Mars | |||||||||||||
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火星 | |||||||||||||
Basic Info | |||||||||||||
Effects | None | ||||||||||||
Events | UFO appear | ||||||||||||
Notable NPCs | Mars-san UFO | ||||||||||||
Other | |||||||||||||
Connecting Areas | The Spaceship | ||||||||||||
BGM | 火星 | ||||||||||||
Map ID | Missing | ||||||||||||
Map Type | Multiple Maps, Small, Normal | ||||||||||||
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Mars (火星, Kasei) is one of the many deeper locations in the game, discovered after the Spaceship crash lands on the planet via an event. It is a dead end, as the Spaceship will not take off again, with Seccom Masada-sensei making a slower tone when the player interacts with them. In order to escape, the player must either wake up or use the Medamaude effect to return to the Nexus.
The location is made up of multiple images of rocky terrain resembling the surface of Mars with surrealistic music playing in the background.
Points of Interest
Mars is a simple area to navigate, with no branching paths. After Madotsuki leaves the spaceship and continues to head west, she will soon come across a mountain. When she reaches the summit, she finds a small hole with steam rising from it. In order to reach the area inside the hole, you need to use the Midget effect to fit through it. Inside is a stairwell that leads deep underground to where Mars-san can be found. The area has sad music playing while dark machines surround the creature (which almost resemble a broken down train with flames coming out of it).
Trivia
- Meowing with the Cat effect on the mountain summit may cause a few UFOs to appear in the sky, possibly searching for Masada's downed ship.
- In the tileset for the underground area, there are sprites for a door that fits perfectly on the wall next to Mars-san, possibly meaning that the area was going to connect to more places.
- There are also unused wall lights and an unused floor tileset that resemble the Mars underground walls, possibly meaning the Mars underground could've been expanded into its own area.
- In the tileset for the main area, there is an unused graphic of stairs leading to the underground area. Interestingly, there is also code still left in the unpatched version of the game that would put these near the hole on the summit, meaning that you originally didn't have to use the Midget effect to access it.