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Yume 2kki:Ocean Floor: Difference between revisions

m (Text replacement - "Category:Locations" to "Category:Yume 2kki Locations")
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{{Locationbox
{{Locationbox
|headercolor = #191970
|headercolor = #191970
|headerfontcolor = #4169E1
|headerfontcolor = #4169ee1
|image = Oceanfloor.png
|image = Oceanfloor.png
|JapaneseName = 湖底
|JapaneseName = 湖底
|Name = 湖底, Kotei, Lake Bed
|Name = ''Kotei'', Lake Bed
|Effects = None
|Effects = None
|Wallpapers = WP #107 & #111
|Wallpapers = WP #107, WP #111
|Events = None
|Events = None
|NPCS = None
|NPCS = None
|Connections = [[The Docks]], [[Hourglass Desert]] {{OneWay|NoReturn}}
|Connections = {{Connection|The Docks}}, {{Connection|Hourglass Desert|one_way_type=NoReturn}}
|BGM = [http://images.wikia.com/yume2kki/images/9/97/Dedp_qs0UrDFJ_bgm082%2856C%29.ogg dedp_qs0UrDFJ_bgm_082], [http://images.wikia.com/yume2kki/images/5/5a/Sound2a_.ogg sound2a_] |Map ID = 0280
|BGM = {{BGM|title=dedp_qs0UrDFJ_bgm_082|filename=Dedp qs0UrDFJ bgm082(56C).ogg|soundroom=056C|label=Near the submarine|speed=50}}, {{BGM|title=sound2a_|filename=Sound2a_.ogg|soundroom=183A|speed=100}}
|Primary = [[:Category:20|20]]
|Map ID = 0280
|Primary = 20
|VersionAdded = 0.092f
|VersionAdded = 0.092f
|VersionsUpdated = 0.118c patch 11-b,0.119e patch 5-b
|VersionsUpdated = 0.118c patch 11-b,0.119e patch 5-b
}}
}}
The '''Ocean Floor''' is an area accessible from [[The Docks]] by entering the submarine.[[File:Oceanfmap.png|275px|thumb|right|Map of the area]]
The '''Ocean Floor''' is an area accessible from [[Yume 2kki:The Docks|The Docks]] by entering the submarine.
{{LocationMap|filename=Oceanfmap.png|caption=Map of the Ocean Floor.}}
 
==Features==
==Features==
This area is dark with primarily large rocks as the scenery, and there are isolated pathways Urotsuki can walk on. Traveling downwards from the entrance will lead to a pathway surrounded by hands reaching out of holes. If Urotsuki follows it until the screen fades, the background music will change.
This dark area primarily has large rocks as the scenery, and there are isolated pathways Urotsuki can walk on. Traveling downwards from the entrance will lead to a pathway surrounded by hands reaching out of holes. If Urotsuki follows it until the screen fades, the background music will change.


If you aim to travel in a south-easternly direction, Urotsuki will come to a number of strange obstacles, such as a large octopus tentacle, a broken bicycle and a person with a deformed head keeling over.  
If you aim to travel in a south-eastern direction, Urotsuki will come across a number of strange obstacles that serve as helpful landmarks. These include a large octopus tentacle, a broken bicycle, and a person with a deformed head keeling over.


==== '''Puppet Show''' ====
At the very end of the area, there is a lone bed (which Urotsuki cannot get into) and two pathways branching off from where it is. If you zoom out of this part of the map, you can see that it somewhat resembles a [[wikipedia:Uterus|uterus]]. At the end of the left pathway (or [[wikipedia:Ovary|ovary]]) is a large egg. Interacting with it sends Urotsuki to a room in the [[Yume 2kki:Hourglass Desert#Pyramid Maze|Pyramid Maze]] where she can get the [[Yume 2kki:Effects#Child|Child]] effect. The right pathway leads nowhere.
There is a small pathway to the very right which leads to a small area with a puppet theater at the end of the path. If Urotsuki uses the [[Effects#Child|Child]] or [[Effects#Stretch|Stretch]] effects here, you will see depressing images of [[Urotsuki]] being shown in the puppet show. Using the [[Effects#Glasses|Glasses]] effect will make the "puppets" stare at her with one eye for a few seconds.


At the very end of the area, there is a lone bed (which Urotsuki cannot get into) and two pathways branching off from where it is. If you zoom out of this part of the map, you can see that it somewhat resembles a [[wikipedia:Uterus|uterus]]. At the end of the left pathway (or [[wikipedia:Ovary|ovary]]) is a large egg. Interacting with it sends Urotsuki to a room in the [[Hourglass Desert#Pyramid Maze|Pyramid Maze]] where she can get the Child effect. The right pathway leads nowhere.
====Puppet Show====
One of the paths leads to a small area with a puppet theater at the end. If Urotsuki uses the Child or [[Yume 2kki:Effects#Stretch|Stretch]] effect here, depressing images of [[Yume 2kki:Urotsuki|Urotsuki]] will be seen in the puppet show. Using the [[Yume 2kki:Effects#Glasses|Glasses]] effect will make the "puppets" stare at her with one eye for a few seconds. Additionally, equipping the [[Yume 2kki:Effects#Penguin|Penguin]] effect here will make two walls of bubbles appear, acting as barriers that cannot be crossed until the effect is unequipped.


==Directions==
==Directions==
Nexus → [[Mushroom World]] → [[White Fern World]] → [[Apartments]] → [[The Docks]] → Ocean Floor
*The Nexus → [[Yume 2kki:Deep Red Wilds|Deep Red Wilds]] → [[Yume 2kki:Stingray Skies|Stingray Skies]] → [[Yume 2kki:The Docks|The Docks]] → '''Ocean Floor'''


==Trivia==
==Trivia==
*One of the paths in this world is impossible to construct; the transitions for when Urotsuki crosses the side of the map, in one section, lead Urotsuki in a figure-eight pattern without ever having her travel both north and south OR crossing over her own path as she must do to create a figure eight. This is true impossible geometry.
*In this world, one of the paths (Orange-Purple in the map) is impossible to construct; the transitions for when Urotsuki crosses the side of the map, in one section, lead Urotsuki in a figure-eight pattern without ever having her travel both north and south OR crossing over her own path as she must do to create a figure eight. This demonstrates true impossible geometry.


==Gallery==
==Gallery==
<gallery position="center" widths="185">
<gallery>
OF Hands.png
Ofpuppet.png|The Puppet Show
Ofpuppet.png|The Puppet Show
ゆめ2っき_-_EasyRPG_Player_12_19_2020_2_31_35_PM.png|The puppet show with the stretch effect.
ゆめ2っき_-_EasyRPG_Player_12_19_2020_2_31_35_PM.png|The puppet show with the Stretch effect.
</gallery>
</gallery>
[[Category:Yume 2kki Locations]]
[[Category:20]]

Latest revision as of 02:17, 13 August 2024

Ocean Floor
Oceanfloor.png
Basic Info
Japanese Name(s)

湖底
Kotei
Lake Bed

Effects EffectNone
Collectibles

WP #107
WP #111

Events None
Notable NPCs None
Other
Connecting Areas The Docks
Hourglass Desert NoReturn➡️
BGM 🔊 dedp_qs0UrDFJ_bgm_082 – Near the submarine (No. 056C)
🔊 sound2a_ (No. 183A)
Map ID 0280
Version Added 0.092f
Last Updated 0.119e patch 5
Author 20

The Ocean Floor is an area accessible from The Docks by entering the submarine.

Map of the Ocean Floor.

Features

This dark area primarily has large rocks as the scenery, and there are isolated pathways Urotsuki can walk on. Traveling downwards from the entrance will lead to a pathway surrounded by hands reaching out of holes. If Urotsuki follows it until the screen fades, the background music will change.

If you aim to travel in a south-eastern direction, Urotsuki will come across a number of strange obstacles that serve as helpful landmarks. These include a large octopus tentacle, a broken bicycle, and a person with a deformed head keeling over.

At the very end of the area, there is a lone bed (which Urotsuki cannot get into) and two pathways branching off from where it is. If you zoom out of this part of the map, you can see that it somewhat resembles a uterus. At the end of the left pathway (or ovary) is a large egg. Interacting with it sends Urotsuki to a room in the Pyramid Maze where she can get the Child effect. The right pathway leads nowhere.

Puppet Show

One of the paths leads to a small area with a puppet theater at the end. If Urotsuki uses the Child or Stretch effect here, depressing images of Urotsuki will be seen in the puppet show. Using the Glasses effect will make the "puppets" stare at her with one eye for a few seconds. Additionally, equipping the Penguin effect here will make two walls of bubbles appear, acting as barriers that cannot be crossed until the effect is unequipped.

Directions

Trivia

  • In this world, one of the paths (Orange-Purple in the map) is impossible to construct; the transitions for when Urotsuki crosses the side of the map, in one section, lead Urotsuki in a figure-eight pattern without ever having her travel both north and south OR crossing over her own path as she must do to create a figure eight. This demonstrates true impossible geometry.

Gallery