Swimming Pool | |||||||||||
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Basic Info | |||||||||||
Memories | Soda | ||||||||||
Collectibles | |||||||||||
Events | None | ||||||||||
Notable NPCs | None | ||||||||||
Other | |||||||||||
Connecting Areas | Blue Flow Micro World Chicago 🔑 R-Maze 🍀 | ||||||||||
BGM | 🔊 Pool | ||||||||||
Map ID | 0074 | ||||||||||
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The Swimming Pool is an area accessible from a passage in the Blue Flow.
Features
Upon arriving from Blue Flow, Muma will wake up in a bench on the right side of the room. Trying to sit back on the bench will instead open a secret connection back to this world.
In this starting area, heading down from the doormat will take you to Micro World. A vending machine can be found of the left side of this room.
Going up through the right turnstiles, Muma will arrive in a locker room. Going through any of the stalls will automatically dress Muma in a swimsuit. One of the stalls has a coin in it, and one of the lockers has a silver coin.
Further up is a swimming pool, in which a variety of swimming animals can be seen. Interacting with the penguin will play the Pingu "Noot" sound effect. After swimming for a bit, Muma will want a soda. Going back to the entrance and using the silver coin in one of the vending machines will give you the Soda memory. Interestingly, interacting with the soda posters in Chicago will change the colour of the soda to the one seen in the poster you last interacted with.
Above the swimming pool, there's a pane of slightly broken glass on the left. Interacting with it breaks the glass and makes a connection to Chicago.
Directions
Memory Room → First Steps → Black Waters → Overgrown Rust → Blue Flow → Swimming Pool
Gallery
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