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Yume 2kki:Mini-Maze: Difference between revisions

mNo edit summary
m (Attempt at describing controls for the new crabwalk)
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|Primary = kuraud
|Primary = kuraud
|Contributing = kappa
|Contributing = kappa
|VersionsUpdated = 0.084-l,0.087b-a+,0.088b-a+,0.106c,0.107c,0.113e patch 4--,0.118d patch 5-b
|VersionsUpdated = 0.084-l,0.087b-a+,0.088b-a+,0.106c,0.107c,0.113e patch 4--,0.118d patch 5-b,0.121c patch 4
|VersionAdded = 0.080
|VersionAdded = 0.080
}}
}}
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==Features==
==Features==
It is a dark, monochromatic first-person maze that is hard to navigate through without looking at the map screen, which is done by pressing Z. On the map, it has brick walls (mostly red with some other colors arranged evenly), a grey tiled floor and red staircases that either transport you to other parts of the maze or different areas. As you explore the maze, there are some strange murals depicting monstrous creatures.
It is a dark, monochromatic first-person maze that is hard to navigate through without looking at the map screen, which is done by pressing Z. On the map, it has brick walls (mostly red with some other colors arranged evenly), a grey tiled floor and red staircases that either transport you to other parts of the maze or different areas. As you explore the maze, there are some strange murals depicting monstrous creatures.
While in the maze, the left or right keys will turn you in their respective directions, and the up and down keys will move you forward and backwards. Holding shift while pressing left or right will allow you to crabwalk, which moves you in that respective direction without turning.


There are also many invisible walls and fake walls in this area that can be identified on the map screen by their small deviations: invisible openings have a brick wall texture that's flipped upside down, and invisible walls have a path texture with its diamond shape a bit smaller than usual. If you have the Glasses effect, everything will be much more obvious: the openings will be shown and the walls that were once invisible become grey bricks.
There are also many invisible walls and fake walls in this area that can be identified on the map screen by their small deviations: invisible openings have a brick wall texture that's flipped upside down, and invisible walls have a path texture with its diamond shape a bit smaller than usual. If you have the Glasses effect, everything will be much more obvious: the openings will be shown and the walls that were once invisible become grey bricks.
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==Trivia==
==Trivia==
[[File:Minimazeoldversion.png|thumb|left|150px|The mini maze in older versions of the game.]]
*The paths in the main section of the maze roughly resemble the first 25 digits of [[wikipedia:Pi|pi]]. The similarity is much more apparent without the Glasses effect.
*The paths in the main section of the maze roughly resemble the first 25 digits of [[wikipedia:Pi|pi]]. The similarity is much more apparent without the Glasses effect.
*There used to be a fourth menu option which gave you instructions on how to maneuver throughout the maze.
*There used to be a fourth menu option which gave you instructions on how to maneuver throughout the maze.
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MiniMaze1.png|A point of interest
MiniMaze1.png|A point of interest
MiniMaze2.png|This is normal here.
MiniMaze2.png|This is normal here.
Minimazeoldversion.png|thumb|left|150px|The mini maze in older versions of the game.
</gallery>
</gallery>

Revision as of 14:43, 19 November 2023

Mini-Maze
MiniMaze3.png
Basic Info
Japanese Name(s)

FC迷宮
FC迷宮
FC Meikyū
FC Labyrinth

Effects EffectEyeball Bomb
Collectibles

WP #233

Events None
Notable NPCs Medabomb
Other
Connecting Areas Day and Night Towers
FC Basement
Bathhouse
Removed Connections Red Brick Maze
Toy World
BGM 🔊 error (No. 070A)
Map ID 0142
Map Type Large, Non-looping, First-person
Version Added 0.080
Last Updated 0.121c patch 4
Primary Author kuraud
Contributing Author(s) kappa

The Mini-Maze is a unique area accessible from the Day and Night Towers.

Annotated map

Features

It is a dark, monochromatic first-person maze that is hard to navigate through without looking at the map screen, which is done by pressing Z. On the map, it has brick walls (mostly red with some other colors arranged evenly), a grey tiled floor and red staircases that either transport you to other parts of the maze or different areas. As you explore the maze, there are some strange murals depicting monstrous creatures.

While in the maze, the left or right keys will turn you in their respective directions, and the up and down keys will move you forward and backwards. Holding shift while pressing left or right will allow you to crabwalk, which moves you in that respective direction without turning.

There are also many invisible walls and fake walls in this area that can be identified on the map screen by their small deviations: invisible openings have a brick wall texture that's flipped upside down, and invisible walls have a path texture with its diamond shape a bit smaller than usual. If you have the Glasses effect, everything will be much more obvious: the openings will be shown and the walls that were once invisible become grey bricks.

The menu screen usually accessed by pressing X is also different in this area. It lets you choose from only three options: Menu Close, Eyeball Bomb (if you have it), and Wake Up.

The Eyeball Bomb effect can be found in this area, by interacting with Medabomb. Somewhere east of it, there is a dead end with a drawing on the wall. In the north-eastern section of the maze, there is a spot marked with "?" on the map. Walking over it makes all of the grey walls disappear permanently. This procedure is not necessary but it facilitates exploration.

On the same floor as the Eyeball Bomb effect is another staircase. Going up it will take you to the Day and Night Towers. Going left at the crossroads area takes you to the Bathhouse. Going right at the crossroads and taking the staircase on the right from that corridor will take you to the FC Basement.

Directions

Nexus → Toy WorldDay and Night Towers → Mini-Maze

Trivia

  • The paths in the main section of the maze roughly resemble the first 25 digits of pi. The similarity is much more apparent without the Glasses effect.
  • There used to be a fourth menu option which gave you instructions on how to maneuver throughout the maze.
  • In past versions, the Mini-Maze was also directly connected with Toy World and the Red Brick Maze. However, finding the Eyeball Bomb effect here used to be more difficult. The interface was also vastly different.

Gallery