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Yume 2kki:Vacant Rooms: Difference between revisions

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==Features==
==Features==
{{stub}}From the [[Yume 2kki:Monochrome Tile Corridor|Monochrome Tile Corridor]] after viewing the Ending #2, in the first room the wall has green walls and the brown floor, with a person sleeping on the bed. Going right and you will go to the Xes of different colors surrounding the door. Interacting with one of them will make the sound at different pitch. Entering the door will take you to the second room. The room is decorated with the monochrome floor, white walls and purple frames. Going down and right and you will go to the boxes of different colors besieging the door. The same interaction also will do so. Entering the surrounded door will teleport you to the third room, which is adorned with the light brown brick floor, deep brown walls and blue frames. Going down and right and you will go to the candles with different flame surrounding the door. The same interaction also will do the same. Entering the door will take you to the '''Door Hell'''.
This area is a series of small rooms connected by small black voids featuring various objects. Entering from Monochrome Tile Corridor places you in the first room, which has green walls, a brown floor and a person sleeping in a bed. Going right leads to a black area with X-like shapes of different colors surrounding a door. Interacting with them will make the same sound at different pitches.
 
Entering the door will take you to the second room. This room is decorated with a monochrome floor, white walls and purple frames. Going down and right and you will go to an area with boxes of different colors surrounding a door. Entering the door will teleport you to the third room, which is adorned with a light brown brick floor, deep brown walls and blue frames. Going down and right will lead to an area with candles with different flames surrounding a door. Entering the door will take you to '''Door Hell'''.


=== Door Hell ===
=== Door Hell ===
From the one-way '''Voids and Rooms''', this world is scattered over with doors and spear-holding statues featuring red and orange silhouettes. The door opens and closes over and over with noises. Going south and east and you will see a construction sign blocking the closed blue door, indicating the future connection.
This subarea is an open void with scattered doors and spear-holding statues with red and orange silhouettes. The doors constantly open and close, creating a loud cacophony. Going southeast you will see a construction sign blocking a closed blue door, indicating a future connection.


==Directions==
==Directions==

Latest revision as of 04:21, 22 October 2024

Vacant Rooms
Vacant room 1.png
Basic Info
Japanese Name(s)

部屋の群れ

Effects EffectNone
Events None
Notable NPCs None
Other
Connecting Areas Monochrome Tile Corridor NoEntry
BGM 🔊 1. where are u - Negatic – Rooms
🔊 bgm6 – Voids
🔊 sound5a – Door Hell
Map ID 2167, 2168, 2169
Version Added 0.123g
Author Kontentsu

Vacant Rooms is an area accessible from Monochrome Tile Corridor if the player has seen Ending #2.

Map of the Door Hell.

Features

This area is a series of small rooms connected by small black voids featuring various objects. Entering from Monochrome Tile Corridor places you in the first room, which has green walls, a brown floor and a person sleeping in a bed. Going right leads to a black area with X-like shapes of different colors surrounding a door. Interacting with them will make the same sound at different pitches.

Entering the door will take you to the second room. This room is decorated with a monochrome floor, white walls and purple frames. Going down and right and you will go to an area with boxes of different colors surrounding a door. Entering the door will teleport you to the third room, which is adorned with a light brown brick floor, deep brown walls and blue frames. Going down and right will lead to an area with candles with different flames surrounding a door. Entering the door will take you to Door Hell.

Door Hell

This subarea is an open void with scattered doors and spear-holding statues with red and orange silhouettes. The doors constantly open and close, creating a loud cacophony. Going southeast you will see a construction sign blocking a closed blue door, indicating a future connection.

Directions

Gallery