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|NPCS = | |NPCS = | ||
|Connections = {{Connection|Sabitsuki's Room}}, {{Connection|Music World}}, {{Connection|Plant World}}, {{Connection|Utility Pole World}}, {{Connection|Dysmorphic World}} | |Connections = {{Connection|Sabitsuki's Room}}, {{Connection|Music World}}, {{Connection|Plant World}}, {{Connection|Utility Pole World}}, {{Connection|Dysmorphic World}} | ||
|BGM = | |BGM = None | ||
|Map ID = 0005 | |Map ID = 0005 | ||
|VersionAdded = | |VersionAdded = |
Revision as of 04:35, 23 July 2023
Entrance | |||||||||||
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Basic Info | |||||||||||
Japanese Name(s) |
エントランス | ||||||||||
Effects | None | ||||||||||
Events | None | ||||||||||
Notable NPCs | None | ||||||||||
Other | |||||||||||
Connecting Areas | Sabitsuki's Room Music World Plant World Utility Pole World Dysmorphic World | ||||||||||
BGM | None | ||||||||||
Map ID | 0005 | ||||||||||
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The Entrance is the center of Sabitsuki's dream world, serving as the game's central hub from which four major worlds can be accessed.
Features
The Entrance is a large empty void with several cracks in the ground that spread off into four directional paths. The door in the center will lead back to Sabitsuki's Room. Following the paths in the four cardinal directions will lead to one of four worlds. Going up will lead to Dysmorphic World, going right will lead to Music World, going down will lead to Plant World, and heading left will lead to Utility Pole World.
The area's appearance changes throughout the course of the game, with its color scheme randomly chosen at the start of each flow session. Only the first three Entrance variants can be seen at the start of the game. The remaining three are added to the pool after specific Effect milestones:
- Variant 4 is added after collecting 14 effects.
- Variant 5 is added after collecting 20 effects.
- Variant 6 is added after collecting all 24 effects.
Trivia
- A seemingly unused "orange" Entrance variant can be found inside the game files, depicting the Entrance with sickly, neon yellow cracks. The color is very similar to the Orange Menu type, associated with Oreko. This variant is notably excluded from being chosen at the start of a flow session, and it's unclear how, or if, it can be triggered in-game.
Gallery
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