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|image = cu_gbc_village.png | |image = cu_gbc_village.png | ||
|Effects = | |Effects = | ||
|Events = Village Transformation, Evil Clearing | |Events = [[Collective Unconscious:Events#Village Transformation|Village Transformation]], [[Collective Unconscious:Events#Evil Clearing|Evil Clearing]] | ||
|Collectibles = "[[Collective Unconscious:Book Covers#Alone?|Alone?]]" Cover, "[[Collective Unconscious:Menu Themes#Handheld|Handheld]]" Menu Theme | |Collectibles = "[[Collective Unconscious:Book Covers#Alone?|Alone?]]" Cover, "[[Collective Unconscious:Menu Themes#Handheld|Handheld]]" Menu Theme | ||
|NPCS = Lantern Head, The Priestess | |NPCS = [[Collective Unconscious:Minor Characters#Lantern Head|Lantern Head]], [[Collective Unconscious:Minor Characters#The Priestess|The Priestess]] | ||
|Connections = {{Connection|Road Maze}} | |Connections = {{Connection|Road Maze}} | ||
|BGM = | |BGM = {{BGM|title=orchidmantis_chiptune_1a|filename=orchidmantis_chiptune_1a.ogg|soundroom=259|speed=100|author=orchidmantis}} | ||
{{BGM|title=orchidmantis_chiptune_1b|filename=orchidmantis_chiptune_1b.ogg|soundroom=259-1|speed=100|author=orchidmantis}} | |||
{{BGM|title=orchidmantis_chiptune_2|filename=orchidmantis_chiptune_2.ogg|soundroom=260|speed=100|author=orchidmantis|label=Interiors}} | |||
{{BGM|title=orchidmantis_chiptune_broken|filename=orchidmantis_chiptune_broken.ogg|soundroom=260-1|speed=100|author=orchidmantis|label=Lantern Head Room}} | |||
|Map ID = 0823, 0824 | |Map ID = 0823, 0824 | ||
|VersionAdded = 0.1.0 | |VersionAdded = 0.1.0 | ||
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==Features== | ==Features== | ||
GBC Village consists mostly of forested area, with a small village and dungeon maze tucked away inside. You enter into the map from the [[Collective Unconscious:Road Maze|Road Maze]] into part of the forest and have several directions you can head: to the west is the village and subsequent dungeon, to the east is an unfinished connection, and south will lead you to a clearing. This area contains the | GBC Village consists mostly of forested area, with a small village and dungeon maze tucked away inside. You enter into the map from the [[Collective Unconscious:Road Maze|Road Maze]] into part of the forest and have several directions you can head: to the west is the village and subsequent dungeon, to the east is an unfinished connection, and south will lead you to a clearing. This area contains the "[[Collective Unconscious:Menu Themes#Handheld|Handheld]]" Menu Theme and the "[[Collective Unconscious:Book Covers#Alone?|Alone?]]" book cover. | ||
Heading west towards the village, you will find a small bunch of houses with two isolated up towards the north and south. The southern house leads to an isolated part of the dungeon that unlocks a gate, and the northern house leads to the rest of the dungeon. It is required to unlock the gate to access the rest of the dungeon. | Heading west towards the village, you will find a small bunch of houses with two isolated up towards the north and south. The southern house leads to an isolated part of the dungeon that unlocks a gate, and the northern house leads to the rest of the dungeon. It is required to unlock the gate to access the rest of the dungeon. | ||
Heading east will lead to a path that pushes [[Collective Unconscious:Minnatsuki|Minnatsuki]] back every time they try to go through. Equipping the [[Collective Unconscious:Eidola#Spectral|Spectral]] eidolon will reveal a large, rectangular monster | Heading east will lead to a path that pushes [[Collective Unconscious:Minnatsuki|Minnatsuki]] back every time they try to go through. Equipping the [[Collective Unconscious:Eidola#Spectral|Spectral]] eidolon will reveal that a large, rectangular monster resembling the [[wikipedia:Nurikabe|''Nurikabe'' yokai]] is blocking the path. Equipping the [[Collective Unconscious:Eidola#Soulfire|Soulfire]] eidolon will allow Minnatsuki to kill it. Progressing up the path will lead to an unfinished connection point. | ||
Heading southwards will bring you to a clearing containing a machine you can insert 10 Lunas into. It is unclear if doing this results in anything. This clearing has a 1/32 chance of naturally appearing as the [[Collective Unconscious:Events#Evil Clearing|Evil Clearing]] event variant. | |||
{{SpoilerSectionStart|Handheld Menu Theme Guide:}} | {{SpoilerSectionStart|Handheld Menu Theme Guide:}} | ||
Head to the village and enter the house on the southern outskirts of town. Go down the stairs into the isolated dungeon room and interact with the switch that opens the gate to the rest of the dungeon. Leave the house and head northward to the other isolated house and enter the door on the left. Go into the bottom right door and proceed down the stairs into the dungeon. | Head to the village and enter the house on the southern outskirts of town. Go down the stairs into the isolated dungeon room and interact with the switch that opens the gate to the rest of the dungeon. Leave the house and head northward to the other isolated house and enter the door on the left. Go into the bottom right door and proceed down the stairs into the dungeon. | ||
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In this clearing, proceed east until you hit what seems like a dead end. You will notice several of the trees sprites seem misaligned - this is actually a hidden path through the trees. Follow these misaligned trees east and north until you hit another clearing. | In this clearing, proceed east until you hit what seems like a dead end. You will notice several of the trees sprites seem misaligned - this is actually a hidden path through the trees. Follow these misaligned trees east and north until you hit another clearing. | ||
{{SpoilerSectionEnd}} | {{SpoilerSectionEnd}} | ||
{{SpoilerSectionStart|Alone? Book Cover Guide:}} | {{SpoilerSectionStart|Alone? Book Cover Guide:}} | ||
Head to the village and enter the house on the southern outskirts of town. Go down the stairs into the isolated dungeon room and interact with the switch that opens the gate to the rest of the dungeon. Leave the house and head northward to the other isolated house and enter the door on the left. Go into the bottom right door and proceed down the stairs into the dungeon. | Head to the village and enter the house on the southern outskirts of town. Go down the stairs into the isolated dungeon room and interact with the switch that opens the gate to the rest of the dungeon. Leave the house and head northward to the other isolated house and enter the door on the left. Go into the bottom right door and proceed down the stairs into the dungeon. | ||
Once in the dungeon, head to the only other staircase in the room with you. In the next room, enter the far right staircase. Enter the furthest left staircase in the following room, and proceed down the only staircase in the one after. You will enter a largely glitched area. Proceeding forward through the path noted out through the glitch, you will see an NPC called Lantern Head. Viewing this NPC changes the chance of the Evil Clearing event from 1/32 to 1/1. | Once in the dungeon, head to the only other staircase in the room with you. In the next room, enter the far right staircase. Enter the furthest left staircase in the following room, and proceed down the only staircase in the one after. You will enter a largely glitched area. Proceeding forward through the path noted out through the glitch, you will see an NPC called [[Collective Unconscious:Minor Characters#Lantern Head|Lantern Head]]. Viewing this NPC changes the chance of the Evil Clearing event from 1/32 to 1/1. | ||
Exit the dungeon the way you came, and head back into the forest. Once in the forest, proceed southwards as much as you can. Once you reach the clearing, head to the hole in the ground with a smear of blood leading to it and interact with it. | Exit the dungeon the way you came, and head back into the forest. Once in the forest, proceed southwards as much as you can. Once you reach the clearing, head to the hole in the ground with a smear of blood leading to it and interact with it. | ||
{{SpoilerSectionEnd}} | {{SpoilerSectionEnd}} | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:UC GBC Entrance.png | File:UC GBC Entrance.png|The giant stump that connects to [[Collective Unconscious:Road Maze|Road Maze]]. | ||
File:UC GBC Lantern.png | File:UC GBC Lantern.png| Encountering [[Collective Unconscious:Minor Characters#Lantern Head|Lantern Head]]. | ||
File:UC GBC Village NPCs.png | File:UC GBC Village NPCs.png | ||
File:UC GBC Theme.png | File:UC GBC Theme.png|The cube granting the "[[Collective Unconscious:Menu Themes#Handheld|Handheld]]" Menu Theme. | ||
File:UC GBC Event.png | File:UC GBC Event.png|An ominous trail of blood in the version of the forest clearing seen during the [[Collective Unconscious:Events#Evil Clearing|Evil Clearing]] event. | ||
File:UC GBC Blocked Path.png | File:UC GBC Blocked Path.png|The path blocked by something unseen. | ||
File:UC GBC Path Blocker.png | File:UC GBC Path Blocker.png|Equipping the [[Collective Unconscious:Eidola#Spectral|Spectral]] eidolon to unveil the once invisible creature blocking the path. | ||
File:UC GBC Gate.png | File:UC GBC Gate.png|An [[Collective Unconscious:Content Contribution#Open Connections|open connection]] sign in front of a ''torii''. | ||
</gallery> | </gallery> |
Latest revision as of 23:36, 9 February 2025
GBC Village | |||||||||||
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Basic Info | |||||||||||
Eidola | None | ||||||||||
Collectibles | |||||||||||
Events | Village Transformation, Evil Clearing | ||||||||||
Notable NPCs | Lantern Head, The Priestess | ||||||||||
Other | |||||||||||
Connecting Areas | Road Maze | ||||||||||
BGM | 🔊 orchidmantis_chiptune_1a (No. 259) 🔊 orchidmantis_chiptune_1b (No. 259-1) | ||||||||||
Map ID | 0823, 0824 | ||||||||||
Version Added | 0.1.0 | ||||||||||
Primary Author | Mooncaller, NacreMoon | ||||||||||
Contributing Author(s) | VoxlAlien | ||||||||||
|
GBC Village is an area accessible from Road Maze.
Features
GBC Village consists mostly of forested area, with a small village and dungeon maze tucked away inside. You enter into the map from the Road Maze into part of the forest and have several directions you can head: to the west is the village and subsequent dungeon, to the east is an unfinished connection, and south will lead you to a clearing. This area contains the "Handheld" Menu Theme and the "Alone?" book cover.
Heading west towards the village, you will find a small bunch of houses with two isolated up towards the north and south. The southern house leads to an isolated part of the dungeon that unlocks a gate, and the northern house leads to the rest of the dungeon. It is required to unlock the gate to access the rest of the dungeon.
Heading east will lead to a path that pushes Minnatsuki back every time they try to go through. Equipping the Spectral eidolon will reveal that a large, rectangular monster resembling the Nurikabe yokai is blocking the path. Equipping the Soulfire eidolon will allow Minnatsuki to kill it. Progressing up the path will lead to an unfinished connection point.
Heading southwards will bring you to a clearing containing a machine you can insert 10 Lunas into. It is unclear if doing this results in anything. This clearing has a 1/32 chance of naturally appearing as the Evil Clearing event variant.
Handheld Menu Theme Guide:
Head to the village and enter the house on the southern outskirts of town. Go down the stairs into the isolated dungeon room and interact with the switch that opens the gate to the rest of the dungeon. Leave the house and head northward to the other isolated house and enter the door on the left. Go into the bottom right door and proceed down the stairs into the dungeon.
Once in the dungeon, head to the only other staircase in the room with you. In the next room, enter the far right staircase. In this room, you're going to need to take a secret path downwards to an isolated room connected to the only hallway out of your entrance into the room. Take the only exit out of this secret path, and you will emerge into an isolated clearing in the forest.
In this clearing, proceed east until you hit what seems like a dead end. You will notice several of the trees sprites seem misaligned - this is actually a hidden path through the trees. Follow these misaligned trees east and north until you hit another clearing.
Spoilers end here.Alone? Book Cover Guide:
Head to the village and enter the house on the southern outskirts of town. Go down the stairs into the isolated dungeon room and interact with the switch that opens the gate to the rest of the dungeon. Leave the house and head northward to the other isolated house and enter the door on the left. Go into the bottom right door and proceed down the stairs into the dungeon.
Once in the dungeon, head to the only other staircase in the room with you. In the next room, enter the far right staircase. Enter the furthest left staircase in the following room, and proceed down the only staircase in the one after. You will enter a largely glitched area. Proceeding forward through the path noted out through the glitch, you will see an NPC called Lantern Head. Viewing this NPC changes the chance of the Evil Clearing event from 1/32 to 1/1.
Exit the dungeon the way you came, and head back into the forest. Once in the forest, proceed southwards as much as you can. Once you reach the clearing, head to the hole in the ground with a smear of blood leading to it and interact with it.
Spoilers end here.Directions
Nexus → Pale Park → Portrait Forest → Road Maze → GBC Village
Gallery
The giant stump that connects to Road Maze.
Encountering Lantern Head.
The cube granting the "Handheld" Menu Theme.
An ominous trail of blood in the version of the forest clearing seen during the Evil Clearing event.
Equipping the Spectral eidolon to unveil the once invisible creature blocking the path.
An open connection sign in front of a torii.
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