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Yume 2kki:Glitched Purgatory: Difference between revisions

m (removed glitched hell from connecting areas)
m (updated some info and added himalayan salt shoal connection, images, trivia, in dev category)
Line 8: Line 8:
|Wallpapers = None
|Wallpapers = None
|NPCS = [[Yume 2kki:Chasers#Shadow Ladies/Black Witches|Shadow Lady]]
|NPCS = [[Yume 2kki:Chasers#Shadow Ladies/Black Witches|Shadow Lady]]
|Connections = {{Connection|Parking Zone|one_way_type=NoEntry}}
|Connections = {{Connection|Parking Zone|one_way_type=NoEntry}},{{Connection|Himalayan Salt Shoal|one_way_type=NoEntry}}
|RemovedConnections = {{Connection|Glitch Hell|one_way_type=NoEntry|is_removed=true}}
|RemovedConnections = {{Connection|Glitch Hell|one_way_type=NoEntry|is_removed=true}}
|BGM = {{BGM|title=sound6b_2|filename=sound6b_2.ogg|soundroom=701A}}, {{BGM|title=sound6b_2 (faster)|filename=Glitched Purgatory Traps (sound6b 2).ogg|label=Traps|soundroom=701B}}
|BGM = {{BGM|title=sound6b_2|filename=sound6b_2.ogg|soundroom=701A}}, {{BGM|title=sound6b_2 (faster)|filename=Glitched Purgatory Traps (sound6b 2).ogg|label=Traps|soundroom=701B}}
Line 15: Line 15:
|Primary = 21keb
|Primary = 21keb
|VersionAdded = 0.119i patch 3
|VersionAdded = 0.119i patch 3
|VersionsUpdated = 0.122c
|VersionsUpdated = 0.122c,0.122e
}}
}}
The '''Glitched Purgatory''' is an area accessible from interacting with a glitched NPC in [[Yume 2kki:Parking Zone|Parking Zone]].
The '''Glitched Purgatory''' is an area accessible from interacting with a glitched NPC in [[Yume 2kki:Parking Zone|Parking Zone]].


==Features==
==Features==
The area is distinct in its completely random appearance, with tiles each of their own design clashing together. Every so often, the map's appearance will switch back to the [[Yume 2kki:Parking Zone|Parking Zone]] briefly. Several patterns can be made out in the floor such as a sunshine, a double helix, and a branching tree. Scattered around the area are glitched textures that can be revealed using the [[Yume 2kki:Effects#Glasses|Glasses]] effect.
The area is distinct in its completely random, constantly changing appearance, with tiles of different designs clashing together. Every so often, the map's appearance will switch back to the [[Yume 2kki:Parking Zone|Parking Zone]] briefly. Several patterns can be made out on the floor, such as a shining sun, a double helix, and a branching tree. Scattered around the area are glitched textures, and equipping the [[Yume 2kki:Effects#Glasses|Glasses]] effect will reveal the moving ones as blinking eyes.


Navigating the area is also made difficult as there are random points on the map that will teleport the player if they touch them. Several points scattered throughout the map will bring you to white rooms filled with speedy [[Yume 2kki:Chasers|Chasers]] that will not do anything to the player save for a lone [[Yume 2kki:Chasers#Shadow Ladies/Black Witches|Shadow Lady]] that will bring you to an isolated part of the [[Yume 2kki:Alazan Domain|Alazan Domain]] if caught. There are a few invisible points that will bring you back to the main map.
Navigating the area is also made difficult as there are random points on the map that will teleport the player if they touch them. Several points scattered throughout the map will bring you to white rooms filled with speedy [[Yume 2kki:Chasers|Chasers]] that will not do anything to the player save for a lone [[Yume 2kki:Chasers#Shadow Ladies/Black Witches|Shadow Lady]] that will bring you to an isolated part of the [[Yume 2kki:Alazan Domain|Alazan Domain]] if caught. There are a few invisible points that will bring you back to the main map. <!-- might be outdated -->


==Directions==
==Directions==
Line 33: Line 33:
*This area is possibly inspired by [https://en.wikipedia.org/wiki/LSD:_Dream_Emulator LSD: Dream Emulator], due to its trippy and nonsensical visuals. Several devs have stated that they are fans of this game.
*This area is possibly inspired by [https://en.wikipedia.org/wiki/LSD:_Dream_Emulator LSD: Dream Emulator], due to its trippy and nonsensical visuals. Several devs have stated that they are fans of this game.
*Before version 0.122c, obtaining [[Yume 2kki:Menu Themes|Menu Theme 52]] would make this area accessible from a set of tiles in [[Yume 2kki:Glitch Hell|Glitch Hell]] that form a "(^□^)". Fittingly, this emoticon is also this area's original name.
*Before version 0.122c, obtaining [[Yume 2kki:Menu Themes|Menu Theme 52]] would make this area accessible from a set of tiles in [[Yume 2kki:Glitch Hell|Glitch Hell]] that form a "(^□^)". Fittingly, this emoticon is also this area's original name.
*The set of tiles that form the aforementioned emoticon in [[Yume 2kki:Himalayan Salt Shoal|Himalayan Salt Shoal]] will sometimes have a glitched tile near it that will send you here.
*One of the tiles (seen in the image below with the construction sign) will trap the player, forcing them to wake up or use the [[Yume 2kki:Effects#Eyeball Bomb|Eyeball Bomb]] effect.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:Glitchedpurg 1.png|Where Himalayan Salt Shoal places Urotsuki.
File:Glitchedpurg sign.png|The evil tile.
File:glitchedroom.png|A room filled with a lot of false chasers and one real one.
File:glitchedroom.png|A room filled with a lot of false chasers and one real one.
</gallery>
</gallery>
[[Category:Yume 2kki In Development]]

Revision as of 02:52, 15 February 2024

Glitched Purgatory
Glitchedpurgatory.png
Basic Info
Original Name(s)

(^□^)
(^□^)

Effects EffectNone
Events None
Notable NPCs Shadow Lady
Other
Connecting Areas

Parking Zone NoEntry
Himalayan Salt Shoal NoEntry

Removed Connections

Glitch Hell NoEntry

BGM sound6b_2 (No. 701A)
sound6b_2 (faster) (Traps) (No. 701B)
Map ID 1988, 2041
Version Added 0.119i patch 3
Last Updated 0.122e
Author 21keb

The Glitched Purgatory is an area accessible from interacting with a glitched NPC in Parking Zone.

Features

The area is distinct in its completely random, constantly changing appearance, with tiles of different designs clashing together. Every so often, the map's appearance will switch back to the Parking Zone briefly. Several patterns can be made out on the floor, such as a shining sun, a double helix, and a branching tree. Scattered around the area are glitched textures, and equipping the Glasses effect will reveal the moving ones as blinking eyes.

Navigating the area is also made difficult as there are random points on the map that will teleport the player if they touch them. Several points scattered throughout the map will bring you to white rooms filled with speedy Chasers that will not do anything to the player save for a lone Shadow Lady that will bring you to an isolated part of the Alazan Domain if caught. There are a few invisible points that will bring you back to the main map.

Directions

If the connection from Urotsuki's Dream Apartments to Parking Zone is active:

Trivia

  • This area is possibly inspired by LSD: Dream Emulator, due to its trippy and nonsensical visuals. Several devs have stated that they are fans of this game.
  • Before version 0.122c, obtaining Menu Theme 52 would make this area accessible from a set of tiles in Glitch Hell that form a "(^□^)". Fittingly, this emoticon is also this area's original name.
  • The set of tiles that form the aforementioned emoticon in Himalayan Salt Shoal will sometimes have a glitched tile near it that will send you here.
  • One of the tiles (seen in the image below with the construction sign) will trap the player, forcing them to wake up or use the Eyeball Bomb effect.

Gallery