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Yume 2kki:Tribe Settlement: Difference between revisions

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[[File:Tribe2.jpg|frame|The Entrance to the Tribe Settlement.]]
{{Locationbox
The Tribe Settlement is an area accessible from the Konami Room in the Dark Room.
|headercolor = #393021
|headerfontcolor = #425d29
|image = 2kki-tribe.png
|JapaneseName = 原始人の村
|Name = ''Genshijin no Mura'', Primitive Man Village
|Effects = [[Yume 2kki:Effects#Bat|Bat]]
|EffectName = Bat
|Wallpapers = WP #97, WP #146, WP #659, Kura Puzzle #22
|Events = None
|NPCS = [[Yume 2kki:Komorin|Komorin]]
|Connections = {{Connection|Dark Room}}, {{Connection|FC Basement}}, {{Connection|Dream Park|unlock_type=Unlock|effects_needed=Twintails, Chainsaw|effect_conjunction=or}}
|BGM = {{BGM|title=626-india|filename=626-indiafast.ogg|label=Main Area|soundroom=022B|speed=150}}, {{BGM|title=yumenikkig_uljp00128|filename=Yumenikkig_uljp00128.ogg|label=Riverside Settlement|soundroom=024B|speed=100}}
|Map ID = 0055, 0181
|Primary = 20
|Contributing = maptsuki
|VersionAdded = 0.057
|VersionsUpdated = 0.082c-b,0.083-c+,0.088c-++,0.089c-b,0.117b patch 4,0.124g patch 1
}}
The '''Tribe Settlement''' is an area accessible from the Konami Room in the [[Yume 2kki:Dark Room|Dark Room]].
{{LocationMap|filename=Tribalsettlementmap.png|caption=Map of the Tribe Settlement.}}
 
==Features==
==Features==
The area features a small clearing in the midst of a forest, with a tribe set up. It features 7 huts around the edge and a pole on fire set up in the center, with two creatures next to the pole: One round, the other one square and seemingly bleeding. The burning pole is surrounded by 7 other creatures. Chainsawing each creature causes the fire to get weaker. In the back of the settlement is a path by a river, which leads to the FC Basement.
The area features a tribal village in a small clearing in the midst of a forest. It features seven huts around the edge and a pole on fire set up in the center, flanked by two creatures. There are seven more creatures in front of the pole, bowing before a flame. [[Yume 2kki:Effects#Chainsaw|Chainsawing]] each creature causes the flame to diminish, as one shakes when the effect is equipped. In the back of the settlement is a riverside path leading to the [[Yume 2kki:FC Basement|FC Basement]].
 
Only two of the seven huts are actually occupied. The bottom left hut features several dark creatures being hung from the ceiling, with a rope and planks on either side. The middle-right hut features a sleeping brown creature. Interacting with it causes it to stir. Using the [[Yume 2kki:Effects#Telephone|Telephone]], [[Yume 2kki:Effects#Insect|Bug]], or [[Yume 2kki:Effects#Wolf|Wolf]] effects makes it stir restlessly in its sleep. The [[Yume 2kki:Effects#Lantern|Lantern]] and [[Yume 2kki:Effects#Trombone|Trombone]] effects cause it to smile. The Chainsaw effect won't kill it. The other huts are seemingly empty, save for the upper left hut, which has a door that can be broken by either kicking it with the [[Yume 2kki:Effects#Twintails|Twintails]] effect or chainsawing it with the Chainsaw effect, leading to the eastern section of [[Yume 2kki:Dream Park|Dream Park]].


[[File:Tribe1.jpg|thumb|268px|The center of the settlement.]]
===River Area===
This area has a large river separating the two sides of land. The river can be easily traversed by first using the [[Yume 2kki:Effects#Teru Teru Bozu|Teru Teru Bōzu]] effect to make it rain, then using the [[Yume 2kki:Effects#Rainbow|Rainbow]] effect to create a rainbow bridge over the water. Further down on the right, there's a path leading downward, with a staircase at the end leading to the FC Basement. On the other side of the river are a bunch of gray characters with red mouths and eyes, which closely resemble those hanging upside down from the cabin ceiling. This suggests that there is some violent conflict between these two tribes. The Lantern effect will draw these gingerbread things towards Urotsuki, while the Wolf effect will put the fear of God in some of them. Further to the north is [[Yume 2kki:Komorin|Komorin]], who will bestow upon you the [[Yume 2kki:Effects#Bat|Bat]] effect. Upon using the [[Yume 2kki:Effects#Red Riding Hood|Red Riding Hood]] effect to take a bite from an apple, her ears will perk up, possibly in hopes that she will finally be fed.


Only two of the seven huts are actually occupied. The bottom left hut features several black-ish creatures being hung from the ceiling, with a rope and planks on either side. The middle right hut features a sleeping brown creature. Interacting with it causes it to stir. Using the Telephone or Bug effects makes it stir restlessly in it's sleep. The Lantern and Trombone effect causes it to smile. The Chainsaw effect won't kill him. The other huts are seemingly empty.
Interestingly, on the other side of the river is ''another'' staircase leading to the FC Basement, which at first appears to be one-way, but using the [[Yume 2kki:Effects#Invisible|Invisible]] effect near the blinking eyes will allow you to return.  
==='''River Area'''===
This area has a large river separating the two sides of land. On the other side is a bunch of white character with red mouths and eyes, which closely resemble those hanging upside down from the cabin ceiling. This suggests that there is some violent conflict between these two tribes. Using most any effect will cause them to move. Further down on the right, there's a path leading downward. The staircase at the end leads to the FC Basement.


The music for the tribe area is '''626-india''' and the music for the river is '''yumenikkig_uljp00128'''. Something interesting to note is that the closer you get to either of these areas, the louder the music is.
There is a way to reach the Bat effect without having to directly cross the river, though it requires traversing the FC Basement and using the Invisible effect.


==Connections==
==Directions==
[[Dark Room]]
* The Nexus → [[Yume 2kki:Marijuana Goddess World|Marijuana Goddess World]] → [[Yume 2kki:Dark Room|Dark Room]] → '''Tribe Settlement'''


FC Basement
==Gallery==
[[Category:Locations]]
<gallery>
Tribe1.jpg|The center of the settlement.
2kki-hanging.png|
2kki-sleeptrombone.png|A somewhat loud lullaby.
2kki-rainbowbridge.png|To Asgard, I guess?
2kki-batman.png|
2kki-breakable.png|Suspicious doors? Just kick them open!
</gallery>

Latest revision as of 06:50, 15 October 2024

Tribe Settlement
2kki-tribe.png
Basic Info
Japanese Name(s)

原始人の村
Genshijin no Mura
Primitive Man Village

Effects EffectBat
Collectibles

WP #97
WP #146
WP #659
Kura Puzzle #22

Events None
Notable NPCs Komorin
Other
Connecting Areas Dark Room
FC Basement
Dream Park Unlock🔑 TwintailsChainsaw
BGM 🔊 626-india – Main Area (No. 022B)
🔊 yumenikkig_uljp00128 – Riverside Settlement (No. 024B)
Map ID 0055, 0181
Version Added 0.057
Last Updated 0.124g patch 1
Primary Author 20
Contributing Author(s) maptsuki
Extras +

YNOproject Badges

Flame of faith(badgey2).png Flame of Faith

The Tribe Settlement is an area accessible from the Konami Room in the Dark Room.

Map of the Tribe Settlement.

Features

The area features a tribal village in a small clearing in the midst of a forest. It features seven huts around the edge and a pole on fire set up in the center, flanked by two creatures. There are seven more creatures in front of the pole, bowing before a flame. Chainsawing each creature causes the flame to diminish, as one shakes when the effect is equipped. In the back of the settlement is a riverside path leading to the FC Basement.

Only two of the seven huts are actually occupied. The bottom left hut features several dark creatures being hung from the ceiling, with a rope and planks on either side. The middle-right hut features a sleeping brown creature. Interacting with it causes it to stir. Using the Telephone, Bug, or Wolf effects makes it stir restlessly in its sleep. The Lantern and Trombone effects cause it to smile. The Chainsaw effect won't kill it. The other huts are seemingly empty, save for the upper left hut, which has a door that can be broken by either kicking it with the Twintails effect or chainsawing it with the Chainsaw effect, leading to the eastern section of Dream Park.

River Area

This area has a large river separating the two sides of land. The river can be easily traversed by first using the Teru Teru Bōzu effect to make it rain, then using the Rainbow effect to create a rainbow bridge over the water. Further down on the right, there's a path leading downward, with a staircase at the end leading to the FC Basement. On the other side of the river are a bunch of gray characters with red mouths and eyes, which closely resemble those hanging upside down from the cabin ceiling. This suggests that there is some violent conflict between these two tribes. The Lantern effect will draw these gingerbread things towards Urotsuki, while the Wolf effect will put the fear of God in some of them. Further to the north is Komorin, who will bestow upon you the Bat effect. Upon using the Red Riding Hood effect to take a bite from an apple, her ears will perk up, possibly in hopes that she will finally be fed.

Interestingly, on the other side of the river is another staircase leading to the FC Basement, which at first appears to be one-way, but using the Invisible effect near the blinking eyes will allow you to return.

There is a way to reach the Bat effect without having to directly cross the river, though it requires traversing the FC Basement and using the Invisible effect.

Directions

Gallery