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Oversomnia:Basement World: Difference between revisions

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The '''Basement World''' is an area accessible from the [[Oversomnia:Twilight Apartments|Twilight Apartments]].
The '''Basement World''' is an area accessible from the [[Oversomnia:Twilight Apartments|Twilight Apartments]].
{{LocationMap|filename=OS Basement World.png|caption=Map of Basement World}}


==Features==
==Features==
{{Stub}}
The Basement World is a dark area filled with small buildings, wooden pallets, boxes, and giant lightbulbs. There are also some small bodies of water found throughout the area, which have some boxes floating in them.
 
Upon heading down the staircase from Twilight Apartments, going northwest will lead to a glowing doorway that leads to the [[Oversomnia:Gloomy Wetlands|Gloomy Wetlands]], surrounded by some pillars and west of a framed picture of a deer. Upon using the [[Oversomnia:Effects#Tuning Fork|Tuning Fork]] or equipping the [[Oversomnia:Effects#Gargoyle|Gargoyle]] effects, the eyes of the deer picture will flash.
 
Below the deer picture is a small area containing two dust bunnies from [[Oversomnia:Attic World|Attic World]] and a character with a box over their head, swaying back and forth. This small area can be entered by correctly pushing the spheres that block the way, first done by pushing the left-bottom sphere upward, pushing the right-bottom sphere to the right, pushing the top-right sphere upward, pushing the top-left sphere to the left, and continuing to push the top-right sphere to the right until the area can be traversed properly. If the [[Oversomnia:Effects#Vampirism|Vampirism]] or [[Oversomnia:Effects#Brimstone|Brimstone]] effects are equipped, the box-headed NPC will stop swaying and their eyes will go blank.


==Directions==
==Directions==
Nexus → [[Oversomnia:Twilight Apartments|Twilight Apartments]] → Basement World
Nexus → [[Oversomnia:Twilight Apartments|Twilight Apartments]] → Basement World
==Trivia==
*When moved using the [[Oversomnia:Effects#Angler|Angler]] effect, the box-headed NPC takes the appearance of one of Irving's walking sprites. This appears to be an unintentional visual glitch.
*In previous versions, the box-headed NPC found in this area originally gave the [[Oversomnia:Effects#Dust Bunny|Dust Bunny]] effect.


==Gallery==
==Gallery==
<!-- Insert screenshots of the area in this section. If there are more than 9 screenshots, set the gallery to display as a slideshow. -->
<gallery>
<gallery>
File:Basement World Deer Portrait Eyes 1.png|When using the [[Oversomnia:Effects#Tuning Fork|Tuning Fork]] near the picture...
File:Basement World Deer Portrait Eyes 2.png|...and when equipping [[Oversomnia:Effects#Gargoyle|Gargoyle]].
</gallery><gallery>


</gallery>
</gallery>


[[Category:Oversomnia Locations]]
[[Category:Oversomnia Locations]]

Latest revision as of 01:35, 20 November 2024

Basement World
BasementWorld.png
Basic Info
Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas Gloomy Wetlands
Twilight Apartments
BGM Missing
Map ID 0042

The Basement World is an area accessible from the Twilight Apartments.

Map of Basement World

Features

The Basement World is a dark area filled with small buildings, wooden pallets, boxes, and giant lightbulbs. There are also some small bodies of water found throughout the area, which have some boxes floating in them.

Upon heading down the staircase from Twilight Apartments, going northwest will lead to a glowing doorway that leads to the Gloomy Wetlands, surrounded by some pillars and west of a framed picture of a deer. Upon using the Tuning Fork or equipping the Gargoyle effects, the eyes of the deer picture will flash.

Below the deer picture is a small area containing two dust bunnies from Attic World and a character with a box over their head, swaying back and forth. This small area can be entered by correctly pushing the spheres that block the way, first done by pushing the left-bottom sphere upward, pushing the right-bottom sphere to the right, pushing the top-right sphere upward, pushing the top-left sphere to the left, and continuing to push the top-right sphere to the right until the area can be traversed properly. If the Vampirism or Brimstone effects are equipped, the box-headed NPC will stop swaying and their eyes will go blank.

Directions

Nexus → Twilight Apartments → Basement World

Trivia

  • When moved using the Angler effect, the box-headed NPC takes the appearance of one of Irving's walking sprites. This appears to be an unintentional visual glitch.
  • In previous versions, the box-headed NPC found in this area originally gave the Dust Bunny effect.

Gallery