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Collective Unconscious:Uncanny World: Difference between revisions

(some rewriting, ask for more event info, change image captions)
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==Features==
==Features==
Uncanny World is a world styled in old style rpg maker games and rpg styled games. this area consists of one looping room and an interactable tent that takes you to Danny's room. In this room you can push over Danny, push over the chairs and interact with his portrait on the wall. Interacting with the portrait whilst Danny is on the floor will cause the portrait to be sideways which will unlock the badge "I get knocked down..."
Uncanny World is a world styled after the classic ''RPG Maker 2000/2003'' games made using the <span title="Runtime Package">RTP</span>. The main area consists of one looping room and an interactable tent which houses [[Collective Unconscious:Danny|Danny]]. In the tent you can push over Danny, push over the chairs, and interact with his portrait on the wall. Interacting with the portrait whilst Danny is on the floor will cause the portrait to be sideways.


==Event==
==Event==
To trigger the Fourth Wall Break event the player must have at least 4 [[unconscious/Eidola|'''Eidola''']] (the game will randomly select what eidola you need! so its best you have all 8 to activate this event without fail), The player must walk up to the top of the map where the world normally loops again but this time Minnatsuki will start to slow down and cycle through 4 effects (randomly chosen) which will cause the eye signs to close their eyes, glow and open a portal in the middle of the path. going through will take the player to a small area which seems to be overlooking the Nexus. Warning- walking through the portal is a one way path and you will need to wake up as your effects are disabled here. Backing up from the portal simply closes the eyes/portal again.
To trigger the Fourth Wall Break event, the player must have at least four [[Collective Unconscious:Eidola|eidola]]. The four required are randomly selected, so it is best to collect as many as possible. <!--What causes the map to stop looping?--> Walk up to the top of the map where the world normally loops and [[Collective Unconscious:Minnatsuki|Minnatsuki]] will start to slow down and cycle through the four randomly chosen eidola. The eye signs start to close their eyes, glowing, then open a portal in the middle of the path. Backing up from the portal simply closes the eyes/portal again. Going through the portal is a one-way exit to a small area which seems to be overlooking the [[Collective Unconscious:Nexus|Nexus]]. <!--By opening and closing the menu repeatedly, …-->


or so I thought. the thing is this event is more complicated than it might seem. if you close your hub in this mini world, you'll notice that your menu isn't the theme you sent it to be, in fact this isn't a menu theme you have as an option, if you close your menu now without waking up you might see that what seemed to be one of the minnatsuki's walking around just woke up, repeat this menu opening and closing to get rid of all of them and you'll notice the menu has dimmed out slowly. keep this up and you'll suddenly be in a corrupt version of your menu '''DO NOT PRESS X OUT OF THIS, IF YOU DO YOU HAVE TO START AGAIN'''.  
or so I thought. the thing is this event is more complicated than it might seem. if you close your hub in this mini world, you'll notice that your menu isn't the theme you sent it to be, in fact this isn't a menu theme you have as an option, if you close your menu now without waking up you might see that what seemed to be one of the minnatsuki's walking around just woke up, repeat this menu opening and closing to get rid of all of them and you'll notice the menu has dimmed out slowly. keep this up and you'll suddenly be in a corrupt version of your menu '''DO NOT PRESS X OUT OF THIS, IF YOU DO YOU HAVE TO START AGAIN'''.  
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==Gallery==
==Gallery==
<gallery>
<gallery>
File:Uncanny.png|wait wasn't i here before?
Uncanny.png|The familiar RTP setting, but something looks off…
File:Dannys home.png|Danny's home! how cute! so retro!
Dannys home.png|Danny's home! So retro!
File:Reg danny.png|danny's portrait! how handsome!
Reg danny.png|Danny's portrait! So handsome!
File:Flipped danny.png|Now look what you've done!
Flipped danny.png|Danny's portrait, sideways. Look what you've done.
File:OOO portal!.png|how inviting! go right ahead minnatsuki!
OOO portal!.png|Minnatsuki being invited into the mysterious portal.
File:I can see my house!.png|I can see my house from up here!
I can see my house!.png|The Nexus view. I can see my house from up here!
</gallery>
</gallery>


[[Category:Collective Unconscious Locations]]
[[Category:Collective Unconscious Locations]]

Revision as of 16:46, 17 June 2024

Uncanny World
Cu uncanny world.png
Basic Info
Eidola EffectNone
Events Fourth Wall Break
Notable NPCs Danny
Other
Connecting Areas Sunset Woods
BGM 🔊 millieamp_ancestors – Over the Top (No. 0-1)

🔊 millieamp_oops_you_bwoke_it – Development Hell (No. 0-2)

Map ID 0521, 0522, 0523, 0525, 0526, 0527, 0528, 0529
Version Added 0.1.0
Author Jetrotal
Extras +

YNOproject Badges

DannyPortrait(badgeCU).gif DannyPortrait(badgeCU).png I Get Knocked Down...
BadgeCU uncanny world event.png BadgeCU uncanny world event.gif Collective Tree

Uncanny World is an area accessible from Sunset Woods.

Features

Uncanny World is a world styled after the classic RPG Maker 2000/2003 games made using the RTP. The main area consists of one looping room and an interactable tent which houses Danny. In the tent you can push over Danny, push over the chairs, and interact with his portrait on the wall. Interacting with the portrait whilst Danny is on the floor will cause the portrait to be sideways.

Event

To trigger the Fourth Wall Break event, the player must have at least four eidola. The four required are randomly selected, so it is best to collect as many as possible. Walk up to the top of the map where the world normally loops and Minnatsuki will start to slow down and cycle through the four randomly chosen eidola. The eye signs start to close their eyes, glowing, then open a portal in the middle of the path. Backing up from the portal simply closes the eyes/portal again. Going through the portal is a one-way exit to a small area which seems to be overlooking the Nexus.

or so I thought. the thing is this event is more complicated than it might seem. if you close your hub in this mini world, you'll notice that your menu isn't the theme you sent it to be, in fact this isn't a menu theme you have as an option, if you close your menu now without waking up you might see that what seemed to be one of the minnatsuki's walking around just woke up, repeat this menu opening and closing to get rid of all of them and you'll notice the menu has dimmed out slowly. keep this up and you'll suddenly be in a corrupt version of your menu DO NOT PRESS X OUT OF THIS, IF YOU DO YOU HAVE TO START AGAIN.


Apon getting to this menu we can do many things,

1- effects- this will corrupt minnatsuki's model

2- wake up- this will take you to a black room with a small blue minnatsuki fading in and out

3 - nothing

4- to the title- this will take you to a corrupt version of the title that sounds glitcher the longer you stay


what we want to do is hit left and down repeatedly in order until minnatsuki gets out of the box, if you've been paying attention you would have noticed a flashing white box popping up every now and then. angle yourself in it so your in the left bottom corner and you will be in the O of the YNO logo door, what you use in the site to exit out of a fangame and back to main menu. below will be what's usually the users chat box corrupting out whilst walking plants trace behind minnatsuki, overtime faded sprites will pop in of minnatsuki and you'll be teleported to a room with large minnatsuki with the nexus door on her chest. She will follow your movements, simply press interact on where the door is and she will morph into a tree.


you'll then be teleported just behind the door and the minnatree vanishes, you can only walk down. as you walk down you'll notice your footsteps play what sounds to be a rpg esc simplistic song and you'll start to get faster. then an typical rpg map fades in, then you notice your not the same minnatsuki going through the same door just looping but your multiple minnatsukis falling into what seems to be a deadly pit, minnatsuki starts filling the screen and the event ends with a stock cheering sound and you being teleported back to Uncanny World.

Directions

Nexus → Ornament WorldMoonlit PathSunset Woods → Uncanny World

Gallery

... more about "Uncanny World"
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