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{{LocationMap|filename=PollutionDistrictMap.png|caption=Annotated map of Pollution District. Note that certain visual elements are absent from the map.}} | {{LocationMap|filename=PollutionDistrictMap.png|caption=Annotated map of Pollution District. Note that certain visual elements are absent from the map.}} | ||
{{Stub|Add features, update images}} | |||
==Features== | ==Features== | ||
Pollution District features a worn down city landscape with brick buildings, tall chimneys, bridges on top of lava, and streets filled with traffic cones and what seem to be factory workers. | |||
===Cara's Room=== | |||
Deep inside the district's streets, near the second vending machine, below the temple, there's a door leading to a horizontal corridor with the connection to [[Yume 2kki:Scale Model Exhibit|Scale Model Exhibit]] on the right and a door leading to Cara's room on the left. The room is decorated with lights, a rug, posters of the various zones inside [[Yume 2kki:Pollution District|Pollution District]], a bed, and a desk with a computer on top. Cara wanders around the room and reacts to different effects. Equipping either the [[Yume 2kki:Effects#Glasses|Glasses]] or the [[Yume 2kki:Effects#Marginal|Marginal]] effect will make Cara turn into a monster with many eyes similar to her regular dress. Equipping the [[Yume 2kki:Effects#Polygon|Polygon]] effect will make Cara turn into a glitchy mess. Attempting to use the [[Yume 2kki:Effects#Chainsaw|Chainsaw]] effect on her will unequip the effect. | |||
==Directions== | ==Directions== |
Revision as of 12:05, 10 September 2024
Pollution District | |||||||||||||
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The City Viewing area | |||||||||||||
Basic Info | |||||||||||||
Japanese Name(s) |
赤錆の煙突街 | ||||||||||||
Effects | None | ||||||||||||
Collectibles |
WP #825 | ||||||||||||
Events | None | ||||||||||||
Notable NPCs | Cara | ||||||||||||
Other | |||||||||||||
Connecting Areas | Spaceship Scale Model Exhibit | ||||||||||||
BGM | 🔊 svr_Industry (No. 917) 🔊 2_51 – Halls 🔊 Earth tremor – Ladder (No. 918) 🔊 svr_Grinder – Tower Balcony (No. 921) 🔊 svr_Hope – Mausoleum (No. 924) 🔊 moseni_forgetmenot – Cara's Room (No. 565D) 🔊 svr_Neon – Spaceship Viewing area (No. 919) 🔊 svr_Universe – Saturn Viewing area (No. 920) 🔊 svr_Fireworks – Fireworks Viewing area (No. 922) 🔊 svr_Melancholy – City Viewing area (No. 923) 🔊 bgm-r melo – Mushroom Viewing area (No. 135G) | ||||||||||||
Map ID | 3101 | ||||||||||||
Version Added | 0.123b patch 4 | ||||||||||||
Last Updated | 0.124a | ||||||||||||
Primary Author | PGray | ||||||||||||
Contributing Author(s) | Horatsuki, Autumn, Kaite20, svr, 0decimal083, AcceleratingWind | ||||||||||||
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Pollution District is a world accessible from the Spaceship and Scale Model Exhibit.
This article is a stub. You can help YumeWiki by expanding it. Details: Add features, update images |
Features
Pollution District features a worn down city landscape with brick buildings, tall chimneys, bridges on top of lava, and streets filled with traffic cones and what seem to be factory workers.
Cara's Room
Deep inside the district's streets, near the second vending machine, below the temple, there's a door leading to a horizontal corridor with the connection to Scale Model Exhibit on the right and a door leading to Cara's room on the left. The room is decorated with lights, a rug, posters of the various zones inside Pollution District, a bed, and a desk with a computer on top. Cara wanders around the room and reacts to different effects. Equipping either the Glasses or the Marginal effect will make Cara turn into a monster with many eyes similar to her regular dress. Equipping the Polygon effect will make Cara turn into a glitchy mess. Attempting to use the Chainsaw effect on her will unequip the effect.
Directions
- The Nexus → Cipher Keyboard → Spaceship → Pollution District
Trivia
- This world was made as a tribute to svr.
- The world's main area is based on "Industrial World", one of the worlds from svr’s Roblox fangame called Roblox: Dream Emulator.
- The Mushroom Viewing area was inspired by "Mushroom World", another world found in svr's fangame.
- This is a collab world with several developers as well as contributors. As such, credits for them will be listed below:
- PGray handled most of the sprites and all of the coding.
- Autumn created the factory worker sprites and the flowers on top of the coffin.
- AcceleratingWind made the sprite for Scale Model Exhibit's Warp.
- 0decimal083 created most of the panoramas/outlooks, with the exception of the mushroom outlook.
- svr created most of the music.
- Kaite20 created, designed, and sprited Cara.
Gallery
Scale Model Exhibit connection.
- e08728
- 000000