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==Features== | ==Features== | ||
Cloudy Sunset is a vast expanse of | Cloudy Sunset is a vast expanse of small islands and rocky debris that float through the air amidst the backdrop of a cloudy, orange sky. Purple plush toys of various sizes resembling Zabu sit suspended in the air throughout the area, appearing to also grow from trees that remain rooted to the surface of the islands. Occasional manmade structures, such as lampposts and utility poles, manage to stay affixed to the islands as well. Hanging from the utility poles are black power lines, severed from any neighboring poles that may have once been. Seemingly also unaffected by gravity, they gently curve upwards near their endpoints. | ||
Initially traversing the area seems hard or even impossible, but it's mostly linear. On the first screen, you need to interact with the ledge of the platform you spawn on which will teleport you to the next one. Continue doing this until you reach the platform with the lamppost, and interact with it. This will bring you to the telephone pole, which takes you to the next screen upon interaction. | Initially traversing the area seems hard or even impossible, but it's mostly linear. On the first screen, you need to interact with the ledge of the platform you spawn on which will teleport you to the next one. Continue doing this until you reach the platform with the lamppost, and interact with it. This will bring you to the telephone pole, which takes you to the next screen upon interaction. | ||
The next areas connect their platforms with bridges so it's much easier to understand where to go. From the last room, head to the lamppost and interact with it. In the next area, heading to the first fork in the road and going down will lead | The next areas connect their platforms with bridges so it's much easier to understand where to go. From the last room, head to the lamppost and interact with it. In the next area, heading to the first fork in the road and going down will lead to further sunset sky areas, while going right and interacting with the doglike creature will cause it to bark and transport Qiu Qin to the eastern end of a linear path composed of a row of small floating islands. At the western end of this path is an open brown door, seemingly attached to the edge of a black void that abruptly terminates the area's scenery. Going through the door will play a booming sound as the camera begins to pan to the left across the empty space, coming to a stop once it reaches another different landscape on the other side. Qiu Qin will then emerge on this side from another identical brown door, also seemingly attached to the edge of the void, with any previously equipped delusions now unequipped. | ||
On the downward path from the previously mentioned room, heading upward into the debris leads into a dead-end room where the first branch to the right leads to the | Instead of a sunset, the area on this side of the void features a darker sky, filled with large slabs of purple rock floating off in the distance. Beneath them, what appears to be a nearby star casts a thick ray of light in an upward direction. In the foreground, floating islands connected by simple bridges, surrounded by airborne chunks of rocky debris, are present as before. However, the island Qiu Qin stands on upon arrival is stranded from the other nearby islands. There is a bridge stretched out in the direction of this stranded island, but it fails to cover the full distance of the gap, leaving seemingly no way to get across unless the [[Dream Genie:Delusions#Flying Machine|Flying Machine]] delusion has been obtained. Attempting to cross by standing at the edge of the island and pressing the interact key without this delusion equipped will simply prompt Qiu Qin to say, "Oop, can't get through gaa..." Using the delusion to cross the gap onto the incomplete bridge and then following the chain of islands and bridges westward until its end will transport Qiu Qin to the [[Dream Genie:Square Teleport Maze|Square Teleport Maze]]. | ||
On the downward path from the previously mentioned room, heading upward into the debris leads into a dead-end room where the first branch to the right leads to the Flying Machine delusion. Heading up from that branch leads to several more branches, with the only thing of note being the Pink Scarecrow: a pink humanoid creature that you can kill with the [[Dream Genie:Delusions#Slayer|Slayer]] delusion. Doing so will give you the Gear Wheel material. | |||
==Directions== | ==Directions== |
Latest revision as of 23:41, 12 February 2025
Cloudy Sunset | |||||||||||
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Basic Info | |||||||||||
Delusions | Flying Machine | ||||||||||
Events | None | ||||||||||
Notable NPCs | Pink Scarecrow | ||||||||||
Other | |||||||||||
Connecting Areas | Cellar Square Teleport Maze ✨ ➡️ | ||||||||||
BGM | Missing | ||||||||||
Map ID | 0166, 0167, 0168, 0169, 0170 | ||||||||||
|
The Cloudy Sunset is an area accessible from the wooden door in the Cellar.
Features
Cloudy Sunset is a vast expanse of small islands and rocky debris that float through the air amidst the backdrop of a cloudy, orange sky. Purple plush toys of various sizes resembling Zabu sit suspended in the air throughout the area, appearing to also grow from trees that remain rooted to the surface of the islands. Occasional manmade structures, such as lampposts and utility poles, manage to stay affixed to the islands as well. Hanging from the utility poles are black power lines, severed from any neighboring poles that may have once been. Seemingly also unaffected by gravity, they gently curve upwards near their endpoints.
Initially traversing the area seems hard or even impossible, but it's mostly linear. On the first screen, you need to interact with the ledge of the platform you spawn on which will teleport you to the next one. Continue doing this until you reach the platform with the lamppost, and interact with it. This will bring you to the telephone pole, which takes you to the next screen upon interaction.
The next areas connect their platforms with bridges so it's much easier to understand where to go. From the last room, head to the lamppost and interact with it. In the next area, heading to the first fork in the road and going down will lead to further sunset sky areas, while going right and interacting with the doglike creature will cause it to bark and transport Qiu Qin to the eastern end of a linear path composed of a row of small floating islands. At the western end of this path is an open brown door, seemingly attached to the edge of a black void that abruptly terminates the area's scenery. Going through the door will play a booming sound as the camera begins to pan to the left across the empty space, coming to a stop once it reaches another different landscape on the other side. Qiu Qin will then emerge on this side from another identical brown door, also seemingly attached to the edge of the void, with any previously equipped delusions now unequipped.
Instead of a sunset, the area on this side of the void features a darker sky, filled with large slabs of purple rock floating off in the distance. Beneath them, what appears to be a nearby star casts a thick ray of light in an upward direction. In the foreground, floating islands connected by simple bridges, surrounded by airborne chunks of rocky debris, are present as before. However, the island Qiu Qin stands on upon arrival is stranded from the other nearby islands. There is a bridge stretched out in the direction of this stranded island, but it fails to cover the full distance of the gap, leaving seemingly no way to get across unless the Flying Machine delusion has been obtained. Attempting to cross by standing at the edge of the island and pressing the interact key without this delusion equipped will simply prompt Qiu Qin to say, "Oop, can't get through gaa..." Using the delusion to cross the gap onto the incomplete bridge and then following the chain of islands and bridges westward until its end will transport Qiu Qin to the Square Teleport Maze.
On the downward path from the previously mentioned room, heading upward into the debris leads into a dead-end room where the first branch to the right leads to the Flying Machine delusion. Heading up from that branch leads to several more branches, with the only thing of note being the Pink Scarecrow: a pink humanoid creature that you can kill with the Slayer delusion. Doing so will give you the Gear Wheel material.
Directions
Unreal Nexus → 3D Projection → Subnexus → Cellar → Cloudy Sunset
Gallery
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