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Dotflow:Erosion Counter: Difference between revisions

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'''Erosion''' is a mechanic in ''.flow'' that affects several aspects of the game. The counter will generally increase after witnessing disturbing events and will also increase a small amount if caught by chasers. The higher the count is, the more damaged Sabitsuki will become, causing certain things in the game to be more distorted.
'''Erosion''' is a mechanic in ''.flow'' that affects several aspects of the game. The counter will generally increase after witnessing disturbing events and will also increase a small amount if caught by chasers. The higher the count is, the more damaged Sabitsuki will become, causing certain things in the game to be more distorted.



Revision as of 21:47, 7 July 2023

Erosion is a mechanic in .flow that affects several aspects of the game. The counter will generally increase after witnessing disturbing events and will also increase a small amount if caught by chasers. The higher the count is, the more damaged Sabitsuki will become, causing certain things in the game to be more distorted.

There are a couple ways to observe how high the Erosion Counter is in-game. The most immediately noticeable is in Sabitsuki's Room. As the counter increases, her room will slowly change.

  • At 50 erosion, a blood spatter will appear a few steps south of her computer.
  • At 100 erosion, a blood pool will appear almost directly next to her computer chair.
  • At 150 erosion, blood will appear to be smeared on the wall next to her television.
  • At 180 erosion, strange boxes with red wiring will appear on both sides of her computer.
  • At 200 erosion, even more specks of blood will appear on the walls of her room, including next to her door.

Little Sabitsuki in the Parade Ward is also affected by Erosion, as her condition will worsen the higher the number is. If the Erosion Counter is 100 or greater, the Rust Menu Theme can be obtained from her.