m (Text replacement - "Category:Guides" to "Category:Yume 2kki Guides") |
(fix info + style) |
||
(12 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
'''Debug | '''Debug mode''' is a game mode that allows the player to take advantage of certain in-game exploits and change game settings. It is designed to aid [[Yume 2kki:authors|authors]] in testing their worlds. | ||
It can be accessed | It can be accessed by running the game in RPG Maker 2000's testplay feature, which allows walking through unwalkable tiles by holding down the Ctrl key (Or ⌘ on a Mac (needs confirmation)), and from there by stepping on a special tile somewhere outside the walls of [[Yume 2kki:Urotsuki's Room|Urotsuki's Room]] in the real world. As of version 0.127, it is one tile out from the bottom right corner of the room. Pressing interact while standing on the correct tile will play a short jingle and enable the debug mode. | ||
An alternate approach | The testplay feature can be accessed by running the game from within the RPG Maker 2000 editor. An alternate approach is creating a shortcut of RPG_RT.exe, then appending "TestPlay" to the target location. | ||
Example: <code>"<drive>:\< | Example: <code>"<drive>:\<location containing Yume 2kki's files>\RPG_RT.exe" "TestPlay" "Window"</code> | ||
"Window" is appended to prevent the game from opening in full screen, and may be omitted. | |||
==Features of Debug Mode== | ==Features of Debug Mode== | ||
When | When debug mode is activated, three buttons will appear on the lower-right area of Urotsuki's Room, and a counter for the number of days will appear on the right side of the screen. The first button from the top increments the number of days by 1, the second by 10, and the third by 100. By setting the number of days to a value greater than 365, a dummy Game Over event will be triggered, returning the player to the title screen. | ||
Various areas will have speech bubbles and other elements that contain author commentary when interacted with. | |||
Debug | Debug mode provides an effect called ★Debug★, which contains the following options: | ||
* Modify speed (Cancelling will set the speed to default) | * Modify speed (Cancelling will set the speed to default) | ||
** >>>>> Godspeed | ** >>>>> Godspeed | ||
Line 31: | Line 34: | ||
* View system information | * View system information | ||
By going through the door, regardless of having the Key item, Urotsuki will enter the [[Yume 2kki:Debug Room|Debug Room]]. | |||
By going through the door, regardless of having the Key, Urotsuki will enter the [[Debug Room]]. | |||
[[Category:Yume 2kki Guides]] | [[Category:Yume 2kki Guides]] |
Latest revision as of 02:03, 12 March 2025
Debug mode is a game mode that allows the player to take advantage of certain in-game exploits and change game settings. It is designed to aid authors in testing their worlds.
It can be accessed by running the game in RPG Maker 2000's testplay feature, which allows walking through unwalkable tiles by holding down the Ctrl key (Or ⌘ on a Mac (needs confirmation)), and from there by stepping on a special tile somewhere outside the walls of Urotsuki's Room in the real world. As of version 0.127, it is one tile out from the bottom right corner of the room. Pressing interact while standing on the correct tile will play a short jingle and enable the debug mode.
The testplay feature can be accessed by running the game from within the RPG Maker 2000 editor. An alternate approach is creating a shortcut of RPG_RT.exe, then appending "TestPlay" to the target location.
Example: "<drive>:\<location containing Yume 2kki's files>\RPG_RT.exe" "TestPlay" "Window"
"Window" is appended to prevent the game from opening in full screen, and may be omitted.
Features of Debug Mode
When debug mode is activated, three buttons will appear on the lower-right area of Urotsuki's Room, and a counter for the number of days will appear on the right side of the screen. The first button from the top increments the number of days by 1, the second by 10, and the third by 100. By setting the number of days to a value greater than 365, a dummy Game Over event will be triggered, returning the player to the title screen.
Various areas will have speech bubbles and other elements that contain author commentary when interacted with.
Debug mode provides an effect called ★Debug★, which contains the following options:
- Modify speed (Cancelling will set the speed to default)
- >>>>> Godspeed
- >>>> Fast
- >>>
- > Slow
- Toggle effects or change amount of money held
- Get all effects
- Remove all effects
- Change money value (set to 900000 to cancel)
- Disable debug mode
- Change map location
- Enter area based on Map ID
- Enter Debug Room
- Enter the Nexus
- Return to previously-visited map
- View system information
By going through the door, regardless of having the Key item, Urotsuki will enter the Debug Room.