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|Effects = None | |Effects = None | ||
|Events = None | |Events = None | ||
|NPCS = [[Yume 2kki:Chasers#Shadow Mold|Shadow Mold]] | |||
|Connections = {{Connection|Oriental Dojo}} | |Connections = {{Connection|Oriental Dojo}} | ||
|BGM = {{BGM|title = 白 |filename =白 80.ogg | soundroom= 704C|speed=80 }}, {{BGM|title = sound5j |filename = Sound5j 80.ogg |label = Orange Alley | soundroom= 582B|speed=80 }} | |BGM = {{BGM|title = 白 |filename =白 80.ogg | soundroom= 704C|speed=80 }}, {{BGM|title = sound5j |filename = Sound5j 80.ogg |label = Orange Alley | soundroom= 582B|speed=80 }} | ||
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==Features== | ==Features== | ||
This is composed of many rooms and a corridor. The corridor is replete with translucent people, some of which jump horizontally while a few guard the house. They react to the [[Yume 2kki:Effects#Maiko|Maiko]] effect by looking at you stooping. The corridor has many white carpets with gray dots, meaning there are doors into rooms. Sea slugs dwell in the rooms. They inflate and deflate in random time, and respond to the [[Yume 2kki:Effects#Gakuran|Gakuran]] effect by being attracted by you stretching your arms. | This is composed of many rooms and a corridor. The corridor is replete with translucent people, some of which jump horizontally while a few guard the house. They react to the [[Yume 2kki:Effects#Maiko|Maiko]] effect by looking at you stooping. The corridor has many white carpets with gray dots, meaning there are doors into rooms. Sea slugs dwell in the rooms. They inflate and deflate in random time, and respond to the [[Yume 2kki:Effects#Gakuran|Gakuran]] effect by being attracted by you stretching your arms. | ||
A [[Yume 2kki:Vending Machine|vending machine]] is located to the east, and further southeast is a room containing a [[Yume 2kki:Chasers#Shadow Mold|Shadow Mold]]. Getting caught by it will send you to an isolated section of the [[Yume 2kki:Nightmare Inn|Nightmare Inn]]. Additionally, a wandering orange worm in a room will send you to '''Orange Alley'''. | |||
===Orange Alley=== | ===Orange Alley=== | ||
This alley is painted orange. Warped by a worm, only along the alley do you walk. It is blocked by many stones. | This alley is painted orange. Warped by a worm, only along the alley do you walk. It is blocked by many stones. streetlights and a pair of statues are visible. | ||
==Directions== | ==Directions== | ||
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<gallery> | <gallery> | ||
File:Sea Slug House 1.png|Entrance to the [[Yume 2kki:Oriental Dojo|Oriental Dojo]]. | File:Sea Slug House 1.png|Entrance to the [[Yume 2kki:Oriental Dojo|Oriental Dojo]]. | ||
Sea Slug House vm.png|The vending machine. | |||
Sea Slug House mold.png|The Shadow Mold that traps you in the [[Yume 2kki:Nightmare Inn|Nightmare Inn]]. | |||
File:Sea Slug House 2.png|The worm that takes you to Orange Alley. | File:Sea Slug House 2.png|The worm that takes you to Orange Alley. | ||
File:Sea Slug House 3.png | File:Sea Slug House 3.png | ||
File:Sea Slug House 4.png | File:Sea Slug House 4.png | ||
File:Sea Slug House 5.png|The people that react to Maiko. | File:Sea Slug House 5.png|The people that react to the Maiko effect. | ||
File:Sea Slug House 6.png | File:Sea Slug House 6.png | ||
File:Sea Slug House 7.png|The slugs react to Gakuran. | File:Sea Slug House 7.png|The slugs react to the Gakuran effect. | ||
</gallery> | </gallery> |
Revision as of 03:54, 4 September 2024
Sea Slug House | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Basic Info | |||||||||||
Japanese Name(s) |
ウミウシ和室 | ||||||||||
Effects | None | ||||||||||
Events | None | ||||||||||
Notable NPCs | Shadow Mold | ||||||||||
Other | |||||||||||
Connecting Areas | Oriental Dojo | ||||||||||
BGM | 🔊 白 (No. 704C) 🔊 sound5j – Orange Alley (No. 582B) | ||||||||||
Map ID | 2796 2040 (Orange Alley) | ||||||||||
Version Added | 0.122d patch 3 | ||||||||||
Author | aediorugap | ||||||||||
|
Sea Slug House is an area accessible from the wandering sea slug in the Oriental Dojo.
Features
This is composed of many rooms and a corridor. The corridor is replete with translucent people, some of which jump horizontally while a few guard the house. They react to the Maiko effect by looking at you stooping. The corridor has many white carpets with gray dots, meaning there are doors into rooms. Sea slugs dwell in the rooms. They inflate and deflate in random time, and respond to the Gakuran effect by being attracted by you stretching your arms.
A vending machine is located to the east, and further southeast is a room containing a Shadow Mold. Getting caught by it will send you to an isolated section of the Nightmare Inn. Additionally, a wandering orange worm in a room will send you to Orange Alley.
Orange Alley
This alley is painted orange. Warped by a worm, only along the alley do you walk. It is blocked by many stones. streetlights and a pair of statues are visible.
Directions
- The Nexus → Toy World → Wooden Block World → Chicken World → Nazca Valley → Oriental Dojo → Sea Slug House
Gallery
Entrance to the Oriental Dojo.
The Shadow Mold that traps you in the Nightmare Inn.
- 406040
- C0C0C0