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Revision as of 05:31, 25 June 2024 by Roxwize (talk | contribs) (add bgm)
Uncanny World
Cu uncanny world.png
Basic Info
Eidola EffectNone
Events Fourth Wall Break
Notable NPCs Danny
Other
Connecting Areas Sunset Woods
BGM 🔊 millieamp_ancestors – Over the Top (No. 0-1)

🔊 millieamp_oops_you_bwoke_it – Development Hell (No. 0-2)
🔊 carloscarty__quenaChord_CCBY – Another Alley (No. 287)
🔊 voxlalien_portal – Another Alley (Portal) (No. 288)
🔊 jetrotal_brownNoise – Title Screams (No. 289)
🔊 freed_red – Lore (No. 290)
🔊 nnaudio_7litDwarfsFlute – Speak to Her (No. 291)
🔊 LuisAudp_andeanLoopCCBY – Gameplay Loop (No. 292)

Map ID 0521, 0522, 0523, 0525, 0526, 0527, 0528, 0529
Version Added 0.1.0
Author Jetrotal
Extras +

YNOproject Badges

DannyPortrait(badgeCU).gif DannyPortrait(badgeCU).png I Get Knocked Down...
BadgeCU uncanny world event.png BadgeCU uncanny world event.gif Collective Tree

Uncanny World is an area accessible from Sunset Woods.

Features

Uncanny World is a world in the style of old RPGs and RPG Maker games. This area consists of one looping room and an interactable tent containing Danny's room. In this room, Minnatsuki can push over Danny and the chairs, and interact with his portrait on the wall. Interacting with the portrait while Danny is on the floor displays the portrait sideways, and rewards the I Get Knocked Down... badge.

Fourth Wall Break Event

Near the top of the map where it would normally loop, there are four signs with symbols of eyes. Upon entering the map, a random Eidola is assigned to each of these signs with no repeats. If Minnatsuki has the corresponding Eidola to a sign, the eye will be open. If all four eyes are open, then upon attempting to move upward, Minnatsuki will stop, and black bars with move in from the top and bottom of the screen, indicating that a cutscene is happening. Minnatsuki will randomly select 4 Eidola, and cast each of them onto the nearby signs, making them close their respective eyes.

Minnatsuki will then attempt to walk upward, but a glowing silhouette of them will fade in before them. Minnatsuki will slow down as they approach the figure, until on contact, Minnatsuki will be pushed backward, and the figure turns into a portal. The area will darken, and the player's menu theme will be forcefully set to Default. Moving away from the portal resets the event, closing the portal, restoring the area's brightness, opening the eyes on the signs, and setting the player's menu theme back to their selection.

Entering the portal is possible, but be warned: this is a one-way unless you complete the event, which can be failed! You will otherwise need to have Minnatsuki return to their room, as their eidola are disabled past the portal. On the other side of the portal is a small area which seems to be overlooking the Nexus. Down in the Nexus-like area are tiny figures in the distance, apparently other Minnatsukis.

Opening and closing the menu has a 5/11 chance to cause one of the distant Minnatsukis to return from the spirit worlds. If no Minnatsukis have returned, including the first time the menu is opened, the game will automatically open the menu again. Opening and closing the menu repeatedly will eventually cause all 17 distant Minnatsukis to return and the music to slowly fade out. Note that 0.6 in-game seconds need to pass between uses of the menu, or else they will not count.

The Main Event:

Directions

Nexus → Ornament WorldMoonlit PathSunset Woods → Uncanny World

Gallery

Fourth Wall Break Event:

... more about "Uncanny World"
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