×
Create a new article
Write your page title here:
We currently have 2,817 articles on YumeWiki. Type your article name above or click on one of the titles below and start writing!



YumeWiki

Collective Unconscious:Loading Zone: Difference between revisions

No edit summary
No edit summary
 
(3 intermediate revisions by 3 users not shown)
Line 5: Line 5:
|Effects =  
|Effects =  
|Events = The Clock
|Events = The Clock
|Collectibles = "[[Collective Unconscious:Book Covers|Now Loading Memories...]]" Cover
|Collectibles = "[[Collective Unconscious:Book Covers#Now Loading Memories...|Now Loading Memories...]]" Cover
|NPCS = Loaders
|NPCS = Loaders
|Connections = {{Connection|Cone Pole Path}}
|Connections = {{Connection|Cone Pole Path}}
|BGM =  
|BGM = {{BGM|title=jjj_xray|filename=cu_jjj_xray_100.ogg|soundroom=235|author=Dohus}}
{{BGM|title=jjj_angelofthesky|filename=cu_jjj_angelofthesky_60.ogg|label=Window Room|soundroom=382|author=Dohus}}
{{BGM|title=jjj_randombeat1-120bpm|filename=cu_jjj_randombeat1-120bpm_100.ogg|label=Clock|soundroom=383|author=Dohus}}
{{BGM|title=jjj_battery120bpm|filename=cu_jjj_battery120bpm_100.ogg|label=Clock|soundroom=383-1|author=Dohus}}
|Map ID = 0703, 0704, 1020
|Map ID = 0703, 0704, 1020
|VersionAdded = 0.1.0
|VersionAdded = 0.1.0
Line 17: Line 20:


==Features==
==Features==
{{Stub}}
Around the map, there are several screens with different animations on them. Most of these are some variants of a loading logo, however there are some oddities such as little creatures and eyes. All of the screens without icons will play a random pitched bell sound if interacted with from behind.
 
No matter what screen you go behind, the background will fade to black and the music will stop until you leave your position.
 
There is a certain screen surrounded by screens with ticking clock icons. Go behind this screen and interact with it for a loop of a clock ticking foward through time to play.
 
Directly above the loading bar screen, hiding behind the block and waiting for the bar to "fully load" will take you to the window room upon interaction.
 
The window room is as the name says. The window itself shows a large array of colors, and changes palettes every so often.


==Directions==
==Directions==

Latest revision as of 08:42, 5 July 2024

Loading Zone
Cu loading zone.png
Basic Info
Eidola EffectNone
Collectibles

"Now Loading Memories..." Cover

Events The Clock
Notable NPCs Loaders
Other
Connecting Areas

Cone Pole Path

BGM jjj_xray by Dohus (No. 235)

jjj_angelofthesky (Window Room) by Dohus (No. 382)

jjj_randombeat1-120bpm (Clock) by Dohus (No. 383)

jjj_battery120bpm (Clock) by Dohus (No. 383-1)

Map ID 0703, 0704, 1020
Version Added 0.1.0
Author Dohus
Extras +
YNOproject Badges
LoadingZoneWindow(badgeCU).gif LoadingZoneWindow(badgeCU).png Aperture of Endless Visions

Loading Zone is an area accessible from Cone Pole Path.

Features

Around the map, there are several screens with different animations on them. Most of these are some variants of a loading logo, however there are some oddities such as little creatures and eyes. All of the screens without icons will play a random pitched bell sound if interacted with from behind.

No matter what screen you go behind, the background will fade to black and the music will stop until you leave your position.

There is a certain screen surrounded by screens with ticking clock icons. Go behind this screen and interact with it for a loop of a clock ticking foward through time to play.

Directly above the loading bar screen, hiding behind the block and waiting for the bar to "fully load" will take you to the window room upon interaction.

The window room is as the name says. The window itself shows a large array of colors, and changes palettes every so often.

Directions

Nexus → Lavender RuinsCone Pole Path → Loading Zone

Gallery