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Dotflow:Music World: Difference between revisions

m (BGM)
m (added category)
 
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|headerfontcolor = #3100ce
|headerfontcolor = #3100ce
|image = music_world.png
|image = music_world.png
|Name = 音楽
|JapaneseName = 音楽
|JapaneseName = 音楽
|Effects = [[Dotflow:Effects#Headphones|Headphones]]
|Effects = [[Dotflow:Effects#Headphones|Headphones]]
|Events =  
|Events =  
|Wallpapers =  
|Wallpapers =  
|NPCS =  
|NPCS = [[Dotflow:Minor Characters#DJ|DJ]]
|Connections = {{Connection|Entrance}}, {{Connection|Connecting Tile Path}}, {{Connection|Northern Wastewater Lake|effects_needed=Cat}}
|Connections = {{Connection|Entrance}}, {{Connection|Connecting Tile Path}}, {{Connection|Northern Wastewater Lake|effects_needed=Cat}}
|BGM = {{BGM|title = 音楽世界/Music World|filename = Dotflow-pon2.ogg}}
|BGM = {{BGM|title = 音楽世界/Music World|filename = Dotflow-pon2.ogg}}
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Music World is a large looping black void decorated with bright neon tiles and structures, reminiscent of [[Yume Nikki:Neon World|Neon World]] from Yume Nikki. The world features a reoccurring music theme, giving it the appearance of a dance floor. Several colorful NPCs can be found throughout, ranging from robotic creatures to music notes to abstract shapes.
Music World is a large looping black void decorated with bright neon tiles and structures, reminiscent of [[Yume Nikki:Neon World|Neon World]] from Yume Nikki. The world features a reoccurring music theme, giving it the appearance of a dance floor. Several colorful NPCs can be found throughout, ranging from robotic creatures to music notes to abstract shapes.


Northeast of the entrance is a DJ-esque NPC with headphones who gives the [[Dotflow:Effects#Headphones|Headphones]] effect when interacted with. Southwest of them is another NPC resembling a DJ performing atop a tower of floating cubes, as well as an isolated tile floor with a sole small cube on it.
Northeast of the entrance is the [[Dotflow:Minor Characters#DJ|DJ]], a monochrome character with cross-shaped eyes who wears headphones and will grant the [[Dotflow:Effects#Headphones|Headphones]] effect when interacted with. Southwest of them is another NPC resembling a DJ performing atop a tower of floating cubes, as well as an isolated tile floor with a sole small cube on it.


In the center of the world are two abstract shapes resembling small speakers or stage lighting surrounded by several graphical equalizer displays. Walking between these shapes leads to [[Dotflow:Connecting Tile Path|Connecting Tile Path]].  
In the center of the world are two abstract shapes resembling small speakers or stage lighting surrounded by several graphical equalizer displays. Walking between these shapes leads to [[Dotflow:Connecting Tile Path|Connecting Tile Path]].  
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North of said section is another equalizer with a small hole in it. This can be entered in the [[Dotflow:Effects#Cat|Cat]] effect's small cat form, leading to a small room containing a connection to [[Dotflow:Northern Wastewater Lake|Northern Wastewater Lake]].
North of said section is another equalizer with a small hole in it. This can be entered in the [[Dotflow:Effects#Cat|Cat]] effect's small cat form, leading to a small room containing a connection to [[Dotflow:Northern Wastewater Lake|Northern Wastewater Lake]].


A small enclosure can be accessed if [[Dotflow:Sabitsuki|Sabitsuki]] is caught by the Kaibutsu in [[Dotflow:Footprint Path|Footprint Path]]. This enclosure is impossible to escape unless the player uses the [[Dotflow:Effects#arms|Arms]] effect or wakes up. There is a small cube in this area, which will change every NPC within the area to the same cube until Sabitsuki wakes up.
A small enclosure can be accessed if [[Dotflow:Sabitsuki|Sabitsuki]] is caught by the [[Dotflow:Minor Characters#Kaibutsu|Kaibutsu]] in [[Dotflow:Footprint Path|Footprint Path]]. This enclosure is impossible to escape unless Sabitsuki uses the [[Dotflow:Effects#arms|Arms]] effect or wakes up. There is a small cube in this area, which will change every NPC within the area to the same cube until Sabitsuki wakes up.


==Directions==
==Directions==
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File:MW Cube.png|The Music Cube
File:MW Cube.png|The Music Cube
</gallery>
</gallery>
[[Category:Dotflow Entrance Worlds]]

Latest revision as of 23:45, 24 August 2024

Music World
Music world.png
Basic Info
Japanese Name(s)

音楽

Effects EffectHeadphones
Events None
Notable NPCs DJ
Other
Connecting Areas Entrance
Connecting Tile Path
Northern Wastewater Lake Cat
BGM 🔊 音楽世界/Music World
Map ID 0008, 0130
Version Added 0.04
Extras +

YNOproject Badges

MusicCubed(badgeDF).png Music Cubed

The Music World is an area accessible from the eastern path of the Entrance.

Map of Music World

Features

Music World is a large looping black void decorated with bright neon tiles and structures, reminiscent of Neon World from Yume Nikki. The world features a reoccurring music theme, giving it the appearance of a dance floor. Several colorful NPCs can be found throughout, ranging from robotic creatures to music notes to abstract shapes.

Northeast of the entrance is the DJ, a monochrome character with cross-shaped eyes who wears headphones and will grant the Headphones effect when interacted with. Southwest of them is another NPC resembling a DJ performing atop a tower of floating cubes, as well as an isolated tile floor with a sole small cube on it.

In the center of the world are two abstract shapes resembling small speakers or stage lighting surrounded by several graphical equalizer displays. Walking between these shapes leads to Connecting Tile Path.

North of said section is another equalizer with a small hole in it. This can be entered in the Cat effect's small cat form, leading to a small room containing a connection to Northern Wastewater Lake.

A small enclosure can be accessed if Sabitsuki is caught by the Kaibutsu in Footprint Path. This enclosure is impossible to escape unless Sabitsuki uses the Arms effect or wakes up. There is a small cube in this area, which will change every NPC within the area to the same cube until Sabitsuki wakes up.

Directions

Entrance → Music World

Gallery