yume 2kki wiki:Dark Museum|Dark Museum]], [[Yume 2kki wiki:Saturated Eyeball Zone|Saturated Eyeball Zone]], [[Yume 2kki wiki:Mossy Stone Area|Mossy Stone Area]], [[Yume 2kki wiki:Stone World|Stone World]] {{OneWay|NoReturn}}, [[Yume 2kki wiki:Broken Faces Area|Broken Faces Area]] {{OneWay|NoReturn}}, [[Yume 2kki wiki:Intestines Maze|Intestines Maze]] {{OneWay|NoReturn}}, [[Yume 2kki wiki:Cloud Tops|Cloud Tops]] {{OneWay|NoEntry}}, [[Yume 2kki wiki:Sound Saws World|Sound Saws World]] {{Unlockable|LockedCondition||Obtain the Boy effect and enter Dream Park's central section at least once.}}
|Connections = {{Connection|The Nexus}}, {{Connection|Dark Museum}}, {{Connection|Saturated Eyeball Zone}}, {{Connection|Mossy Stone Area}},  
|RemovedConnections = [[Yume 2kki wiki:Digital Forest|Digital Forest]]
{{Connection|Vibrant Mushroom World}}, {{Connection|Stone World|one_way_type=NoReturn}}, {{Connection|Broken Faces Area|one_way_type=NoReturn}}, {{Connection|Intestines Maze|one_way_type=NoReturn}}, {{Connection|Cloud Tops|one_way_type=NoEntry}}, {{Connection|Sound Saws World|unlock_type=LockedCondition|unlock_conditions=Obtain the Boy effect and enter Dream Park's central section at least once.}}
|BGM = [http://images.wikia.com/yume2kki/images/1/15/626_ryukyu.ogg 626_ryukyu], [http://images.wikia.com/yume2kki/images/f/fe/Soto-C5.ogg soto_C5] (Glasses Path)
|RemovedConnections = {{Connection|The Hand Hub|is_removed=true}}, {{Connection|Digital Forest|is_removed=true}}
|BGM = {{BGM|title=626-ryukyu|filename=626_ryukyu.ogg|soundroom=004A|speed=100}}, {{BGM|title=soto-C5|filename=Soto-C5.ogg|label=Glasses Path|soundroom=068A|speed=100}}
|Map ID = 0031, 0032, 0033, 0034, 0035, 0036, 0038
|Map ID = 0031, 0032, 0033, 0034, 0035, 0036, 0038
|Primary = [[:Category:HAL|HAL]]
|Primary = HAL
|Contributing = [[:Category:Kontentsu|Kontentsu]]
|Contributing = Kontentsu
|VersionAdded = 0.043
|VersionAdded = 0.043
|VersionsUpdated = 0.045-s+,0.087c-s+,0.090-+,0.118 patch 2-b,0.119-c+,0.119b patch 5,0.119c-c,0.119e patch 5-
|VersionsUpdated = 0.045-s+,0.087c-s+,0.090-+,0.118 patch 2-b,0.119-c+,0.119b patch 5,0.119c-c,0.119e patch 5-
}}
}}
'''Geometry World''' is one of the main areas accessible from [[Yume 2kki wiki:The Nexus|The Nexus]].[[File:2kki-loweffortworld.png|thumb|240px|right|Map of Geometry World]]
'''Geometry World''' is one of the main areas accessible from [[Yume 2kki:The Nexus|The Nexus]].
{{LocationMap|filename=2kki-GeometryWorldMap.png|caption=Map of Geometry World.}}


==Features==
==Features==
Geometry World is a large scrolling world set on a blue cloud background filled with many aqua-colored neon shapes and objects, such as large geometric cubes and smiling flowers. There are also a number of neon creatures with colorful flashing eyes in this area.
Geometry World is a large scrolling world set on a blue cloud background filled with many aqua-colored neon shapes and objects, such as large geometric cubes and smiling flowers. There are also a number of neon creatures with colorful flashing eyes in this area.


The hollow block left from the Nexus entrance leads to the [[Yume 2kki wiki:Saturated Eyeball Zone|Saturated Eyeball Zone]], and the smiling cube southeast of the entrance leads to the [[Yume 2kki wiki:Mossy Stone Area|Mossy Stone Area]].  
The hollow block left from The Nexus entrance leads to the [[Yume 2kki:Saturated Eyeball Zone|Saturated Eyeball Zone]], and the smiling cube southeast of the entrance leads to the [[Yume 2kki:Mossy Stone Area|Mossy Stone Area]].  


Heading east from the Mossy Stone Area's entrance, you can find a building next to the smiling flower which takes you to a small area with a Puni in the center. Interacting with the Puni takes you to the [[Yume 2kki wiki:Sound Saws World|Sound Saws World]].
Heading east from the Mossy Stone Area's entrance, you can find a building next to the smiling flower which takes you to a small area with a Puni in the center. Interacting with the Puni takes you to the [[Yume 2kki:Sound Saws World|Sound Saws World]].


From the entrance, going north will take you past a lone outline of a doorway to a sizable line of cubes. There is a doorway in the leftmost cube, which will take you to the [[Yume 2kki wiki:Dark Museum|Dark Museum]].
From the entrance, going north will take you past a lone outline of a doorway to a sizable line of cubes. There is a doorway in the leftmost cube, which will take you to the [[Yume 2kki:Dark Museum|Dark Museum]]. A few paces north then west of here is the connection to [[Yume 2kki:Vibrant Mushroom World|Vibrant Mushroom World]].


The lone doorway found on the way up will take you to a short hallway where a strange blue object can be found growing from the ground. If you interact with the blue object, a colored dot will appear in it, and slowly turn from blue to red.
The lone doorway found on the way up will take you to a short hallway where a strange blue object can be found growing from the ground. If you interact with the blue object, a colored dot will appear in it, and slowly turn from blue to red.


Once the dot has turned red, [[Yume 2kki wiki:Minor_Characters#Outline_Boy|Outline Boy]] can be found walking around outside near the doorway, who will give you the [[Yume 2kki wiki:Effects#Boy|Boy]] effect if you interact with him.
Once the dot has turned red, [[Yume 2kki:Boy Outline|Boy Outline]] can be found walking around outside near the doorway, who will give you the [[Yume 2kki:Effects#Boy|Boy]] effect if you interact with him.


Further north past the line of cubes is a large scribbled object which looks like an erratic snake or signature that will transport you to "Smokin' HAL" if you interact with its 'head'.
Further north past the line of cubes is a large scribbled object which looks like an erratic snake or signature that will transport you to "Smokin' HAL" if you interact with its 'head'.
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"Smokin' HAL", as it's been dubbed, is a large face with an open mouth and a hand holding a big 'cigar'. If you walk inside his mouth, you will come back out again, but the background will have turned black and HAL will be bright blue, with yellow bloodshot eyes.
"Smokin' HAL", as it's been dubbed, is a large face with an open mouth and a hand holding a big 'cigar'. If you walk inside his mouth, you will come back out again, but the background will have turned black and HAL will be bright blue, with yellow bloodshot eyes.


Now, if you walk to the end of blue HAL's 'cigar', you will be transported to the [[Yume 2kki wiki:Broken Faces Area|Broken Faces Area]],  
Now, if you walk to the end of blue HAL's 'cigar', you will be transported to the [[Yume 2kki:Broken Faces Area|Broken Faces Area]], and if you walk into his mouth again you will be transported to the [[Yume 2kki:Intestines Maze|Intestines Maze]].
and if you walk into his mouth again you will be transported to the [[Yume 2kki wiki:Intestines Maze|Intestines Maze]].


Just off to the east of the line of cubes is a large rectangular block with a doorway in it, that will take you to a short hallway with a strange organic-looking doorway inside. If you entered from the [[Yume 2kki wiki:Cloud Tops|Cloud Tops]], you will wake up just to the east of this door.
Just off to the east of the line of cubes is a large rectangular block with a doorway in it, that will take you to a short hallway with a strange organic-looking doorway inside. If you entered from the [[Yume 2kki:Cloud Tops|Cloud Tops]], you will wake up just to the east of this door and below Vibrant Mushroom World.


Going through the doorway, you will come out through a yellow doorway into a large looping room filled with white oval chasers that will take you back to the entrance if they catch you. They can be stopped with the [[Yume 2kki wiki:Effects#Crossing|Crossing]] effect.
Going through the doorway, you will come out through a yellow doorway into a large looping room filled with [[Yume 2kki:Chasers#White Eyes|White Eyes]] chasers that will take you back to the entrance if they catch you. They can be stopped with the [[Yume 2kki:Effects#Crossing|Crossing]] effect.


Somewhere in this room is a colorful flashing oval creature, that will take you to a yellow corridor where you have the choice to pick from two doorways, if you interact with it.
Somewhere in this room is a colorful flashing oval creature, that will take you to a yellow corridor where you have the choice to pick from two doorways, if you interact with it.


Using the Glasses effect in the yellow corridor will reveal a silhouette of Urotsuki to appear on the wall and point to which door you should go through. If you follow the silhouette's instructions correctly, you will be transported to a narrow red path lined with various characters and objects from geometry world.
Using the [[Yume 2kki:Effects#Glasses|Glasses]] effect in the yellow corridor will reveal a silhouette of Urotsuki to appear on the wall and point to which door you should go through. If you follow the silhouette's instructions correctly, you will be transported to a narrow red path lined with various characters and objects from Geometry World.


Following the path down leads to a red organic doorway. Upon interacting with it, it will make a painful noise, seeming to say "stop it" in Japanese. If you continue to interact with it, it will eventually say "nope!" in Japanese and you will be teleported to [[Stone World]].
Following the path down leads to a red organic doorway. Upon interacting with it, it will make a painful noise, seeming to say "stop it" in Japanese. If you continue to interact with it, it will eventually say "nope!" in Japanese and you will be teleported to [[Yume 2kki:Stone World|Stone World]].


==Directions==
==Directions==
Nexus → Geometry World
*The Nexus → '''Geometry World'''


==Trivia==
==Trivia==
*In previous versions, this world was filled with animated yellow tiles all over the floor of this world. This has since been removed.
*In previous versions, this world was filled with animated yellow tiles all over the floor of this world. This has since been removed.
*"Smokin' HAL" gets his name from the internal names for Geometry world's maps, which are all prefixed with the area creator's name "HAL", and the fact that he looks like he's smoking something.
*"Smokin' HAL" gets his name from the internal names for Geometry world's maps, which are all prefixed with the area creator's name "HAL", and the fact that he looks like he's smoking something.
*The smiling cube used to be a pine tree that lead the player to [[Yume 2kki wiki:Digital Forest|Digital Forest]] before the release of Version 0.119c, when it was replaced with the smiling cube that brings you to Mossy Stone Area.
**Before "Smokin' HAL" was added, the scribbled object used to lead to [[Yume 2kki:The Hand Hub|The Hand Hub]].
*The smiling cube used to be a pine tree that lead the player to [[Yume 2kki:Digital Forest|Digital Forest]] before the release of Version 0.119c, when it was replaced with the smiling cube that brings you to Mossy Stone Area.
 
===Old Images===
<gallery>
File:Geometry_digital_forest.png|Removed connection to [[Yume 2kki:Digital Forest|Digital Forest]].
</gallery>


==Gallery==
==Gallery==
<gallery position="center">
<gallery position="center">
2kki geometry world eyeball zone portal.png|Entrance to the Saturated Eyeball Zone
2kki geometry world smokin hal portal.png|Entrance to Smokin' HAL
2kki geometry world boy door.png|Entrance to where the Boy effect is located
2kki geometry world dark museum portal.png|Entrance to the Dark Museum
2kki geometry world vibrant mushroom portal.png|Entrance to Vibrant Mushroom World
2kki geometry world stone world portal.png|Entrance to Stone World
2kki geometry world sound saws portal.png|Entrance to Sound Saws World
2kki geometry world mossy stone portal.png|Entrance to Mossy Stone Area
2kki geometry world boy outline.png|The Boy Outline
Hal.png|Smokin' HAL
Hal.png|Smokin' HAL
HAL back 02.png|Smokin' HAL, after stepping into his mouth
HAL back 02.png|Smokin' HAL, after stepping into his mouth
Soto Glasses Path soto.png|Glasses Path
2kki11.png|An outdated view of the yellow room in the Geometry Maze
2kki11.png|An outdated view of the yellow room in the Geometry Maze
Soto Glasses Path soto.png|Glasses Path
</gallery>
</gallery>
[[Category:Locations]]
 
[[Category:HAL]]
[[Category:Yume 2kki Nexus Worlds]]
[[Category:Nexus Worlds]]
[[Category:Hub Worlds]]

Revision as of 02:45, 24 September 2024

Geometry World
Uh.png
Basic Info
Japanese Name(s)

線画世界
Senga Sekai
Line Art World

Effects EffectBoy
Collectibles

WP #33
WP #398
WP #566
WP #773

Events None
Notable NPCs Boy Outline, White Eyes
Other
Connecting Areas The Nexus
Dark Museum
Saturated Eyeball Zone
Mossy Stone Area
Vibrant Mushroom World
Stone World NoReturn➡️
Broken Faces Area NoReturn➡️
Intestines Maze NoReturn➡️
Cloud Tops NoEntry
Sound Saws World LockedCondition🔐
Removed Connections The Hand Hub
Digital Forest
BGM 🔊 626-ryukyu (No. 004A)
🔊 soto-C5 – Glasses Path (No. 068A)
Map ID 0031, 0032, 0033, 0034, 0035, 0036, 0038
Version Added 0.043
Last Updated 0.119e patch 5
Primary Author HAL
Contributing Author(s) Kontentsu

Geometry World is one of the main areas accessible from The Nexus.

Map of Geometry World.

Features

Geometry World is a large scrolling world set on a blue cloud background filled with many aqua-colored neon shapes and objects, such as large geometric cubes and smiling flowers. There are also a number of neon creatures with colorful flashing eyes in this area.

The hollow block left from The Nexus entrance leads to the Saturated Eyeball Zone, and the smiling cube southeast of the entrance leads to the Mossy Stone Area.

Heading east from the Mossy Stone Area's entrance, you can find a building next to the smiling flower which takes you to a small area with a Puni in the center. Interacting with the Puni takes you to the Sound Saws World.

From the entrance, going north will take you past a lone outline of a doorway to a sizable line of cubes. There is a doorway in the leftmost cube, which will take you to the Dark Museum. A few paces north then west of here is the connection to Vibrant Mushroom World.

The lone doorway found on the way up will take you to a short hallway where a strange blue object can be found growing from the ground. If you interact with the blue object, a colored dot will appear in it, and slowly turn from blue to red.

Once the dot has turned red, Boy Outline can be found walking around outside near the doorway, who will give you the Boy effect if you interact with him.

Further north past the line of cubes is a large scribbled object which looks like an erratic snake or signature that will transport you to "Smokin' HAL" if you interact with its 'head'.

"Smokin' HAL", as it's been dubbed, is a large face with an open mouth and a hand holding a big 'cigar'. If you walk inside his mouth, you will come back out again, but the background will have turned black and HAL will be bright blue, with yellow bloodshot eyes.

Now, if you walk to the end of blue HAL's 'cigar', you will be transported to the Broken Faces Area, and if you walk into his mouth again you will be transported to the Intestines Maze.

Just off to the east of the line of cubes is a large rectangular block with a doorway in it, that will take you to a short hallway with a strange organic-looking doorway inside. If you entered from the Cloud Tops, you will wake up just to the east of this door and below Vibrant Mushroom World.

Going through the doorway, you will come out through a yellow doorway into a large looping room filled with White Eyes chasers that will take you back to the entrance if they catch you. They can be stopped with the Crossing effect.

Somewhere in this room is a colorful flashing oval creature, that will take you to a yellow corridor where you have the choice to pick from two doorways, if you interact with it.

Using the Glasses effect in the yellow corridor will reveal a silhouette of Urotsuki to appear on the wall and point to which door you should go through. If you follow the silhouette's instructions correctly, you will be transported to a narrow red path lined with various characters and objects from Geometry World.

Following the path down leads to a red organic doorway. Upon interacting with it, it will make a painful noise, seeming to say "stop it" in Japanese. If you continue to interact with it, it will eventually say "nope!" in Japanese and you will be teleported to Stone World.

Directions

  • The Nexus → Geometry World

Trivia

  • In previous versions, this world was filled with animated yellow tiles all over the floor of this world. This has since been removed.
  • "Smokin' HAL" gets his name from the internal names for Geometry world's maps, which are all prefixed with the area creator's name "HAL", and the fact that he looks like he's smoking something.
    • Before "Smokin' HAL" was added, the scribbled object used to lead to The Hand Hub.
  • The smiling cube used to be a pine tree that lead the player to Digital Forest before the release of Version 0.119c, when it was replaced with the smiling cube that brings you to Mossy Stone Area.

Old Images

Gallery

... more about "Geometry World"
626-ryukyu (https://yume.wiki/images/1/15/626 ryukyu.ogg, 626 ryukyu.ogg, ?, 0004A, 100, ?) +  and soto-C5 (https://yume.wiki/images/f/fe/Soto-C5.ogg, Soto-C5.ogg, Glasses Path, 0068A, 100, ?) +
線画世界 +
31 (?) +, 32 (?) +, 33 (?) +, 34 (?) +, 35 (?) +, 36 (?) +  and 38 (?) +
0.045-s+ +, 0.087c-s+ +, 0.090-+ +, 0.118 patch 2-b +, 0.119-c+ +, 0.119b patch 5 +, 0.119c-c +  and 0.119e patch 5- +