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Dotflow:Entrance: Difference between revisions

(I'll do the screenshots later)
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==Features==
==Features==
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{{Stub}}
The Entrance's appearance changes throughout the course of the game, with its color scheme randomly chosen at the start of each flow session depending on how many Effects Sabitsuki has collected.
The Entrance's appearance changes throughout the course of the game, with its color scheme randomly chosen at the start of each flow session.


The door in the center will lead back to [[Dotflow:Sabitsuki's Room|Sabitsuki's Room]]. Following the paths in the four cardinal directions will lead to one of four worlds. Going up will lead to [[Dotflow:Dysmorphic World|Dysmorphic World]], going right will lead to [[Dotflow:Music World|Music World]], going down will lead to [[Dotflow:Plant World|Plant World]], and lastly, heading left will lead to [[Dotflow:Utility Pole World|Utility Pole World]].
The door in the center will lead back to [[Dotflow:Sabitsuki's Room|Sabitsuki's Room]]. Following the paths in the four cardinal directions will lead to one of four worlds. Going up will lead to [[Dotflow:Dysmorphic World|Dysmorphic World]], going right will lead to [[Dotflow:Music World|Music World]], going down will lead to [[Dotflow:Plant World|Plant World]], and heading left will lead to [[Dotflow:Utility Pole World|Utility Pole World]].


==Trivia==
* Only the first three Entrance variants can be seen at the start of the game. The remaining three are added to the pool after specific Effect milestones:
**Variant 4 is added after collecting 14 effects.
**Variant 5 is added after collecting 20 effects.
**Variant 6 is added after collecting all 24 effects.
* An unused "orange" Entrance variant can be found inside the game files, depicting the Entrance with orangish-yellow cracks, similar to the color scheme of the menu associated with [[dotflow:Oreko|Oreko]].
==Gallery==
==Gallery==
<!-- Insert screenshots of the area in this section. If there are more than 9 screenshots, set the gallery to display as a slideshow. -->
<!-- Insert screenshots of the area in this section. If there are more than 9 screenshots, set the gallery to display as a slideshow. -->
<gallery>
<gallery>
 
Entrance1.png|Variant 1
Entrance2.png|Variant 2
Entrance3.png|Variant 3
Entrance4.png|Variant 4
Entrance5.png|Variant 5
Entrance6.png|Variant 6
</gallery>
</gallery>


[[Category:Dotflow Locations]]
[[Category:Dotflow Locations]]

Revision as of 02:25, 24 April 2023

Entrance
Flow entrance.png
Basic Info
Japanese Name(s)

エントランス
エントランス

Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas Sabitsuki's Room
Music World
Plant World
Utility Pole World
Dysmorphic World
BGM Missing
Map ID 0005
Extras +

YNOproject Badges

Entrance badge.gif Entrance badge.png Gateway to a Rusted Dream

The Entrance is the center of Sabitsuki's dream world, serving as the game's central hub from which four major worlds can be accessed.

Features

The Entrance's appearance changes throughout the course of the game, with its color scheme randomly chosen at the start of each flow session.

The door in the center will lead back to Sabitsuki's Room. Following the paths in the four cardinal directions will lead to one of four worlds. Going up will lead to Dysmorphic World, going right will lead to Music World, going down will lead to Plant World, and heading left will lead to Utility Pole World.

Trivia

  • Only the first three Entrance variants can be seen at the start of the game. The remaining three are added to the pool after specific Effect milestones:
    • Variant 4 is added after collecting 14 effects.
    • Variant 5 is added after collecting 20 effects.
    • Variant 6 is added after collecting all 24 effects.
  • An unused "orange" Entrance variant can be found inside the game files, depicting the Entrance with orangish-yellow cracks, similar to the color scheme of the menu associated with Oreko.

Gallery