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| headerfontcolor = #452860 | | headerfontcolor = #452860 | ||
| image = Fisher.png | | image = Fisher.png | ||
| location = [[Yume Nikki:Windmill World|Windmill World]]<br/>[[Yume Nikki:Docks A|Docks A]] | | location = [[Yume Nikki:Windmill World|Windmill World]]<br/>[[Yume Nikki:Docks A|The Docks A]] | ||
| name = The Fisherman | | name = The Fisherman | ||
| role = One-way warp to Docks A | | role = One-way warp to Docks A |
Revision as of 19:30, 11 December 2024
The Fisherman | |
---|---|
Basic Info | |
Role | One-way warp to Docks A |
Collectibles | None |
Events | None |
Location | |
Other | |
Size | Standard |
Killable? | Yes |
The Fisherman is an NPC that appears in Windmill World and the Docks A.
Overview
The Fisherman is a black silhouette-like figure wearing a pink sunhat, a light violet shirt, and dark magenta pants. He also holds a dark purple fishing rod, which he can be seen using in the Docks.
In Windmill World, the Fisherman can be found among a group of windmills. Interacting with him will cause a drum-like beat to play, similar to the one heard when Takofuusen appears, before Madotsuki and the Fisherman teleport to the Docks A. Once at the Docks, he does not do anything upon interaction. If the Cat effect is used near him while he is fishing in the Docks, he will appear to be reeling in something with his fishing rod. Otherwise, he shows the standard reaction to the Knife effect and the normal reaction to the Cat effect in Windmill World.