×
Create a new article
Write your page title here:
We currently have 3,035 articles on YumeWiki. Type your article name above or click on one of the titles below and start writing!



YumeWiki

Collective Unconscious:Uncanny World: Difference between revisions

No edit summary
(Link formatting; cleaned up what text I could before heading to work)
Line 18: Line 18:


== Features==
== Features==
Uncanny World is a world styled in old style rpg maker games and rpg styled games. this area consists of one looping room and an interactable tent that takes you to Danny's room. In this room you can push over Danny, push over the chairs and interact with his portrait on the wall. Interacting with the portrait whilst Danny is on the floor will cause the portrait to be sideways which will unlock the badge "I get knocked down..."
Uncanny World is a world in the style of old RPGs and RPG Maker games. This area consists of one looping room and an interactable tent that takes you to Danny's room. In this room you can push over Danny and the chairs and interact with his portrait on the wall. Interacting with the portrait whilst Danny is on the floor will cause the portrait to be sideways, which will unlock the badge "I get knocked down..."


== Fourth Wall Break Event==
== Fourth Wall Break Event==
To trigger the Fourth Wall Break event the player must have at least 4 '''[https://yume.wiki/unconscious/Eidola Eidola]''' (the game will randomly select what eidola you need! so its best you have all 8 to activate this event without fail), The player must walk up to the top of the map where the world normally loops again but this time Minnatsuki will start to slow down and cycle through 4 effects (randomly chosen) which will cause the eye signs to close their eyes, glow and open a portal in the middle of the path. going through will take the player to a small area which seems to be overlooking the Nexus. Warning- walking through the portal is a one way path and you will need to wake up as your effects are disabled here. Backing up from the portal simply closes the eyes/portal again.
To trigger the Fourth Wall Break event the player must have at least 4 [[Collective Unconscious:Eidola|Eidola]]. The game will randomly select what eidola is needed so it's best to have all 8 to activate this event without fail. The player must walk up to the top of the map where the world normally loops again but this time Minnatsuki will start to slow down and cycle through 4 randomly chosen eidola. This will cause the eye signs to close their eyes, glow and open a portal in the middle of the path. Going through will take the player to a small area which seems to be overlooking the [[Collective Unconscious:Nexus|Nexus]]. '''Warning: Walking through the portal is a one way path and you will need to wake up as your eidola are disabled here.''' Backing up from the portal simply closes the eyes/portal again.
 
Or so I thought. the thing is this event is more complicated than it might seem. if you close your hub in this mini world, you MIGHT notice that your menu isn't the theme you set it to be, in fact this this is the default menu one option, if you close your menu now without waking up you might see that what seemed to be one of the Minnatsukis walking around just woke up, repeat this menu opening and closing to get rid of all of them and you'll notice the menu has dimmed out slowly. keep this up and you'll suddenly be in a corrupt version of your menu. '''DO NOT PRESS X OUT OF THIS, IF YOU DO YOU HAVE TO START AGAIN'''.
 


The thing is this event is more complicated than it might seem. If the player closes their hub in this mini world, they might notice that the menu isn't the theme they set it to be. In fact, this is the default menu one option. If they close their menu now without waking up they might see that what seemes to be one of the Minnatsukis walking around just woke up. Repeat this menu opening and closing to get rid of all of them and the menu will slowly dim out out. Keeping this up and will suddenly place the player in a corrupt version of the menu. '''DO NOT PRESS X OUT OF THIS, IF YOU DO YOU HAVE TO START AGAIN'''.


Upon getting to this menu we can do many things,  
Upon getting to this menu we can do many things,  
Line 37: Line 35:
4- To the title- this will take you to a corrupt version of the title that sounds glitchier the longer you stay
4- To the title- this will take you to a corrupt version of the title that sounds glitchier the longer you stay


What we want to do is hit left and down repeatedly in order until Minnatsuki gets out of the box, if you've been paying attention you would have noticed a flashing white box popping up every now and then. angle yourself in it so your in the left bottom corner and you will be in the O of the YNO logo door, what you use in the site to exit out of a fangame and back to main menu. below will be what's usually the users chat box corrupting out whilst walking plants trace behind Minnatsuki, overtime faded sprites will pop in of minnatsuki and you'll be teleported to a room with large Minnatsuki with the Nexus door on their chest. She will follow your movements, simply press interact on where the door is and she will morph into a tree.


You'll then be teleported just behind the door and the Minnatree vanishes, you can only walk down. as you walk down you'll notice your footsteps play what sounds to be a rpg esc simplistic song and you'll start to get faster. then an typical rpg map fades in, then you notice your not the same Minnatsuki going through the same door just looping but your multiple Minnatsuki's falling into what seems to be a deadly pit, Minnatsuki starts filling the screen and the event ends with a stock cheering sound and you being teleported back to Uncanny World.


What we want to do is hit left and down repeatedly in order until Minnatsuki gets out of the box, if you've been paying attention you would have noticed a flashing white box popping up every now and then. angle yourself in it so your in the left bottom corner and you will be in the O of the YNO logo door, what you use in the site to exit out of a fangame and back to main menu. below will be what's usually the users chat box corrupting out whilst walking plants trace behind Minnatsuki, overtime faded sprites will pop in of minnatsuki and you'll be teleported to a room with large Minnatsuki with the Nexus door on their chest. She will follow your movements, simply press interact on where the door is and she will morph into a tree.
==Directions==
Nexus → [[Collective Unconscious:Ornament World|Ornament World]] → [[Collective Unconscious:Moonlit Path|Moonlit Path]] → [[Collective Unconscious:Sunset Woods|Sunset Woods]] → Uncanny World


You'll then be teleported just behind the door and the Minnatree vanishes, you can only walk down. as you walk down you'll notice your footsteps play what sounds to be a rpg esc simplistic song and you'll start to get faster. then an typical rpg map fades in, then you notice your not the same Minnatsuki going through the same door just looping but your multiple Minnatsuki's falling into what seems to be a deadly pit, Minnatsuki starts filling the screen and the event ends with a stock cheering sound and you being teleported back to Uncanny World.<gallery>
==Gallery==
<gallery>
File:Uncanny.png|wait wasn't i here before?
File:Dannys home.png|Danny's home! how cute! so retro!
File:Reg danny.png|danny's portrait! how handsome!
File:Flipped danny.png|Now look what you've done!
File:OOO portal!.png|how inviting! go right ahead minnatsuki!
File:I can see my house!.png|I can see my house from up here!
</gallery>
{{SpoilerSectionStart|Fourth Wall Break Event:}}
<gallery>
File:False hub.png|Menu Theme returns to default
File:False hub.png|Menu Theme returns to default
File:Corrupt menu.png|oh no have you tried blowing into it?
File:Corrupt menu.png|oh no have you tried blowing into it?
Line 54: Line 65:
File:Oh we are back...png|back to normal
File:Oh we are back...png|back to normal
</gallery>
</gallery>
 
{{SpoilerSectionEnd}}
==Directions==
Nexus → [[Collective Unconscious:Ornament World|Ornament World]] → [[Collective Unconscious:Moonlit Path|Moonlit Path]] → [[Collective Unconscious:Sunset Woods|Sunset Woods]] → Uncanny World
 
==Gallery==
<gallery>
File:Uncanny.png|wait wasn't i here before?
File:Dannys home.png|Danny's home! how cute! so retro!
File:Reg danny.png|danny's portrait! how handsome!
File:Flipped danny.png|Now look what you've done!
File:OOO portal!.png|how inviting! go right ahead minnatsuki!
File:I can see my house!.png|I can see my house from up here!
</gallery>
 
[[Category:Collective Unconscious Locations]]

Revision as of 16:58, 18 June 2024

Uncanny World
Cu uncanny world.png
Basic Info
Eidola EffectNone
Events Fourth Wall Break
Notable NPCs Danny
Other
Connecting Areas Sunset Woods
BGM 🔊 millieamp_ancestors – Over the Top (No. 0-1)

🔊 millieamp_oops_you_bwoke_it – Development Hell (No. 0-2)

Map ID 0521, 0522, 0523, 0525, 0526, 0527, 0528, 0529
Version Added 0.1.0
Author Jetrotal
Extras +

YNOproject Badges

DannyPortrait(badgeCU).gif DannyPortrait(badgeCU).png I Get Knocked Down...
BadgeCU uncanny world event.png BadgeCU uncanny world event.gif Collective Tree

Uncanny World is an area accessible from Sunset Woods.

Features

Uncanny World is a world in the style of old RPGs and RPG Maker games. This area consists of one looping room and an interactable tent that takes you to Danny's room. In this room you can push over Danny and the chairs and interact with his portrait on the wall. Interacting with the portrait whilst Danny is on the floor will cause the portrait to be sideways, which will unlock the badge "I get knocked down..."

Fourth Wall Break Event

To trigger the Fourth Wall Break event the player must have at least 4 Eidola. The game will randomly select what eidola is needed so it's best to have all 8 to activate this event without fail. The player must walk up to the top of the map where the world normally loops again but this time Minnatsuki will start to slow down and cycle through 4 randomly chosen eidola. This will cause the eye signs to close their eyes, glow and open a portal in the middle of the path. Going through will take the player to a small area which seems to be overlooking the Nexus. Warning: Walking through the portal is a one way path and you will need to wake up as your eidola are disabled here. Backing up from the portal simply closes the eyes/portal again.

The thing is this event is more complicated than it might seem. If the player closes their hub in this mini world, they might notice that the menu isn't the theme they set it to be. In fact, this is the default menu one option. If they close their menu now without waking up they might see that what seemes to be one of the Minnatsukis walking around just woke up. Repeat this menu opening and closing to get rid of all of them and the menu will slowly dim out out. Keeping this up and will suddenly place the player in a corrupt version of the menu. DO NOT PRESS X OUT OF THIS, IF YOU DO YOU HAVE TO START AGAIN.

Upon getting to this menu we can do many things,

1- Effects- this will corrupt Minnatsuki model, you can do the below events with this model but it wont carry over the box

2- Wake up- this will take you to a black room with a small blue Minnatsuki fading in and out

3 - Nothing

4- To the title- this will take you to a corrupt version of the title that sounds glitchier the longer you stay

What we want to do is hit left and down repeatedly in order until Minnatsuki gets out of the box, if you've been paying attention you would have noticed a flashing white box popping up every now and then. angle yourself in it so your in the left bottom corner and you will be in the O of the YNO logo door, what you use in the site to exit out of a fangame and back to main menu. below will be what's usually the users chat box corrupting out whilst walking plants trace behind Minnatsuki, overtime faded sprites will pop in of minnatsuki and you'll be teleported to a room with large Minnatsuki with the Nexus door on their chest. She will follow your movements, simply press interact on where the door is and she will morph into a tree.

You'll then be teleported just behind the door and the Minnatree vanishes, you can only walk down. as you walk down you'll notice your footsteps play what sounds to be a rpg esc simplistic song and you'll start to get faster. then an typical rpg map fades in, then you notice your not the same Minnatsuki going through the same door just looping but your multiple Minnatsuki's falling into what seems to be a deadly pit, Minnatsuki starts filling the screen and the event ends with a stock cheering sound and you being teleported back to Uncanny World.

Directions

Nexus → Ornament WorldMoonlit PathSunset Woods → Uncanny World

Gallery

Fourth Wall Break Event:

[Show/Hide]
Spoilers end here.
... more about "Uncanny World"
? (?, ?, ?, ?, ?, ?) +  and ? (?, ?, ?, ?, ?, ?) +
521 (?) +, 522 (?) +, 523 (?) +, 525 (?) +, 526 (?) +, 527 (?) +, 528 (?) +  and 529 (?) +