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Yume 2kki:Vending Machine Factory: Difference between revisions

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{{Locationbox
{{Locationbox
|headercolor = #18204A
|headercolor = #18204a
|headerfontcolor = #4D6DA8
|headerfontcolor = #4d6da8
|image = vending_machine_factory.png
|image = vending_machine_factory.png
|Name = 自販工場
|Name = ''Jihan kōyō'', Vending machine
|JapaneseName = 自販工場
|JapaneseName = 自販工場
|Effects = None
|Effects = None
|Wallpapers = WP #411
|Wallpapers = WP #411, WP #433, WP #535, WP #801
|Events = None
|Events = [[Yume 2kki:Events/Variable 44 Events#Shadow Lady at Vending Machine Factory|Shadow Lady at Vending Machine Factory]]
|NPCS = None
|NPCS = [[Yume 2kki:Chasers#Shadow Ladies/Black Witches|Shadow Lady]], Black Cat
|Other = [[Vending_Machine/Unique_Vending_Machines#{{PAGENAME}}|Unique Vending Machines]]
|Other = [[Yume 2kki:Vending_Machine/Unique_Vending_Machines#{{PAGENAME}}|Unique Vending Machines]]
|Connections = [[Underground Garage]], [[Snack Gallery]]
|Connections = {{Connection|Underground Garage}}, {{Connection|Snack Gallery}}
|BGM = [https://static.wikia.nocookie.net/yume2kki/images/0/0f/Inslowest.ogg/revision/latest?cb=20220319035201&format=original in], [https://static.wikia.nocookie.net/yume2kki/images/4/4b/Seaslow20.ogg/revision/latest?cb=20211219170010&format=original Sea] (balcony)
|BGM = {{BGM|title=in|filename=In(271C).ogg|soundroom=271C|speed=10}},  
{{BGM|title=Sea|filename=Seaslow20.ogg|label=Balcony|soundroom=269A|speed=40}}
|Map ID = 1072
|Map ID = 1072
|Primary = [[:Category:qxy|qxy]]
|Primary = qxy
|VersionAdded = 0.114g patch 3
|VersionAdded = 0.114g patch 3
|VersionGaps = 0.120d patch 21-0.120e
|VersionsUpdated = 0.116g patch 1-b,0.118-ef
|VersionsUpdated = 0.116g patch 1-b,0.118-ef
}}
}}
The '''Vending Machine Factory''' is an area accessible from a staircase in the [[Underground Garage]].
The '''Vending Machine Factory''' is an area accessible from a staircase in the [[Yume 2kki:Underground Garage|Underground Garage]].


==Features==
==Features==
This area is a relatively dim environment, with somewhat imposing music playing. It starts off in a lobby, with a benign Shadow Lady on the front desk. There is a chance (36/255) determined by Variable #44 that the shadow lady will not be at the counter. Heading to the elevator here will take you to the [[Snack Gallery]], and entering the western passage leads to the garage, where a cat may sometimes show up sitting on one of the stacks with a one in five chance. Seeing the cat unlocks [[Wallpaper Guide|Wallpaper #411]]. Heading above the trucks will lead you to the shutters which rattle when interacted with. Heading back over to the southeastern exit leads to an area featuring a conveyor belt with assembled vending machines, and going further is a corridor with vending machines ready to be completed. This area branches into two paths, where taking the lower path leads to a bedroom, and taking the upper path leads to another lobby.
This area is a relatively dim environment, with somewhat imposing music playing. It starts off in a lobby, with a benign Shadow Lady on the front desk. If the player's [[Yume 2kki:Variable 44|Variable #44]] number has a remainder less than 2 after being divided by 7, the shadow lady will not be at the counter. Heading to the elevator here will take you to the [[Yume 2kki:Snack Gallery|Snack Gallery]], and entering the western passage leads to the garage, where a cat may sometimes show up sitting on one of the stacks with a one in five chance rolled upon entry to the factory. Seeing the cat unlocks [[Yume 2kki:Wallpaper Guide|Wallpaper #411]]. Heading above the trucks will lead you to the shutters which rattle when interacted with. Heading back over to the southeastern exit leads to an area featuring a conveyor belt with assembled vending machines, and going further is a corridor with vending machines ready to be completed. This area branches into two paths, where taking the lower path leads to a bedroom, and taking the upper path leads to another lobby.


The upper lobby is a bright, isometric room with a couch and four doors, upper-left being locked. The upper-right door leads to the recreation room, with a large TV which may show an eye upon interaction, a massage chair that activates when Urotsuki sits on it, and some cabinets, and the lower-right door is the meeting room. There is a chance that the upper-left room will be left open, enabling you to go further into another corridor to an area with a vending machine, a passage, and an elevator. Alternatively, interacting with the upper-left door while it's locked plays a series of knocks, and mimicking it makes the door open without the need for re-entering the room. Failing the knocking pattern requires you to re-enter the room, though.  
The upper lobby is a bright, isometric room with a couch and four doors, upper-left being locked. The upper-right door leads to the recreation room, with a large TV which may show an eye upon interaction, a massage chair that activates when Urotsuki sits on it, and some cabinets, and the lower-right door is the meeting room. There is a chance that the upper-left room will be left open, enabling you to go further into another corridor to an area with a vending machine, a passage, and an elevator. Alternatively, interacting with the upper-left door while it's locked plays a series of knocks, and mimicking it makes the door open without the need for re-entering the room. Failing the knocking pattern requires you to re-enter the room, though.  


Heading to the passage takes you to the Shadow Lady's location, where chainsawing and getting caught by her will have Urotsuki trapped in either a vending machine among a row of them, or a manufacturing control room with components passed through the conveyor belt, where said components can be taken and returned, or stacked on another component. Taking the elevator leads to a room with another vending machine and a passage to the balcony, where there is a chance that a smoking creature would be present on the upper balcony.
Heading to the passage takes you to the Shadow Lady's location, where chainsawing and getting caught by her will have Urotsuki trapped in either a vending machine among a row of them, or a manufacturing control room with components passed through the conveyor belt, where said components can be taken and returned, or stacked on another component. When trapped in the vending machine, interacting with the walls will play a thumping sound. This will be replaced by a knocking sound when using the [[Yume 2kki:Effects#Fairy|Fairy]] or [[Yume 2kki:Effects#Dice|Dice]] effects. When using the [[Yume 2kki:Effects#Maiko|Maiko]], [[Yume 2kki:Effects#Twintails|Twintails]] or [[Yume 2kki:Effects#Spring|Spring]] effect, the sound will only play after using the effect's action.
 
Taking the elevator leads to a room with another vending machine and a passage to the balcony, where there is a chance every time you enter in the balcony that a smoking creature would be present on the upper balcony.


==Directions==
==Directions==
Nexus → [[Garden World]] → [[Snowy Apartments]] → [[Underground Garage]] → Vending Machine Factory
*The Nexus → [[Yume 2kki:Garden World|Garden World]] → [[Yume 2kki:Snowy Apartments|Snowy Apartments]] → [[Yume 2kki:Underground Garage|Underground Garage]] → '''Vending Machine Factory'''
 
If the connection from [[Yume 2kki:Urotsuki's Dream Apartments|Urotsuki's Dream Apartments]] to [[Yume 2kki:Underground Garage|Underground Garage]] is active:
*The Nexus → [[Yume 2kki:Urotsuki's Dream Apartments|Urotsuki's Dream Apartments]] → [[Yume 2kki:Underground Garage|Underground Garage]] → '''Vending Machine Factory'''
 
== Trivia ==
*The backs of the vending machines seen in one of the assembly line rooms resemble the creatures from the [[Yume Nikki:KALIMBA|KALIMBA event]] from the original Yume Nikki.


==Gallery==
==Gallery==
<gallery>
<gallery>
vending_machine_factory_garage.png
Vending machine factory garage.png|The cat, which may sometimes be seen in Techno Condominium.
vending_machine_factory_conveyor.png
Vending machine factory conveyor.png
vending_machine_factory_recreation.png
Kalimba assembly.png|The assembly line, seen from the back. Note the backs of the vending machines.
vending_machine_factory_meeting_room.png
Vending machine factory recreation.png|The massage chair.
vending_machine_factory_trap.png
Vending machine factory meeting room.png|This meeting could've been an email...
vending_machine_factory_assembly_line.png
Vending machine factory trap.png|The chaser trap you are sent to upon chainsawing the Shadow Lady working there.
vending_machine_factory_balcony.png
Vending machine factory assembly line.png
vending_machine_factory_balcony_smoker.png
Vending machine factory balcony.png|The Balcony.
Vending machine factory balcony smoker.png
</gallery>
</gallery>
[[Category:Locations]]
[[Category:Qxy]]

Latest revision as of 21:46, 25 October 2024

Vending Machine Factory
Vending machine factory.png
Basic Info
Japanese Name(s)

自販工場
Jihan kōyō
Vending machine

Effects EffectNone
Collectibles

WP #411
WP #433
WP #535
WP #801

Events Shadow Lady at Vending Machine Factory
Notable NPCs Shadow Lady, Black Cat
Other
Connecting Areas Underground Garage
Snack Gallery
BGM 🔊 in (No. 271C)
🔊 Sea – Balcony (No. 269A)
Map ID 1072
Version Added 0.114g patch 3
Last Updated 0.118
Author qxy
Extras +

Vending Machine

Jihanki vending machine factory.png Normal
Jihanki vending machine factory 2.png Normal

The Vending Machine Factory is an area accessible from a staircase in the Underground Garage.

Features

This area is a relatively dim environment, with somewhat imposing music playing. It starts off in a lobby, with a benign Shadow Lady on the front desk. If the player's Variable #44 number has a remainder less than 2 after being divided by 7, the shadow lady will not be at the counter. Heading to the elevator here will take you to the Snack Gallery, and entering the western passage leads to the garage, where a cat may sometimes show up sitting on one of the stacks with a one in five chance rolled upon entry to the factory. Seeing the cat unlocks Wallpaper #411. Heading above the trucks will lead you to the shutters which rattle when interacted with. Heading back over to the southeastern exit leads to an area featuring a conveyor belt with assembled vending machines, and going further is a corridor with vending machines ready to be completed. This area branches into two paths, where taking the lower path leads to a bedroom, and taking the upper path leads to another lobby.

The upper lobby is a bright, isometric room with a couch and four doors, upper-left being locked. The upper-right door leads to the recreation room, with a large TV which may show an eye upon interaction, a massage chair that activates when Urotsuki sits on it, and some cabinets, and the lower-right door is the meeting room. There is a chance that the upper-left room will be left open, enabling you to go further into another corridor to an area with a vending machine, a passage, and an elevator. Alternatively, interacting with the upper-left door while it's locked plays a series of knocks, and mimicking it makes the door open without the need for re-entering the room. Failing the knocking pattern requires you to re-enter the room, though.

Heading to the passage takes you to the Shadow Lady's location, where chainsawing and getting caught by her will have Urotsuki trapped in either a vending machine among a row of them, or a manufacturing control room with components passed through the conveyor belt, where said components can be taken and returned, or stacked on another component. When trapped in the vending machine, interacting with the walls will play a thumping sound. This will be replaced by a knocking sound when using the Fairy or Dice effects. When using the Maiko, Twintails or Spring effect, the sound will only play after using the effect's action.

Taking the elevator leads to a room with another vending machine and a passage to the balcony, where there is a chance every time you enter in the balcony that a smoking creature would be present on the upper balcony.

Directions

If the connection from Urotsuki's Dream Apartments to Underground Garage is active:

Trivia

  • The backs of the vending machines seen in one of the assembly line rooms resemble the creatures from the KALIMBA event from the original Yume Nikki.

Gallery