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    Yume 2kki:Emerald Cave: Difference between revisions

    >Senor Hoovy
    (added a location box)
    mNo edit summary
     
    (32 intermediate revisions by 15 users not shown)
    Line 1: Line 1:
    {{Locationbox|headercolor = #50c878|headerfontcolor = #287233|image = Emerald.PNG|Effects = None.|Wallpapers = None.|Events = None.|NPCS = None.|Connections = [[Mountainous Badlands]], [[Pagoda]]}}
    {{Locationbox
    |headercolor = #50c878
    |headerfontcolor = #287233
    |image = Emerald.PNG
    |JapaneseName = 地下道
    |Name = 地下道, ''Chikadō'', Underground Path
    |Effects = None
    |Wallpapers = None
    |Events = None
    |NPCS = None
    |BGM = {{BGM|title=factoria|filename=Factoria(310B).ogg|soundroom=310A}}
    |Connections = {{Connection|Oriental Lake}}, {{Connection|Mountainous Badlands}}
    |Map ID = 0778
    |Primary = ROKU95
    |VersionAdded = 0.109d
    }}
    The '''Emerald Cave''' is an area accessible from the pagoda in [[Yume 2kki:Oriental Lake|Oriental Lake]].
    {{LocationMap|filename=EmeraldCave.png|caption=Map of Emerald Cave}}


    The Emerald Cave is an area accessible from the Pagoda.
    ==Features==
    [[Category:Locations]]
    The Emerald Cave is a series of cave tunnels with fluorescent lights built into the walls. The area itself has a green tint.
    [[Category:ROKU95]]
     
    North from the center of the map is a yellow, grinning creature that somewhat resembles a [[Yume Nikki:Goppa|Goppa]] from the original Yume Nikki. This NPC has three separate hitboxes, thus [[Yume 2kki:Effects#Chainsaw|chainsawing]] it will only have a visual effect on the one-third of its lower body that you attacked. Despite this, it cannot actually be killed, meaning it can be chainsawed infinitely. Another weirdly shaped NPC resembling an eel can also be found that makes a low-pitched "thud" noise when interacted with.
     
    By navigating to the southwest of the area, one can find a narrow tunnel that leads to the [[Yume 2kki:Mountainous Badlands|Mountainous Badlands]].
     
    ==Directions==
    *The Nexus → [[Yume 2kki:Ornamental Plains|Ornamental Plains]] → [[Yume 2kki:Birch Forest|Birch Forest]] → [[Yume 2kki:Oriental Lake|Oriental Lake]] → '''Emerald Cave'''
     
    ==Trivia==
    *There is a visual glitch when entering from Mountainous Badlands where, for only a split second, the green tint will not be present, giving the area a much more saturated color palette
     
    ==Gallery==
    <gallery>
    File:EmeraldCave Creature.png|I love your smile!
    File:EmeraldCave Creature2.png|Hello
    File:EmeraldCave Portal.png|The narrow tunnel that leads to [[Yume 2kki:Mountainous Badlands|Mountainous Badlands]].
    </gallery>

    Latest revision as of 16:57, 1 May 2024

    Emerald Cave
    Emerald.PNG
    Basic Info
    Original Name(s)

    地下道
    地下道
    Chikadō
    Underground Path

    Effects EffectNone
    Events None
    Notable NPCs None
    Other
    Connecting Areas

    Oriental Lake
    Mountainous Badlands

    BGM factoria (No. 310A)
    Map ID 0778
    Version Added 0.109d
    Author ROKU95

    The Emerald Cave is an area accessible from the pagoda in Oriental Lake.

    Map of Emerald Cave

    Features

    The Emerald Cave is a series of cave tunnels with fluorescent lights built into the walls. The area itself has a green tint.

    North from the center of the map is a yellow, grinning creature that somewhat resembles a Goppa from the original Yume Nikki. This NPC has three separate hitboxes, thus chainsawing it will only have a visual effect on the one-third of its lower body that you attacked. Despite this, it cannot actually be killed, meaning it can be chainsawed infinitely. Another weirdly shaped NPC resembling an eel can also be found that makes a low-pitched "thud" noise when interacted with.

    By navigating to the southwest of the area, one can find a narrow tunnel that leads to the Mountainous Badlands.

    Directions

    Trivia

    • There is a visual glitch when entering from Mountainous Badlands where, for only a split second, the green tint will not be present, giving the area a much more saturated color palette

    Gallery