×
Create a new article
Write your page title here:
We currently have 3,036 articles on YumeWiki. Type your article name above or click on one of the titles below and start writing!



YumeWiki
3,036Articles

Yume 2kki:Pollution District: Difference between revisions

mNo edit summary
Line 9: Line 9:
|Collectibles = WP #825, [[Yume 2kki:Menu Themes|Menu Theme #64]]
|Collectibles = WP #825, [[Yume 2kki:Menu Themes|Menu Theme #64]]
|Events = None
|Events = None
|NPCS = Cara
|NPCS = Factory Workers, [[Yume 2kki:Minor Characters#Cara|Cara]]
|Connections = {{Connection|Spaceship}}, {{Connection|Scale Model Exhibit}}
|Connections = {{Connection|Spaceship}}, {{Connection|Scale Model Exhibit}}
|BGM = {{BGM|title=svr_Industry|filename=Svr Industry.ogg|soundroom=917|speed=100}},  
|BGM = {{BGM|title=svr_Industry|filename=Svr Industry.ogg|soundroom=917|speed=100}},  
Line 31: Line 31:
'''Pollution District''' is a world accessible from the [[Yume 2kki:Spaceship|Spaceship]] and [[Yume 2kki:Scale Model Exhibit|Scale Model Exhibit]].
'''Pollution District''' is a world accessible from the [[Yume 2kki:Spaceship|Spaceship]] and [[Yume 2kki:Scale Model Exhibit|Scale Model Exhibit]].
{{LocationMap|filename=PollutionDistrictMap.png|caption=Annotated map of Pollution District. Note that certain visual elements are absent from the map.}}
{{LocationMap|filename=PollutionDistrictMap.png|caption=Annotated map of Pollution District. Note that certain visual elements are absent from the map.}}
{{Stub|Add features, update images}}


{{Stub|Add features, update images}}
==Features==
==Features==
Pollution District features a worn down city landscape with brick buildings, tall chimneys, bridges on top of lava, and streets filled with traffic cones and what seem to be factory workers.
Pollution District features a worn down city landscape with brick buildings, tall chimneys, bridges on top of lava, and streets filled with traffic cones and what seem to be factory workers.
Deep inside the district's streets, near the second vending machine, below the mausoleum, there's a door (labeled "6") leading to a horizontal corridor with the connection to [[Yume 2kki:Scale Model Exhibit|Scale Model Exhibit]] on the right and a door leading to '''Cara's Room''' on the left.


===Cara's Room===
===Cara's Room===
Deep inside the district's streets, near the second vending machine, below the temple, there's a door leading to a horizontal corridor with the connection to [[Yume 2kki:Scale Model Exhibit|Scale Model Exhibit]] on the right and a door leading to Cara's room on the left. The room is decorated with lights, a rug, posters of the various zones inside [[Yume 2kki:Pollution District|Pollution District]], a bed, and a desk with a computer on top. Cara wanders around the room and reacts to different effects. Equipping either the [[Yume 2kki:Effects#Glasses|Glasses]] or the [[Yume 2kki:Effects#Marginal|Marginal]] effect will make Cara turn into a monster with many eyes similar to her regular dress. Equipping the [[Yume 2kki:Effects#Polygon|Polygon]] effect will make Cara turn into a glitchy mess. Attempting to use the [[Yume 2kki:Effects#Chainsaw|Chainsaw]] effect on her will unequip the effect.
The room is decorated with lights, a rug, posters of the various zones inside Pollution District, a bed, and a desk with a computer on top. [[Yume 2kki:Minor Characters#Cara|Cara]] wanders around the room and reacts to different effects. Equipping either the [[Yume 2kki:Effects#Glasses|Glasses]] or the [[Yume 2kki:Effects#Marginal|Marginal]] effect will make Cara turn into a monster with many eyes similar to her regular dress. Equipping the [[Yume 2kki:Effects#Polygon|Polygon]] effect will make Cara turn into a glitchy mess. Attempting to use the [[Yume 2kki:Effects#Chainsaw|Chainsaw]] effect on her will unequip the effect.


==Directions==
==Directions==
Line 47: Line 49:
**The Mushroom Viewing area was inspired by '''"Mushroom World"''', another world found in svr's fangame.
**The Mushroom Viewing area was inspired by '''"Mushroom World"''', another world found in svr's fangame.
*This is a collab world with several developers as well as contributors. As such, credits for them will be listed below:
*This is a collab world with several developers as well as contributors. As such, credits for them will be listed below:
**svr created most of the music.
**[[:Category:PGray|PGray]] handled most of the sprites and all of the coding.
**[[:Category:PGray|PGray]] handled most of the sprites and all of the coding.
**[[:Category:Autumn|Autumn]] created the factory worker sprites and the flowers on top of the coffin.
**[[:Category:Autumn|Autumn]] created the factory worker sprites and the flowers on top of the coffin.
**[[:Category:AcceleratingWind|AcceleratingWind]] made the sprite for Scale Model Exhibit's Warp.
**[[:Category:AcceleratingWind|AcceleratingWind]] made the sprite for Scale Model Exhibit's Warp.
**0decimal083 created most of the panoramas/outlooks, with the exception of the mushroom outlook.
**[[:Category:0decimal083|0decimal083]] created most of the panoramas/outlooks, with the exception of the mushroom outlook.
**svr created most of the music.
**[[:Category:Kaite20|Kaite20]] created, designed, and sprited Cara.
**Kaite20 created, designed, and sprited Cara.
*The [[Yume 2kki:Effects#Bat|Bat]] effect cannot be used in this area.


==Gallery==
==Gallery==

Revision as of 12:11, 13 September 2024

Pollution District
PollutionDistrictPreview.png
The City Viewing area
Basic Info
Japanese Name(s)

赤錆の煙突街
Pollution District

Effects EffectNone
Collectibles

WP #825
Menu Theme #64

Events None
Notable NPCs Factory Workers, Cara
Other
Connecting Areas Spaceship
Scale Model Exhibit
BGM 🔊 svr_Industry (No. 917)
🔊 2_51 – Halls
🔊 Earth tremor – Ladder (No. 918)
🔊 svr_Grinder – Tower Balcony (No. 921)
🔊 svr_Hope – Mausoleum (No. 924)
🔊 moseni_forgetmenot – Cara's Room (No. 565D)
🔊 svr_Neon – Spaceship Viewing area (No. 919)
🔊 svr_Universe – Saturn Viewing area (No. 920)
🔊 svr_Fireworks – Fireworks Viewing area (No. 922)
🔊 svr_Melancholy – City Viewing area (No. 923)
🔊 bgm-r melo – Mushroom Viewing area (No. 135G)
Map ID 3101
Version Added 0.123b patch 4
Last Updated 0.124a
Primary Author PGray
Contributing Author(s) Horatsuki, Autumn, Kaite20, svr, 0decimal083, AcceleratingWind
Extras +

Vending Machine

Y2 Pollution District VM1.png Normal
Y2 Pollution District VM2.png Normal

Pollution District is a world accessible from the Spaceship and Scale Model Exhibit.

Annotated map of Pollution District. Note that certain visual elements are absent from the map.

Features

Pollution District features a worn down city landscape with brick buildings, tall chimneys, bridges on top of lava, and streets filled with traffic cones and what seem to be factory workers.

Deep inside the district's streets, near the second vending machine, below the mausoleum, there's a door (labeled "6") leading to a horizontal corridor with the connection to Scale Model Exhibit on the right and a door leading to Cara's Room on the left.

Cara's Room

The room is decorated with lights, a rug, posters of the various zones inside Pollution District, a bed, and a desk with a computer on top. Cara wanders around the room and reacts to different effects. Equipping either the Glasses or the Marginal effect will make Cara turn into a monster with many eyes similar to her regular dress. Equipping the Polygon effect will make Cara turn into a glitchy mess. Attempting to use the Chainsaw effect on her will unequip the effect.

Directions

Trivia

  • This world was made as a tribute to svr.
  • The world's main area is based on "Industrial World", one of the worlds from svr’s Roblox fangame called Roblox: Dream Emulator.
    • The Mushroom Viewing area was inspired by "Mushroom World", another world found in svr's fangame.
  • This is a collab world with several developers as well as contributors. As such, credits for them will be listed below:
    • svr created most of the music.
    • PGray handled most of the sprites and all of the coding.
    • Autumn created the factory worker sprites and the flowers on top of the coffin.
    • AcceleratingWind made the sprite for Scale Model Exhibit's Warp.
    • 0decimal083 created most of the panoramas/outlooks, with the exception of the mushroom outlook.
    • Kaite20 created, designed, and sprited Cara.
  • The Bat effect cannot be used in this area.

Gallery

... more about "Pollution District"
svr_Industry (https://yume.wiki/images/f/f1/Svr Industry.ogg, Svr Industry.ogg, ?, 0917, 100, svr) +, 2_51 (https://yume.wiki/images/e/e2/2 51 slow.ogg, 2 51 slow.ogg, Halls, None, 70, ?) +, ? (?, ?, ?, ?, ?, ?) +, ? (?, ?, ?, ?, ?, ?) +, ? (?, ?, ?, ?, ?, ?) +, moseni_forgetmenot (https://yume.wiki/images/6/6f/Moseni forgetmenot(565D).ogg, Moseni forgetmenot(565D).ogg, Cara's Room, 0565D, 60, ?) +, svr_Neon (https://yume.wiki/images/7/7c/Svr Neon.ogg, Svr Neon.ogg, Spaceship Viewing area, 0919, 100, svr) +, svr_Universe (https://yume.wiki/images/f/f9/Svr Universe.ogg, Svr Universe.ogg, Saturn Viewing area, 0920, 100, svr) +, svr_Fireworks (https://yume.wiki/images/6/60/Svr Fireworks.ogg, Svr Fireworks.ogg, Fireworks Viewing area, 0922, 100, svr) +, svr_Melancholy (https://yume.wiki/images/f/f5/Svr Melancholy.ogg, Svr Melancholy.ogg, City Viewing area, 0923, 100, svr) +  and bgm-r melo (https://yume.wiki/images/7/7a/Bgm-r melo.ogg, Bgm-r melo.ogg, Mushroom Viewing area, 0135G, 100, ?) +
Horatsuki +, Autumn +, Kaite20 +, svr +, 0decimal083 +  and AcceleratingWind +
PollutionDistrictMap.png (Annotated map of Pollution District. Note that certain visual elements are absent from the map., https://yume.wiki/images/c/c7/PollutionDistrictMap.png) +
赤錆の煙突街 +
3,101 (?) +
0.123b patch 4 +